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I've been playing around with non patched release 2 and have fixed a couple of crash bugs. Problem with Olympus remains though.
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Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].
New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.
[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]
now we can also fix that banding around explosions with -jpgtga flag and 42bit art work 
Dear..god freakin awesome
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The future is always changing. We create the future with our words, our deeds and with our beliefs." - Lady Morella
GTVI Comander
redmenace7, 42bit wow, I imagine you mean 24 or 32
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Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].
New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.
[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]
Yah I, implemented 42bit image files the other night

OK... if you say so...
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Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].
New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.
[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]
It was a joke RT. (The second one, that is.)
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quote:
Originally posted by RandomTiger
OK... if you say so...
I know, I wrote the code 
If your card supports it DDS will use less resources.
Theres still a bug or two with that though but I am trying to work them out for the next version.
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Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].
New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.
[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]
i bitch at you for a year about models needing recompiled and you ignore me... so of thos friggen models are version stamped 1.0.1!
um... we recompiled the sharlin once already and it fixed it... apparently someone accident trashed the new ver with the old ver
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"Why climb it?" - "Because It's there."
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[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
YES...somebody please-oh-please should recompile the models with the new pcs version, so that smooth-shading works in FS2_open
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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
Im more worried that bad models make the game crash with no explaination
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Author of [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#GF4FIX"]GF4 Font fix[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#video"]Movie code (MPG & DIVX)[/url], [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#pause"]special pause[/url]. Currently working on [url="http://fs2source.warpcore.org/testerlist/icqlist.htm#DX8HTL"]DX8 upgrade / T&L[/url]
New features in freespace will only work if they are [url=http://dynamic4.gamespy.com/~freespace/forums/showthread.php?s=&threadid=9658]tested[/url]. Join the [url=http://fs2source.warpcore.org/testerlist/icqlist.htm]Tester List[/url].
New coder or just interested in general, checkout [url=http://fs2source.warpcore.org/kbase/index.html]The SCP Knowledge Base[/url]. Note still under early construction.
[url=http://www.babymilkaction.org/pages/boycott.html]Boycott Nestlé products[/url]
Smoothing correction on a number of ships and the olympus problem have been resolved in the release 2 patch MONTHS ago, will someone please just release the damn thing.
Everything is in the r2 patch folder so just compile what's their to correct the errors mentioned.
The Sharlin I'm using is the one from R2, and I know it was smoothed out months ago. I works in vanilla FS2, but in HTL FS2
pen, it doesn't.
But according to Bob, with the latest PCS version it should be possible, right ?
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"Imagine the Creator as a stand up comedian - and at once the world becomes explicable." -H. L. Mencken
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