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TBP launcher?
A few months ago you guys said that in release 2 you would have a new TBP FreeSpace 2 launcher. I haven't heard anything since...
TBP launcher?
A few months ago you guys said that in release 2 you would have a new TBP FreeSpace 2 launcher. I haven't heard anything since...
that was installer I think...
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I have carefully selected the following words of wisdom for my signature:
"Gravity, you win again." - Zap Brannigan.
"Real men over-clock their modems!" - Vertigo.
"Death to SIERRA/TNT/XOOM/Fortunecity" - Me.
Maybe a launcher too....
We already have installers. Except this time I'm going to write the instructions 
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Maybe a launcher too....
We already have installers. Except this time I'm going to write the instructions 
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- The Babylon Project Team
A launcher would be pretty good. The way I currently have it setup is to have two sets of data folders in the FS2 directory. Then I have two batch files that launch the FS2-launcher.exe and as soon as it's closed they rename the data folders to the correctly. Or if they're already correct they do nothing.
A launcher would be better though. 
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A launcher would be pretty good. The way I currently have it setup is to have two sets of data folders in the FS2 directory. Then I have two batch files that launch the FS2-launcher.exe and as soon as it's closed they rename the data folders to the correctly. Or if they're already correct they do nothing.
A launcher would be better though. 
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-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]
quote:
Originally posted by IceFire
Maybe a launcher too....
We already have installers. Except this time I'm going to write the instructions![]()

__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
quote:
Originally posted by IceFire
Maybe a launcher too....
We already have installers. Except this time I'm going to write the instructions![]()

__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
The team is not responsible for the installer that deleted FreeSpace 2 when uninstalling.
The team built installers worked just fine as far as I know. The instructions were vague but there were no problems.
__________________
- The Babylon Project Team
The team is not responsible for the installer that deleted FreeSpace 2 when uninstalling.
The team built installers worked just fine as far as I know. The instructions were vague but there were no problems.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
IceFire: I know the team wasn't responsible for that. I am, however, poking fun at you. 
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
IceFire: I know the team wasn't responsible for that. I am, however, poking fun at you. 
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
I think we should have a FS2-mod launcher in GENERAL that allows to launch FS2 with several different "configurations".
ALL mods that are in development should be accessible via that launcher. You could play BWO , Derelict , Babylon Project ( even in different configurations , which means individual tables for all the campaigns....... )
The whole community should set this thing in motion , it would solve a lot of problems.
__________________
Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
I think we should have a FS2-mod launcher in GENERAL that allows to launch FS2 with several different "configurations".
ALL mods that are in development should be accessible via that launcher. You could play BWO , Derelict , Babylon Project ( even in different configurations , which means individual tables for all the campaigns....... )
The whole community should set this thing in motion , it would solve a lot of problems.
__________________
Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
quote:
Originally posted by Skullar
I think we should have a FS2-mod launcher in GENERAL that allows to launch FS2 with several different "configurations".
ALL mods that are in development should be accessible via that launcher. You could play BWO , Derelict , Babylon Project ( even in different configurations , which means individual tables for all the campaigns....... )
The whole community should set this thing in motion , it would solve a lot of problems.
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VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Skullar
I think we should have a FS2-mod launcher in GENERAL that allows to launch FS2 with several different "configurations".
ALL mods that are in development should be accessible via that launcher. You could play BWO , Derelict , Babylon Project ( even in different configurations , which means individual tables for all the campaigns....... )
The whole community should set this thing in motion , it would solve a lot of problems.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
kick ass yeah a multylauncher would be extreme and that every launch would have itsa own launcher ani i mean if you go on a button it dosent just light up but an ani will play in the background donno how to do it dough 
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kick ass yeah a multylauncher would be extreme and that every launch would have itsa own launcher ani i mean if you go on a button it dosent just light up but an ani will play in the background donno how to do it dough 
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A man with no sig and chek my homepage for mission pack :)
how about just having a different /data/ directory for each mod.. then just say to the launcher "switch mod" then select a new /data/ directory..
different tables for different campaigns could be done by having the launcher able to change the /tables/ directory within the data directory..
ie if I've switched TBP, I can then switch the tables with a different part of the launcher.
it's nothing that can't be done with batch files.. just needs a UI to go on top of it.
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