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News and stuff!
Ok guys, the quick update from BWO central. No time to update the website yet....but progress is moving slowly.
The latest holdup has been induced by the return of classes and the return of many many assignments, mid-terms, and exams to worry about. In between all of this, we have a couple of things going for you guys.
1) The BWO Demo has some errors we need to correct. Some voice acting lines seem to have been missed. I don't know how many yet but with BlackSheep's assistance we'll iron this problem out.
2) The main campaign has been re-organized a bit. Its suffered from urban sprawl syndrom a bit and become large and complicated. As such, we've decided to cut some of the missions we were planning and focusing more on a few less missions. So expect the overall count to drop by about 10 missions or so. Kellan intends to keep the ideas floating about because in some cases, one mission idea will be combined together with another to create a really awesome mission and in a few cases we'll keep them on hand for future projects.
3) MODs are in good shape. We've dropped waiting for one particular model and gotten one of the Sol capital ships into the game that we needed to complete some more missions. We've still got one Sol bomber model that is untextured at present needing some textures. That may or may not get done...so we'll see what happens to that...but it won't impede out progress.
Thats all I can say for now.
__________________
- The Babylon Project Team
News and stuff!
Ok guys, the quick update from BWO central. No time to update the website yet....but progress is moving slowly.
The latest holdup has been induced by the return of classes and the return of many many assignments, mid-terms, and exams to worry about. In between all of this, we have a couple of things going for you guys.
1) The BWO Demo has some errors we need to correct. Some voice acting lines seem to have been missed. I don't know how many yet but with BlackSheep's assistance we'll iron this problem out.
2) The main campaign has been re-organized a bit. Its suffered from urban sprawl syndrom a bit and become large and complicated. As such, we've decided to cut some of the missions we were planning and focusing more on a few less missions. So expect the overall count to drop by about 10 missions or so. Kellan intends to keep the ideas floating about because in some cases, one mission idea will be combined together with another to create a really awesome mission and in a few cases we'll keep them on hand for future projects.
3) MODs are in good shape. We've dropped waiting for one particular model and gotten one of the Sol capital ships into the game that we needed to complete some more missions. We've still got one Sol bomber model that is untextured at present needing some textures. That may or may not get done...so we'll see what happens to that...but it won't impede out progress.
Thats all I can say for now.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Nice to hear that BWO is advancing. Sad to hear that you are about to lessen the amount of missions but sacrifices have to be made some times.
Keep up the good work. ![]()
__________________
Mauri "Darkblade" Majanoja
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]
Nice to hear that BWO is advancing. Sad to hear that you are about to lessen the amount of missions but sacrifices have to be made some times.
Keep up the good work. ![]()
__________________
Mauri "Darkblade" Majanoja
"Damn it people, I'm the official party pooper, not a mission designer!"
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]
Waiting for those missing lines for three or four weeks now! 
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
hmm
Who are they.. im gunna call em out of the saloon... and tar and feather them... forcing them to watch sylvester stallon perform stand up comedy..
Or just plain.. ... harrasment..
__________________
Vorlon Cookies - 1000 ships delicious
hmm
Who are they.. im gunna call em out of the saloon... and tar and feather them... forcing them to watch sylvester stallon perform stand up comedy..
Or just plain.. ... harrasment..
__________________
Vorlon Cookies - 1000 ships delicious
Well I'm still waiting patiently.
It's funny - I was waiting for The Darkest Day to come out for BG, that was a pretty heavy mod, but they took so long to bring out the ToB version that I didn't even bother to DL it because NWN had already come out.
FS2 is a totally different matter tho' - I can't think of a single space combat sim that has come out that even touches it.
I'm looking forward to Freelancer, it sounds promising, but I hope it isn't as crap as Starlancer (Great storyline, not so great game).
FS2 is one of the few 'older' games I still play (The others being MechWarrior3 and StarCraft). It's a credit to Volition that after all this time their game still rocks so much. I got FS2 and X-Wing Alliance about the same time, but I haven't played X-Wing in over a year now!
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!
So, like, keep up the good work. And make sure it rocks!
Well I'm still waiting patiently.
It's funny - I was waiting for The Darkest Day to come out for BG, that was a pretty heavy mod, but they took so long to bring out the ToB version that I didn't even bother to DL it because NWN had already come out.
FS2 is a totally different matter tho' - I can't think of a single space combat sim that has come out that even touches it.
I'm looking forward to Freelancer, it sounds promising, but I hope it isn't as crap as Starlancer (Great storyline, not so great game).
FS2 is one of the few 'older' games I still play (The others being MechWarrior3 and StarCraft). It's a credit to Volition that after all this time their game still rocks so much. I got FS2 and X-Wing Alliance about the same time, but I haven't played X-Wing in over a year now!
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!
So, like, keep up the good work. And make sure it rocks!
quote:
Originally posted by Cyker
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!


__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
quote:
Originally posted by Cyker
The drop-dead gorgeous models in The Babylon Project, and the sheer anticipation of the Golgotha alone in BWO, has kept me glued to FS2 and keeps tripping my "Drooling Fanboy" switch!


__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
I liked SL. Not as good as FS, but not bad either. I also look forward to Freelancer
__________________
Things are equally as important as stuff, for where would you put stuff without things to put stuff in?
A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]
Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]
We've gotten a few ideas from SL actually. Torpedo's and squadron community as I like to call it.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
We've gotten a few ideas from SL actually. Torpedo's and squadron community as I like to call it.
__________________
- The Babylon Project Team
Torps!!!!
I always thought FS should have had those, but forgave their nonexistance by looking at a beam for the first time.
__________________
Things are equally as important as stuff, for where would you put stuff without things to put stuff in?
A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]
Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]
Torps!!!!
I always thought FS should have had those, but forgave their nonexistance by looking at a beam for the first time.
__________________
Things are equally as important as stuff, for where would you put stuff without things to put stuff in?
A random thought on Stuff by Thor
Site:
[URL=valhalla.dreamstation.com]Into The Halls Of Valhalla Home[/URL]
Forum:
[URL=forum.fattonys.com]ITHOV Forum[/URL]
Ok....the good news is coming. BWO's demo is pretty much finished. Its got some bugs and a few missing voice recordings...so we'll wait for all of that to be fixed before release.
No estimated date for release yet. I'll probably give about 48 hours notice.
The demo uses minor MOD's and is action/story oriented towards events that will set things in motion for BWO's main campaign. Consider this a prequel.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Ok....the good news is coming. BWO's demo is pretty much finished. Its got some bugs and a few missing voice recordings...so we'll wait for all of that to be fixed before release.
No estimated date for release yet. I'll probably give about 48 hours notice.
The demo uses minor MOD's and is action/story oriented towards events that will set things in motion for BWO's main campaign. Consider this a prequel.
__________________
- The Babylon Project Team
Well ain't that good news.
Good that demo is soon finished 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Well ain't that good news.
Good that demo is soon finished 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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