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- The Babylon Project (http://volitionwatch.papageorgefamily/vwbb/forumdisplay.php?forumid=16)
-- numerous problems with TBP Open... (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=8452)


Posted by IceFire on 03-08-2003 12:29 AM:

Your missing EAFighterMiss.pof.

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Posted by BabProj Team on 03-08-2003 12:29 AM:

Your missing EAFighterMiss.pof.

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Posted by Bobboau on 03-08-2003 06:26 AM:

wich means you've probly got an odd instalation, make sure you are useing the most up to date version of the mod

the parseing error in the weapons table means there is something in the table that FS just refuses to accept, wich probly means it's looking at the wrong file, the fact that it can't find the one missle POF coroberates

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Posted by Bobboau on 03-08-2003 06:26 AM:

wich means you've probly got an odd instalation, make sure you are useing the most up to date version of the mod

the parseing error in the weapons table means there is something in the table that FS just refuses to accept, wich probly means it's looking at the wrong file, the fact that it can't find the one missle POF coroberates

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Posted by Bobboau on 03-10-2003 02:12 AM:

some changes were made with the offical 3.5, I have tryed to corect the data in an [url=http://freespace.volitionwatch.com/blackwater/TBP_open.zip]update[/url]
I may have forgoten some file so if you get any errors be sure to tell me as soon as you can

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Posted by Bobboau on 03-10-2003 02:12 AM:

some changes were made with the offical 3.5, I have tryed to corect the data in an [url=http://freespace.volitionwatch.com/blackwater/TBP_open.zip]update[/url]
I may have forgoten some file so if you get any errors be sure to tell me as soon as you can

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Posted by redmenace7 on 03-11-2003 07:03 AM:

Bobboau you have done it. The beams are working fine. The -mod option is working with your glow points!!! I had problems with the provious release. Although they beams are also rendering behind objects that are obviously infront of the beam.


Posted by Bobboau on 03-11-2003 07:16 AM:

yay!!
I have absolutly no idea how I did it!!!

the thing with beams are you seeing this more with beams fired from you're ship or other ships? (I see it too, from the first days of fighter beams)

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Posted by Bobboau on 03-11-2003 07:16 AM:

yay!!
I have absolutly no idea how I did it!!!

the thing with beams are you seeing this more with beams fired from you're ship or other ships? (I see it too, from the first days of fighter beams)

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Posted by Mr. Fury on 03-11-2003 09:14 AM:

Bobboau! I tried that just a few mins ago and it worked flawlessly. I love the fighter beams, it really gives more depth to Earth-Minbari war missions.

But... warp animation is really bad now. For Sharlin it was so goddamn big that it consumed the two hyperions in the first missions. And it looked like it showed up twice. Second time was shortly after the first animation ended or was about to end.

I'll take a better look at it.

And FRED2 does not work... Giving me player ship in right position and waypoint and jumpnode in ships list. During FRED2 startup, it gave numerous errors about ships.tbl and weapons.tbl.

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Posted by Mr. Fury on 03-11-2003 09:14 AM:

Bobboau! I tried that just a few mins ago and it worked flawlessly. I love the fighter beams, it really gives more depth to Earth-Minbari war missions.

But... warp animation is really bad now. For Sharlin it was so goddamn big that it consumed the two hyperions in the first missions. And it looked like it showed up twice. Second time was shortly after the first animation ended or was about to end.

I'll take a better look at it.

And FRED2 does not work... Giving me player ship in right position and waypoint and jumpnode in ships list. During FRED2 startup, it gave numerous errors about ships.tbl and weapons.tbl.

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Posted by Bobboau on 03-11-2003 05:10 PM:

wow! I got it to work on Fury's computer

the warp effect needs more work on it before it is truely B5

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Posted by Bobboau on 03-11-2003 05:10 PM:

wow! I got it to work on Fury's computer

the warp effect needs more work on it before it is truely B5

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Posted by redmenace7 on 03-11-2003 07:42 PM:

ok it is my beams that are rendering in the wrong spot. Also this is 3.5 realated, but the missle trails that are missing are rendering they are rendering randomly on the screen. like IN FRONT OF MY SHIP!!!

But like I said I could not get your glow maps to work with the -mod option but it is better. I am going to VP them soon thanx.


Posted by redmenace7 on 03-11-2003 07:42 PM:

ok it is my beams that are rendering in the wrong spot. Also this is 3.5 realated, but the missle trails that are missing are rendering they are rendering randomly on the screen. like IN FRONT OF MY SHIP!!!

But like I said I could not get your glow maps to work with the -mod option but it is better. I am going to VP them soon thanx.


Posted by Bobboau on 03-12-2003 02:07 AM:

there seems to be a bug that nobody notised till just now with the missle trails

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Posted by redmenace7 on 03-12-2003 04:22 AM:

So Bobboau, has there been any progress on the random crash to the desktop?


Posted by Bobboau on 03-12-2003 05:42 AM:

do you still have it?

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Posted by redmenace7 on 03-12-2003 06:23 AM:

not that CTD. I was asking about 3.5. The old CTD had to do with the Debug version. I am refering to the problem of the 3.5 exe just dumping to the desktop during a mission.


Posted by Bobboau on 03-12-2003 06:49 AM:

I am unaware of any CTD currently in the game, though that doesn't mean there isn't one

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