VWBB


Profile | Register | Calendar | FAQ | Search | Home 

 

VWBB : Powered by vBulletin version 2.2.6 VWBB > FreeSpace Watch > Blackwater Ops > What happened to the other Sol jumpnodes?
  Last Thread   Next Thread
Author
Thread    Post New Thread    Post A Reply
Apothess
Murdock

Registered: Mar 2001
Location: good old Scotland
Posts: 120

What happened to the other Sol jumpnodes?

Well the title says it all, i did ask this on the HLP forum but was told it was a mistake by V, i don't belive this cos these nodes are used in freespace 1 so how did they collapse?

Report this post to a moderator | IP: Logged

Old Post 05-07-2001 06:36 PM
Apothess is offline Click Here to See the Profile for Apothess Click here to Send Apothess a Private Message Find more posts by Apothess Add Apothess to your buddy list Edit/Delete Message Reply w/Quote
JR2000Z
Face

Registered: Feb 2001
Location:
Posts: 39

Theres only 1.

Report this post to a moderator | IP: Logged

Old Post 05-07-2001 08:31 PM
JR2000Z is offline Click Here to See the Profile for JR2000Z Click here to Send JR2000Z a Private Message Find more posts by JR2000Z Add JR2000Z to your buddy list Edit/Delete Message Reply w/Quote
sandwich
United Space

Registered: Dec 2000
Location: Jerusalem, Israel
Posts: 928

quote:
Originally posted by Apothess:
Well the title says it all, i did ask this on the HLP forum but was told it was a mistake by V, i don't belive this cos these nodes are used in freespace 1 so how did they collapse?


To what systems did these nodes of yours lead? And which mission do they appear in?


------------------
"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."

Report this post to a moderator | IP: Logged

Old Post 05-07-2001 08:36 PM
sandwich is offline Click Here to See the Profile for sandwich Click here to Send sandwich a Private Message Visit sandwich's homepage! Find more posts by sandwich Add sandwich to your buddy list Edit/Delete Message Reply w/Quote
G-UK
Murdock

Registered: Jul 2000
Location: UK
Posts: 179

there are 3 nodes leading from sol to Delta Serpentis, Alpha Centauri and some other system according to several command briefing animations...

its common admitted knowledge (V admitted to the mistake) but several of use have covered their tracks with this theory...

When the Lucifer exploded, not only did the explosion totally shatter the Sol/DS node, but it sent a massive subspace shockwave (lightyears wide) across the entire Sol system, causing cataclysm's at the other nodes as well...

The reason the GTVA are trying to reopen the SOL-DS node (when Sol-AC, if it existed (?), would have been better, since AC is closer to Sol than DS) is that...

1) its closer to the GTVA home-systems
2) maybe the conduit has some stability left, since it was the epicenter, as opposed to a node hit by aftershocks (the same theory as earthquakes, as sometimes the epicenter experiences little to no damage, while some place 2 miles away is leveled)

while its more likely (plotwise) to be 1, if subspace existed in real-life as it does in the FreeSpace universe, 2 may be the technical explanation

------------------
[url="http://www.fs2temp-mech.co.uk"]Temporal Mechanics[/url]

This donut has purple stuff in it, purple is a fruit - Homer

Report this post to a moderator | IP: Logged

Old Post 05-07-2001 09:42 PM
G-UK is offline Click Here to See the Profile for G-UK Click here to Send G-UK a Private Message Visit G-UK's homepage! Find more posts by G-UK Add G-UK to your buddy list Edit/Delete Message Reply w/Quote
CODEDOG ND
Babylon Project

Registered: Feb 2001
Location: Pottsboro, TX USA
Posts: 289

Those other nodes could have been unstable in the first place and just showed up on the map. I noticed that a while back and came to this conclusion.

------------------

What? I'm not crazy! But the rest of you are!

Report this post to a moderator | IP: Logged

Old Post 05-07-2001 10:02 PM
CODEDOG ND is offline Click Here to See the Profile for CODEDOG ND Click here to Send CODEDOG ND a Private Message Visit CODEDOG ND's homepage! Find more posts by CODEDOG ND Add CODEDOG ND to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

But really it was just a mistake...or rather, an animation that was done before the final story was decided on.

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 12:00 AM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
wazup
Face

Registered: Dec 2000
Location:
Posts: 56

i don't remeber any node but the one mentioned

------------------

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 05:02 AM
wazup is offline Click Here to See the Profile for wazup Click here to Send wazup a Private Message Find more posts by wazup Add wazup to your buddy list Edit/Delete Message Reply w/Quote
Shrike
BWO Team Member

Registered: Jul 2000
Location: Lo-Fidelity All Star
Posts: 2273

The whole FS story barely makes sense going by the official nodemap...WTF would the Lucy come out at Ross 128, skip RIGHT past the node to Earth, nuke Vasuda and come allll the way back....

