![]() |
Show all 14 posts from this thread on one page |
VWBB (https://volitionwatch.game-warden.com/vwbb/index.php)
- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- B5 mod for I-War2 (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4705)
B5 mod for I-War2
Yep, there's one coming. But we should show some support.
Graphical SDK was released some time ago, but POG-scripting language and possible other packages are still unavailable.
[URL=http://mods.firstones.com/buda5/iwar2/index.html]Buda5 v2.0[/URL]
[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=11&SUBMIT=Go]HLP I-War2 forum[/URL]
[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=22&SUBMIT=Go]HLP I-War2 modding forum[/URL]
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Check also:
http://216.15.145.59/modsforums/cgi/Ultimate.cgi
http://ina-community.com/forums/forumdisplay.php?forumid=137
Hmm, a 1730 poly starfury...
They have a thunderbolt for download at this moment

__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
hehe,
IFH's starfury is more like 1900... 
(Sorry, after seeing that post I HAD to say it!)
__________________
My signiture exist in many shapes and sizes at many different forums. this is not one of them. :)
quote:
Originally posted by A2597
hehe,
IFH's starfury is more like 1900...
(Sorry, after seeing that post I HAD to say it!)
mine!
__________________
Omnistar is your friend!
Get IFH trailer, youll see that some battle sequences have quite a few ships on screen, their engine is much better and takes advantage of T&L wich allows them to give the ships a much larger poly count without stressing the CPU much.
__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
IFH engine needs optimizations badly.
Even if many of us have good computers, (1+GHz processors & 64MB DDR graphics cards) there's still many of these who don't have such a powerhorse.
IFH engine is better than ITF was, they have shown a lot of promise. We should support them, they deserves it.
And those who don't know what IFH is:
I've Found Her is freeware Babylon 5 space simulation.
It's a full game, absolutely free. Beta coming soon. 
[URL=http://mods.firstones.com/ifh/index.html]I've Found Her homepage[/URL]
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
And look how detailed gun Olympus have.
http://www.tgu.org.uk/Forum/ubb/Forum46/HTML/000125.html
quote:
Originally posted by Warlord
And look how detailed gun Olympus have.
http://www.tgu.org.uk/Forum/ubb/Forum46/HTML/000125.html
quote:
Originally posted by pera
:O :O :O !!!
No Kidding?
What kind of computers are supposed to run that game anyway?
There are advantages to the new engines and definately FreeSpace 2 is not the fastest or best looking engine anymore, but I still think its the most moddable. Anyone here can make their own missions once we've done up the ships....can you say that of any of the others. Not right now you cant.
I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.
Kudos to the looks and abilities of the new guys, but I think we've got our own merits here with the FS2 engine.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
Originally posted by IceFire
I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.
). I'm not so sure about ship editing.
| All times are EST. The time now is 02:03 PM. | Show all 14 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.