![]() |
Pages (4): « 1 2 [3] 4 » Show all 65 posts from this thread on one page |
VWBB (http://volitionwatch.papageorgefamily/vwbb/index.php)
- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- Poll: Lightwave and 3D Studio Max (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6399)
a render
Okay, another way of saying that Max isn't so bad at space scenes is:
If you like it, don't praise me too much - shadow model by Thomas Banner:
http://banner.3dfrontier.com/db5/models.htm
One thing that people might like to know is that this pic took only a couple of minutes to render.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
Oh yes...Messiah's system was very intriguing and very well working compared to other attempts of similar. The word is that Doom 3 is going to top it though.
Oh yes...Messiah's system was very intriguing and very well working compared to other attempts of similar. The word is that Doom 3 is going to top it though.
quote:
Originally posted by Xaphod_x
That was all done using in-engine real time detail reduction.. not as advanced as that used in Sacrifice or Messiah, but still a similar thing.
quote:
I agree with you about the first point, but I've never had a problem with tiled maps in MAX, and I've had no end of problems with Truespace. I guess it's just my anti-truespace feelings.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
quote:
Originally posted by Xaphod_x
That was all done using in-engine real time detail reduction.. not as advanced as that used in Sacrifice or Messiah, but still a similar thing.
quote:
I agree with you about the first point, but I've never had a problem with tiled maps in MAX, and I've had no end of problems with Truespace. I guess it's just my anti-truespace feelings.
__________________
VBB Survivor - Mar 2001 to 12 April 2002 - 1107 posts
Hit it 'til it gives up....
[URL=http://www.3dap.com/hlp/hosted/reciprocity]RECIPROCITY[/URL] [URL=http://www.3dap.com/hlp/hosted/reciprocity/demo.html]The Luyten Incident[/URL]
[URL=http://www.3dap.com/hlp/hosted/reciprocity/casualtiesofwar/main.htm]Casualties of War[/URL]
ICQ: 119819902
well SSam did have a fairly good engine geared towards having lots of enemies rushing at you at once.. not my kind of game, but very cool nevertheless..
..But that has nothing to do with what software was used to make the models in the first place.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
well SSam did have a fairly good engine geared towards having lots of enemies rushing at you at once.. not my kind of game, but very cool nevertheless..
..But that has nothing to do with what software was used to make the models in the first place.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
i think aldo original point was cos of the number theyre were never going to be super models as it were, intricasy wise
__________________
[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
Xaphod_x Can you help me with MAX.
__________________
You come here and you will die.
http://www.bobborries.com/ProudTN.jpg
Words of logic from RED GREEN
The mans prayer "I'm a man,but I can change if I have to,I guess."
The three little words men find so hard to say "I don't know"
umm.. I know max pretty well, so I think probably.. depends on what in particular you want help with.. email me. xaphod@ntlworld.com 
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
Max
max has one of the most friendly modeling interfaces ive ever toyed with.. thats probably because ive been toying with max2 all the way to r4..
However I find the Lightwave give alot in the way of rendoring.. and therefore if.. especcially doing animation and full motion movies... Id go with lightwave even thought shes abit of a trick..
Then again a nice middle ground is Cinima4d .. heh..
__________________
Vorlon Cookies - 1000 ships delicious
Max
max has one of the most friendly modeling interfaces ive ever toyed with.. thats probably because ive been toying with max2 all the way to r4..
However I find the Lightwave give alot in the way of rendoring.. and therefore if.. especcially doing animation and full motion movies... Id go with lightwave even thought shes abit of a trick..
Then again a nice middle ground is Cinima4d .. heh..
__________________
Vorlon Cookies - 1000 ships delicious
Heres a good suggestion, just model it in max, and convert the files to lightwave for rendering.
__________________
You come here and you will die.
http://www.bobborries.com/ProudTN.jpg
Words of logic from RED GREEN
The mans prayer "I'm a man,but I can change if I have to,I guess."
The three little words men find so hard to say "I don't know"
A good, if not so cost effective suggestion.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
well
...Cost effective.. LOL..
Being cross platform compatable is a good thing but uh.. odds are whoever your woking with can afford only one..
Then again.. the poor graphic artists motto is borrow and or never have a legitimate copy of anything..
Oops did i say that?
__________________
Vorlon Cookies - 1000 ships delicious
well
...Cost effective.. LOL..
Being cross platform compatable is a good thing but uh.. odds are whoever your woking with can afford only one..
Then again.. the poor graphic artists motto is borrow and or never have a legitimate copy of anything..
Oops did i say that?
__________________
Vorlon Cookies - 1000 ships delicious
mmh, a good space scene in Max?

scene by me, ships by me, show off by me 
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
mmh, a good space scene in Max?

scene by me, ships by me, show off by me 
__________________
[URL=http://www.3dap.com/hlp/hosted/ott/index.html]Over the Top[/URL]
[url=http:/http://www.3dactionplanet.com/hlp/hosted/inferno/]Inferno[/url]
[url=http://terra.sourceforge.net/]Machina Terra[/url]
cant let the Lightwave side down - - this model isn't finished yet and i only jsut begun to texture it too so its abit rough and not fully kitted out with bump maps either but its complete enough to do a sample render and show off lightwave spacey scene talent

would like to point out to that this only took 5 mins to render
however i do have kinda powerful puter but hey =)
__________________
Go Away you annoy me you pathetic blob
cant let the Lightwave side down - - this model isn't finished yet and i only jsut begun to texture it too so its abit rough and not fully kitted out with bump maps either but its complete enough to do a sample render and show off lightwave spacey scene talent

would like to point out to that this only took 5 mins to render
however i do have kinda powerful puter but hey =)
__________________
Go Away you annoy me you pathetic blob
| All times are EST. The time now is 11:30 PM. | Pages (4): « 1 2 [3] 4 » Show all 65 posts from this thread on one page |
Powered by: vBulletin Version 2.2.6
Copyright © Jelsoft Enterprises Limited 2000, 2001.