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 05:45 AM
Shrike is offline Click Here to See the Profile for Shrike Click here to Send Shrike a Private Message Visit Shrike's homepage! Find more posts by Shrike Add Shrike to your buddy list Edit/Delete Message Reply w/Quote
Charger
Murdock

Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421

simple, they didn't know where our homeworld's were, they found out about vesuda first, then turned around and headed after us when they found out where our homeworld was.

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 10:01 AM
Charger is offline Click Here to See the Profile for Charger Click here to Send Charger a Private Message Find more posts by Charger Add Charger to your buddy list Edit/Delete Message Reply w/Quote
G-UK
Murdock

Registered: Jul 2000
Location: UK
Posts: 179

They found Vasuda (notice the spelling?) first, simply because it has multiple nodes...

Sol only has one, an is isolated...

this is obviously for plot

------------------
[url="http://www.fs2temp-mech.co.uk"]Temporal Mechanics[/url]

This donut has purple stuff in it, purple is a fruit - Homer

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 01:44 PM
G-UK is offline Click Here to See the Profile for G-UK Click here to Send G-UK a Private Message Visit G-UK's homepage! Find more posts by G-UK Add G-UK to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Lucifer went from Ross128 to Ikeya. Presumably there is a quicker route between those two systems.

Report this post to a moderator | IP: Logged

Old Post 05-08-2001 01:47 PM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
dredhawk
Face

Registered: Jan 2001
Location: Richardson,TX,USA
Posts: 117

me i have always been confused with the jumpnode map hehehe. It has always confused me from the way the game unfolds the map does not make since but oh well. heheheh

------------------
To Bodly Go were no one has gone before.

Report this post to a moderator | IP: Logged

Old Post 05-09-2001 04:59 AM
dredhawk is offline Click Here to See the Profile for dredhawk Click here to Send dredhawk a Private Message Visit dredhawk's homepage! Find more posts by dredhawk Add dredhawk to your buddy list Edit/Delete Message Reply w/Quote
Ghost of Bobboau
BWO Team Member

Registered: Sep 2000
Location: Belleville, IL, USA
Posts: 760

ya, the fs1 map was unclear.

------------------
I was here then I wasn't, now I'm dead

Report this post to a moderator | IP: Logged

Old Post 05-09-2001 05:22 AM
Ghost of Bobboau is offline Click Here to See the Profile for Ghost of Bobboau Click here to Send Ghost of Bobboau a Private Message Find more posts by Ghost of Bobboau Add Ghost of Bobboau to your buddy list Edit/Delete Message Reply w/Quote
Charger
Murdock

Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421

don't forget, the shivans are a lot better with subspace than terrans and vasudans (yeah yeah, i know), they might be able to travell along nodes that are less stable than the nodes that terrans and vesudans are able to traval on.

Report this post to a moderator | IP: Logged

Old Post 05-09-2001 05:26 AM
Charger is offline Click Here to See the Profile for Charger Click here to Send Charger a Private Message Find more posts by Charger Add Charger to your buddy list Edit/Delete Message Reply w/Quote
NightHammer
Face

Registered: May 2001
Location: Right Here... or was it over there?
Posts: 67

I seem to remember 3 nodes from the CB ani's

------------------
I am the original Night Hammer. Who took my name?

Report this post to a moderator | IP: Logged

Old Post 05-11-2001 03:28 AM
NightHammer is offline Click Here to See the Profile for NightHammer Click here to Send NightHammer a Private Message Visit NightHammer's homepage! Find more posts by NightHammer Add NightHammer to your buddy list Edit/Delete Message Reply w/Quote
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Exactly right Charger.

Yes, there was three nodes in some CB animations. Those animations are mistakes. They were done before the story was finished. There is no conspiracy and there aren't other nodes to the Sol system.

Delta Serpentis node is the ONLY jump node.

Report this post to a moderator | IP: Logged

Old Post 05-11-2001 03:54 AM
IceFire is offline Click Here to See the Profile for IceFire Click here to Send IceFire a Private Message Visit IceFire's homepage! Find more posts by IceFire Add IceFire to your buddy list Edit/Delete Message Reply w/Quote
Charger
Murdock

Registered: Mar 2001
Location: Downton, Diego Garcia, BIOT
Posts: 421

maybe those other nodes are real but they are just way too unstable to even beam communications through. with the application of the knossos tachnology, thos nodes might some day be stable enough for communications, maybe even ships.

Report this post to a moderator | IP: Logged

Old Post 05-14-2001 09:59 AM
Charger is offline Click Here to See the Profile for Charger Click here to Send Charger a Private Message Find more posts by Charger Add Charger to your buddy list Edit/Delete Message Reply w/Quote
All times are EST. The time now is 05:15 PM.    Post New Thread    Post A Reply
Last Thread   Next Thread
[ Show a Printable Version | Receive updates to this thread ]

Forum Jump:
Rate This Thread:

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
 

< Contact Us - Volition Watch >

Powered by: vBulletin Version 2.2.6
Copyright ©2000, 2001, Jelsoft Enterprises Limited.