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-- Upset about the worldwide known of the cancellation of Babylon 5 (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8631)


Posted by JamieK on 03-31-2003 08:55 PM:

Upset about the worldwide known of the cancellation of Babylon 5

Hiya,

I was waiting for patiantly for Babylon 5 to be finished and when it was nearly finished, they sodding cancelled it. >

Perhaps a different company will do it.

*dreams of Volition making Babylon 5 in a completely different Engine*

It would be cool to have 2 difficulties.

Easy - Realistic

Easy = same as freespace 2 easy

Realistic = same as real Babylon 5 series.

As in, 1 good shot and bam, you are dead.

But i never mastered FreeSpace 2 on Medium or higher since it made it completely unrealistic.

it should have been just Easy - Normal

Easy = Player had advantage with faster recharge rate on everything.

Normal = No advantages to either Player or AI.

Hard = AI has advantage. (same as Easy, but reversed)


Posted by JamieK on 03-31-2003 08:55 PM:

Upset about the worldwide known of the cancellation of Babylon 5

Hiya,

I was waiting for patiantly for Babylon 5 to be finished and when it was nearly finished, they sodding cancelled it. >

Perhaps a different company will do it.

*dreams of Volition making Babylon 5 in a completely different Engine*

It would be cool to have 2 difficulties.

Easy - Realistic

Easy = same as freespace 2 easy

Realistic = same as real Babylon 5 series.

As in, 1 good shot and bam, you are dead.

But i never mastered FreeSpace 2 on Medium or higher since it made it completely unrealistic.

it should have been just Easy - Normal

Easy = Player had advantage with faster recharge rate on everything.

Normal = No advantages to either Player or AI.

Hard = AI has advantage. (same as Easy, but reversed)


Posted by BabProj Team on 03-31-2003 11:27 PM:

I assume your talking about Into the Fire? And that happened years ago...I'm upset too...but the edge has worn off after what...4 years? This is why we made TBP

__________________
- The Babylon Project Team


Posted by IceFire on 03-31-2003 11:27 PM:

I assume your talking about Into the Fire? And that happened years ago...I'm upset too...but the edge has worn off after what...4 years? This is why we made TBP

__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by JamieK on 04-01-2003 07:06 AM:

i know, but it isn't the same.

Starfuries get destroyed up 1-2 shots, it takes 10 shots sometimes to kill a Starfury.

Also, the Minbari had Stealth Technology, so how can we target them????


Posted by JamieK on 04-01-2003 07:06 AM:

i know, but it isn't the same.

Starfuries get destroyed up 1-2 shots, it takes 10 shots sometimes to kill a Starfury.

Also, the Minbari had Stealth Technology, so how can we target them????


Posted by Ghostavo on 04-01-2003 07:53 AM:

Gameplay Jamiek, gameplay...

You know... You CAN make the Minbari Ships untargetable... any ship actually...
Just go to the ship editor and tick a box that says hidden to sensors or something like that...

I believe that was used in all Minbari capital ships in the campaign in R1, wasn't it?

__________________
In Omnia Paratus...
(no idea where this comes from...)


Posted by Ghostavo on 04-01-2003 07:53 AM:

Gameplay Jamiek, gameplay...

You know... You CAN make the Minbari Ships untargetable... any ship actually...
Just go to the ship editor and tick a box that says hidden to sensors or something like that...

I believe that was used in all Minbari capital ships in the campaign in R1, wasn't it?

__________________
In Omnia Paratus...
(no idea where this comes from...)


Posted by JamieK on 04-01-2003 08:08 AM:

well, you can tell them to be all completely invisible even on scanners.

But i bet the TBP people will say it makes the campaigns too hard, but it would make them realistic.


Posted by JamieK on 04-01-2003 08:08 AM:

well, you can tell them to be all completely invisible even on scanners.

But i bet the TBP people will say it makes the campaigns too hard, but it would make them realistic.


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