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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- With the FreeSpace source code release would there be a total conversion to Babylon 5 (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=6082)
With the FreeSpace source code release would there be a total conversion to Babylon 5
I really want to know especially from the developers. And I also would like to tell them that to make sure they follow up on all the babylon 5 details so to make the mod like a total replica of the Babylon 5 Universe (like the ships ,jumpgates, staions, planets, etc.).

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Babylon 5 the best sci-fi
Total conversion is possible but it will take a LOT of time. Remember that this code took two years from Volition to make and they are professional.
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[URL=http://mods.firstones.com/buda5/]Buda5[/URL]
...and we're not?
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"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
...and we're not?
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"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
u will see a lot of improvments not possible before the source code release in the next release and even more in the release after that. We are continually improving the mod to make it as realistic as possible, now with the source code released we are able to make it that little bit more realistic
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None of my software ever has bugs...... it just develops random features!
Programmer for babylon Project
[url=http://www.themodplace.co.uk]The Mod Place[/url]
[url=http://unreal.themodplace.co.uk]Unreal Place[/url]
Well, realistic in the fact that it will resemble the show which is science FICTION.
Unless you have a bone growing out of your head that is...
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Please don't hold our president against us-it's not like we voted for him.
Well, realistic in the fact that it will resemble the show which is science FICTION.
Unless you have a bone growing out of your head that is...
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Please don't hold our president against us-it's not like we voted for him.
TBP will be babylonfivish enough.
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Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
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The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
With the source code will the team be able to change the physics of the game? In other words will the team be able to use a Newtonian Physics model so the ships respond as if in space?
that should'nt be to hard, all i need is Sir Isac and we'll be singing or better still the gorgeous physics teacher from the school over the road 
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None of my software ever has bugs...... it just develops random features!
Programmer for babylon Project
[url=http://www.themodplace.co.uk]The Mod Place[/url]
[url=http://unreal.themodplace.co.uk]Unreal Place[/url]
that should'nt be to hard, all i need is Sir Isac and we'll be singing or better still the gorgeous physics teacher from the school over the road 
__________________
None of my software ever has bugs...... it just develops random features!
Programmer for babylon Project
[url=http://www.themodplace.co.uk]The Mod Place[/url]
[url=http://unreal.themodplace.co.uk]Unreal Place[/url]
The problem with that might be teaching the AI to fly.
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Boot to the Kool
I'm so glad that I am not a programmer 
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"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
I'm so glad that I am not a programmer 
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"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
quote:
The problem with that might be teaching the AI to fly.
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When in doubt, RTFM!
quote:
The problem with that might be teaching the AI to fly.
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When in doubt, RTFM!
I'll be satisfied if the team could make the jumppoints work properly....
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
I'll be satisfied if the team could make the jumppoints work properly....
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
How about small things. Like those flashing lights that can be found almost ewery EA ship (and some others too), wingmen who comment their own kills (like in X-Wing: Alliance) instead of watching like a hawk what the player does, asteroid fields where rocks are not clones of each other... And much more that I can't recall right now...
Small things, but should deserve two seconds of thinking time...
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"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
How about small things. Like those flashing lights that can be found almost ewery EA ship (and some others too), wingmen who comment their own kills (like in X-Wing: Alliance) instead of watching like a hawk what the player does, asteroid fields where rocks are not clones of each other... And much more that I can't recall right now...
Small things, but should deserve two seconds of thinking time...
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"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
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