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Reader
Face

Registered: May 2002
Location: T.O.
Posts: 71

Question Poll: Lightwave and 3D Studio Max

does anyone know if there is a time difference (in rendering) between lightwave and 3D Studio Max?

- any other differences between them?

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Old Post 05-31-2002 07:37 PM
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Reader
Face

Registered: May 2002
Location: T.O.
Posts: 71

Question Poll: Lightwave and 3D Studio Max

does anyone know if there is a time difference (in rendering) between lightwave and 3D Studio Max?

- any other differences between them?

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Old Post 05-31-2002 07:37 PM
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Edwin
Hannibal

Registered: Sep 2001
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Posts: 1402

yeah. start one at six p.m. and one at seven p.m. they will both finish at six and seven am respectively.

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Old Post 05-31-2002 07:50 PM
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Ashark
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Registered: May 2002
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one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....

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Old Post 05-31-2002 08:33 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
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one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....

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Old Post 05-31-2002 08:33 PM
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Edwin
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Registered: Sep 2001
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quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....




don't tell me you haven't gotten used to them by now.

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Old Post 05-31-2002 09:54 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....




don't tell me you haven't gotten used to them by now.

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Old Post 05-31-2002 09:54 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

yes.. Max appears to render "inaccurately", and therefore MUCH quicker than Lightwave..

Max's default renderer is a scanline shader of some kind, and not a raytracer, Max only raytraces shadows and objects with "raytrace" materials.. and then its raytracing doesn't seem all that good - I get bizarre shadows. ahem. "they move"

With everything on full, I think Lightwave will probably take longer but should get a better overall result than Max's default renderer.. but not an increase that's worthwhile of the 75 minutes per frame times I notice some people get with Lightwave...
my photorealistic max pics only took around 5 mins per frame.. though admittedly with object motion blur and such it would increase exponentially.

if you're doing any serious stills rendering in max, you really should be using something like brazil. (splutterfish.com)

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Old Post 06-01-2002 02:40 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

yes.. Max appears to render "inaccurately", and therefore MUCH quicker than Lightwave..

Max's default renderer is a scanline shader of some kind, and not a raytracer, Max only raytraces shadows and objects with "raytrace" materials.. and then its raytracing doesn't seem all that good - I get bizarre shadows. ahem. "they move"

With everything on full, I think Lightwave will probably take longer but should get a better overall result than Max's default renderer.. but not an increase that's worthwhile of the 75 minutes per frame times I notice some people get with Lightwave...
my photorealistic max pics only took around 5 mins per frame.. though admittedly with object motion blur and such it would increase exponentially.

if you're doing any serious stills rendering in max, you really should be using something like brazil. (splutterfish.com)

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Old Post 06-01-2002 02:40 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
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quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....




And yours isn't? In case you hadn't noticed, vendettas are not allowed here.

Thank you, come again!

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Old Post 06-01-2002 03:31 AM
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Alphakiller
Volition Watch

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Posts: 2894

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....




And yours isn't? In case you hadn't noticed, vendettas are not allowed here.

Thank you, come again!

__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]

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Old Post 06-01-2002 03:31 AM
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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

WTF is stupid about my post the part that edwins post IS syupid and he admited it or the one where i say that LIGHTWAVE IS made for rendering and 3DSMAX IS made for modeling




and thats show of what i mean BY GET OFF MY BACK........


all said in my post IS true and he still nags at me WHY i dont know ask HIM.

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Old Post 06-01-2002 05:53 AM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
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WTF is stupid about my post the part that edwins post IS syupid and he admited it or the one where i say that LIGHTWAVE IS made for rendering and 3DSMAX IS made for modeling




and thats show of what i mean BY GET OFF MY BACK........


all said in my post IS true and he still nags at me WHY i dont know ask HIM.

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Old Post 06-01-2002 05:53 AM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

I agree with Ashrak, he made a valid point, dont knock him down cos he pointed out edwins post was useless. But this is not about the topic, of which i am very interested in, as i will be starting to learn of the 2 packages over the summer, im probably going with 3ds at present.

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Old Post 06-01-2002 07:15 AM
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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

thank you atleast someone agrees with me


and lightwave has modeler progie with it that has allmost the same interface as 3dsmax i would still go with LW

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Old Post 06-01-2002 08:16 AM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

thank you atleast someone agrees with me


and lightwave has modeler progie with it that has allmost the same interface as 3dsmax i would still go with LW

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Old Post 06-01-2002 08:16 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

lightwave is cheaper.

but lightwave is not really ideal for games modelling.

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Old Post 06-02-2002 04:06 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

lightwave is cheaper.

but lightwave is not really ideal for games modelling.

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Old Post 06-02-2002 04:06 PM
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aldo_14
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Registered: Jul 2001
Location: Glasgow, Scotland
Posts: 882

I'm not really qualified to say - I do virtually no rendering / animation - but Max is very easy to model in - at least for what I do, although I've never tried hi-poly.

The uv-ing is a wee bit more cumbersome for large ships - ompared to TS - but it's definately a very powerful program for low poly modelling.... i've been able to massively improve my quality-per-poly for ships.

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Old Post 06-02-2002 05:26 PM
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aldo_14
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I'm not really qualified to say - I do virtually no rendering / animation - but Max is very easy to model in - at least for what I do, although I've never tried hi-poly.

The uv-ing is a wee bit more cumbersome for large ships - ompared to TS - but it's definately a very powerful program for low poly modelling.... i've been able to massively improve my quality-per-poly for ships.

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Old Post 06-02-2002 05:26 PM
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