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-- B5 mod for I-War2 (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4705)


Posted by Mr. Fury on 11-20-2001 08:39 PM:

B5 mod for I-War2

Yep, there's one coming. But we should show some support.
Graphical SDK was released some time ago, but POG-scripting language and possible other packages are still unavailable.

[URL=http://mods.firstones.com/buda5/iwar2/index.html]Buda5 v2.0[/URL]

[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=11&SUBMIT=Go]HLP I-War2 forum[/URL]
[URL=http://dynamic.gamespy.com/~freespace/ubb/forumdisplay.cgi?action=topics&number=22&SUBMIT=Go]HLP I-War2 modding forum[/URL]

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Posted by Warlord on 11-20-2001 08:49 PM:

Check also:

http://216.15.145.59/modsforums/cgi/Ultimate.cgi

http://ina-community.com/forums/forumdisplay.php?forumid=137


Posted by pera on 11-20-2001 08:58 PM:

Hmm, a 1730 poly starfury...


Posted by Sigma957 on 11-21-2001 03:28 AM:

They have a thunderbolt for download at this moment

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Posted by A2597 on 11-21-2001 04:59 AM:

hehe,
IFH's starfury is more like 1900...
(Sorry, after seeing that post I HAD to say it!)

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Posted by pera on 11-21-2001 06:17 AM:

quote:
Originally posted by A2597
hehe,
IFH's starfury is more like 1900...
(Sorry, after seeing that post I HAD to say it!)




:O :O :O !!!

No Kidding?

What kind of computers are supposed to run that game anyway?


Posted by Drahkas on 11-21-2001 10:46 AM:

mine!

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Posted by haderak on 11-21-2001 01:35 PM:

Get IFH trailer, youll see that some battle sequences have quite a few ships on screen, their engine is much better and takes advantage of T&L wich allows them to give the ships a much larger poly count without stressing the CPU much.

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Posted by Mr. Fury on 11-21-2001 01:48 PM:

IFH engine needs optimizations badly.
Even if many of us have good computers, (1+GHz processors & 64MB DDR graphics cards) there's still many of these who don't have such a powerhorse.

IFH engine is better than ITF was, they have shown a lot of promise. We should support them, they deserves it.

And those who don't know what IFH is:

I've Found Her is freeware Babylon 5 space simulation.
It's a full game, absolutely free. Beta coming soon.

[URL=http://mods.firstones.com/ifh/index.html]I've Found Her homepage[/URL]

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Posted by Warlord on 11-21-2001 04:25 PM:

And look how detailed gun Olympus have.

http://www.tgu.org.uk/Forum/ubb/Forum46/HTML/000125.html


Posted by pera on 11-21-2001 04:26 PM:

quote:
Originally posted by Warlord
And look how detailed gun Olympus have.

http://www.tgu.org.uk/Forum/ubb/Forum46/HTML/000125.html



Yep, and only 4900 polys, christ that thing would kill my computer.


Posted by Warlord on 11-21-2001 04:28 PM:

quote:
Originally posted by pera



:O :O :O !!!

No Kidding?

What kind of computers are supposed to run that game anyway?



Almost everyone can "run" game if they turn detail very low. But it's shame for so beatiful game not to be run with full detail.


Posted by IceFire on 11-21-2001 04:57 PM:

There are advantages to the new engines and definately FreeSpace 2 is not the fastest or best looking engine anymore, but I still think its the most moddable. Anyone here can make their own missions once we've done up the ships....can you say that of any of the others. Not right now you cant.

I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.

Kudos to the looks and abilities of the new guys, but I think we've got our own merits here with the FS2 engine.

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Posted by Warlord on 11-21-2001 05:13 PM:

quote:
Originally posted by IceFire
I-WAR2 relies on a heavy scripting language and I have no idea how IFH is supposed to work.



From what I have read in IFH forum, they will release mission editor some time after full release(it takes too long ). I'm not so sure about ship editing.


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