aldo_14
Hannibal
Registered: Jul 2001
Location: Glasgow, Scotland
Posts: 882 |
quote: Originally posted by Alikchi
1348 polys? I don't know much about modding, but how much is that, relatively?
it's finalised at about 648 polys, which is a little high but respectable... It can be cushioned with the LODs, anyway.
Certainly I ctually managed to copy the hull twice in LOD1 in that version, which is why the polycount seemed so high.
It's all poffed up, i just need to check the D.P's and glows now before sending the final version back to Ace (after i get back home from uni :d )

(EDIT)
Slight thruster bug, that's all.
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Last edited by aldo_14 on 10-11-2001 at 04:33 PM
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