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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- Severed Dreams et al (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=4873)
Severed Dreams et al
I was thinking, if the EA ships release is going to come out months before the EA Civil War campaign comes out then we will all get our chance to create our own versions of the 'Severed Dreams', 'No Surrender, No Retreat', Between the Darkness and the Light' and 'Endgame' battles 
I'm sure that these will be of varying quality, but it will be fun to see everyone's take on each battle. Will the creator concentrate on mission balance, realism, atmoshphere, cut-scenes from the show, etc?
Also, we may see some huge battles 
My take on 'Severed Dreams' in terms of the mod is that the forces should consist of:
Babylon 5 + 4 wings of 6 Starfuries (with one extra wave each)
Alexander + 2 wings of 6 Starfuries (extra wave each)
Churchill + 2 wings of 6 Thunderbolts (extra wave each)
3 Sharlins + Whitestar as reinforcements
against:
Agrippa + 2 wings of 6 Thunderbolts (extra wave each)
Roanoke + 2 wings of Starfuries (extra wave each)
2 Hyperions + 1 wing of 6 Starfuries each
2 Breaching Pods
1 Omega + 2 Hyperions as reinforcements
That gives a grand total of:
1 space station
12 capital ships
1 escort ship
86 fighters
This keeps the total number of ships within the Fred 2 limits yet provides the full forces available to the fleets in the battle (breaching pods aside).
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When the final reckoning comes only the damned will be there to see it.
I've got End Game almost covered. It works quite nicely. Sheridan does his silly little speach. At the point where his XO warns that the defence grid is getting a fix on the fleet's position, you can visibly see the defence platforms waking up and turn to face you. Then they open fire and all hell breaks loose. The mission will be a race against time to destroy all the platforms before they turn and fire at Earth 10 minutes in.
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
so do we (1 starfury pilot's) have to take out the platvorms cause i remembre that cap's did allmost all the worck? and trggy CAN'T WAIT 4 IT 
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
Re: Severed Dreams et al
quote:
Originally posted by Triggy
This keeps the total number of ships within the Fred 2 limits yet provides the full forces available to the fleets in the battle (breaching pods aside).
)__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
quote:
Originally posted by FSF Ashrak
so do we (1 starfury pilot's) have to take out the platforms cause i remembre that cap's did allmost all the worck?
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
ok but i can do some really fancy flying espccialy when i got a t-bolt under me 
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
Get your dirty hands off my Severed Dreams mission !
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Freespace 2 : The Babylon Project team member
http://freespace.volitionwatch.com/babylon
-----------------------------
The sun is quite warm,
the universe is fairly large
and I have a loose mouth.
Even with the Thunderbolt, its pretty tough to take out a G.O.D. Sat by yourself.
Your best bet is to help shoot down missiles. Thats what I've found so far. We'll make it look uber cool when its ready anyways so you'll enjoy it 
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
I was only making the point that people will make the Severed Dreams mission with the next release of EA ships if you don't release one yourself straightaway. This is not a "threat" but a fact of life. Also, no matter how good your version is, if it does not stretch the Fred 2 mission designer to its limits then people will make their own versions.
I am sure that your version will be great and will fit seamlessly into your campaign (hell it may be any one of us who applied to IceFire with missions who shall end up making the mission), I was just pointing out a few facts 
haderak, it seems that adding RAM beyond about 64MB does not increase the ship limit in Fred 2, only the performance in game. As far as I know, you may have up to 100 ships in total and 30 capital ships in particular in any one mission, regardless of whether or not the ships would be present in the mission at any given mission time.
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When the final reckoning comes only the damned will be there to see it.
There is already an EA civil war mission out there. It has 3 Novas, and a load of fighters opposing 2 Novas and 2 Hyperions. There are more fighters zipping around than I care to count. The only problem with it is that you side is guaranteed to win if you survive.
All you have to do is beat the snot out of the opposing Starfurys, and your cap ships will make the opposing caps, all look like Novas. ("No boom today, boom tomorrow...") It would be nicer if you had to take out a few turrets AND deal with Clark's hoards of 'Furys.
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Please don't hold our president against us-it's not like we voted for him.
That's my mission, my first attempt at Fred 2 mission creation. The objective is not just to survive but to try to save all three of your novas (it is possible).
I've gotten a lot better since then 
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When the final reckoning comes only the damned will be there to see it.
hehe Skullar ..no one will reach your level of novelisation
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eng Horatiu Popovici
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