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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

News and stuff!

Ok guys, the quick update from BWO central. No time to update the website yet....but progress is moving slowly.

The latest holdup has been induced by the return of classes and the return of many many assignments, mid-terms, and exams to worry about. In between all of this, we have a couple of things going for you guys.

1) The BWO Demo has some errors we need to correct. Some voice acting lines seem to have been missed. I don't know how many yet but with BlackSheep's assistance we'll iron this problem out.

2) The main campaign has been re-organized a bit. Its suffered from urban sprawl syndrom a bit and become large and complicated. As such, we've decided to cut some of the missions we were planning and focusing more on a few less missions. So expect the overall count to drop by about 10 missions or so. Kellan intends to keep the ideas floating about because in some cases, one mission idea will be combined together with another to create a really awesome mission and in a few cases we'll keep them on hand for future projects.

3) MODs are in good shape. We've dropped waiting for one particular model and gotten one of the Sol capital ships into the game that we needed to complete some more missions. We've still got one Sol bomber model that is untextured at present needing some textures. That may or may not get done...so we'll see what happens to that...but it won't impede out progress.

Thats all I can say for now.

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Old Post 09-20-2002 12:03 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

News and stuff!

Ok guys, the quick update from BWO central. No time to update the website yet....but progress is moving slowly.

The latest holdup has been induced by the return of classes and the return of many many assignments, mid-terms, and exams to worry about. In between all of this, we have a couple of things going for you guys.

1) The BWO Demo has some errors we need to correct. Some voice acting lines seem to have been missed. I don't know how many yet but with BlackSheep's assistance we'll iron this problem out.

2) The main campaign has been re-organized a bit. Its suffered from urban sprawl syndrom a bit and become large and complicated. As such, we've decided to cut some of the missions we were planning and focusing more on a few less missions. So expect the overall count to drop by about 10 missions or so. Kellan intends to keep the ideas floating about because in some cases, one mission idea will be combined together with another to create a really awesome mission and in a few cases we'll keep them on hand for future projects.

3) MODs are in good shape. We've dropped waiting for one particular model and gotten one of the Sol capital ships into the game that we needed to complete some more missions. We've still got one Sol bomber model that is untextured at present needing some textures. That may or may not get done...so we'll see what happens to that...but it won't impede out progress.

Thats all I can say for now.

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 09-20-2002 12:03 PM
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Darkblade
Babylon Project

Registered: Dec 2000
Location:
Posts: 189

Nice to hear that BWO is advancing. Sad to hear that you are about to lessen the amount of missions but sacrifices have to be made some times.

Keep up the good work.

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Mauri "Darkblade" Majanoja

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]

Last edited by Darkblade on 09-20-2002 at 02:01 PM

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Darkblade
Babylon Project

Registered: Dec 2000
Location: Finland
Posts: 599

Nice to hear that BWO is advancing. Sad to hear that you are about to lessen the amount of missions but sacrifices have to be made some times.

Keep up the good work.

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Mauri "Darkblade" Majanoja

"Damn it people, I'm the official party pooper, not a mission designer!"

Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]

Last edited by Darkblade on 09-20-2002 at 02:01 PM

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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

Waiting for those missing lines for three or four weeks now!

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Old Post 09-20-2002 03:38 PM
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Omega
Murdock

Registered: Apr 2001
Location: The center of nowhere (FL)
Posts: 133

hmm

Who are they.. im gunna call em out of the saloon... and tar and feather them... forcing them to watch sylvester stallon perform stand up comedy..





Or just plain.. ... harrasment..

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Old Post 09-20-2002 06:06 PM
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Omega
Murdock

Registered: Apr 2001
Location: The center of nowhere (FL)
Posts: 133

hmm

Who are they.. im gunna call em out of the saloon... and tar and feather them... forcing them to watch sylvester stallon perform stand up comedy..





Or just plain.. ... harrasment..

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Vorlon Cookies - 1000 ships delicious

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Old Post 09-20-2002 06:06 PM
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Cyker
I'm New! Laugh At Me!

Registered: Sep 2002
Location: London, UK
Posts: 6

Well I'm still waiting patiently.
It's funny - I was waiting for The Darkest Day to come out for BG, that was a pretty heavy mod, but they took so long to bring out the ToB version that I didn't even bother to DL it because NWN had already come out.

FS2 is a totally different matter tho' - I can't think of a single space combat sim that has come out that even touches it.
I'm looking forward to Freelancer, it sounds promising, but I hope it isn't as crap as Starlancer (Great storyline, not so great game).

FS2 is one of the few 'older' games I still play (The others being MechWarrior3 and StarCraft). It's a credit to Volition that after all this time their game still rocks so much. I got FS2 and X-Wing Alliance about the same time, but I haven't played X-Wing in over a year now!

The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!

So, like, keep up the good work. And make sure it rocks!

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Old Post 09-21-2002 05:08 PM
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Cyker
I'm New! Laugh At Me!

Registered: Sep 2002
Location: London, UK
Posts: 6

Well I'm still waiting patiently.
It's funny - I was waiting for The Darkest Day to come out for BG, that was a pretty heavy mod, but they took so long to bring out the ToB version that I didn't even bother to DL it because NWN had already come out.

FS2 is a totally different matter tho' - I can't think of a single space combat sim that has come out that even touches it.
I'm looking forward to Freelancer, it sounds promising, but I hope it isn't as crap as Starlancer (Great storyline, not so great game).

FS2 is one of the few 'older' games I still play (The others being MechWarrior3 and StarCraft). It's a credit to Volition that after all this time their game still rocks so much. I got FS2 and X-Wing Alliance about the same time, but I haven't played X-Wing in over a year now!

The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!

So, like, keep up the good work. And make sure it rocks!

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Old Post 09-21-2002 05:08 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

quote:
Originally posted by Cyker
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!


Yeah that goes me too

I just cant get enough from FS2 and certainly FRED

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Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-21-2002 05:20 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

quote:
Originally posted by Cyker
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!


Yeah that goes me too

I just cant get enough from FS2 and certainly FRED

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-21-2002 05:20 PM
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Thor
Face

Registered: Jul 2002
Location: Barrie, Ontario, CANADA!
Posts: 142

I liked SL. Not as good as FS, but not bad either. I also look forward to Freelancer

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Old Post 09-22-2002 04:03 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

We've gotten a few ideas from SL actually. Torpedo's and squadron community as I like to call it.

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Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 09-22-2002 09:10 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

We've gotten a few ideas from SL actually. Torpedo's and squadron community as I like to call it.

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Old Post 09-22-2002 09:10 PM
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Thor
Face

Registered: Jul 2002
Location: Barrie, Ontario, CANADA!
Posts: 142

Torps!!!!

I always thought FS should have had those, but forgave their nonexistance by looking at a beam for the first time.

__________________
Things are equally as important as stuff, for where would you put stuff without things to put stuff in?

A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]

Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]

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Old Post 09-26-2002 01:37 AM
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Thor
Face

Registered: Jul 2002
Location: Barrie, Ontario, CANADA!
Posts: 142

Torps!!!!

I always thought FS should have had those, but forgave their nonexistance by looking at a beam for the first time.

__________________
Things are equally as important as stuff, for where would you put stuff without things to put stuff in?

A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]

Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]

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Old Post 09-26-2002 01:37 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Ok....the good news is coming. BWO's demo is pretty much finished. Its got some bugs and a few missing voice recordings...so we'll wait for all of that to be fixed before release.

No estimated date for release yet. I'll probably give about 48 hours notice.

The demo uses minor MOD's and is action/story oriented towards events that will set things in motion for BWO's main campaign. Consider this a prequel.

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 09-26-2002 11:45 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Ok....the good news is coming. BWO's demo is pretty much finished. Its got some bugs and a few missing voice recordings...so we'll wait for all of that to be fixed before release.

No estimated date for release yet. I'll probably give about 48 hours notice.

The demo uses minor MOD's and is action/story oriented towards events that will set things in motion for BWO's main campaign. Consider this a prequel.

__________________
- The Babylon Project Team

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Old Post 09-26-2002 11:45 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Well ain't that good news.

Good that demo is soon finished

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-28-2002 05:51 AM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Well ain't that good news.

Good that demo is soon finished

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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