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Posted by Hades on 12-01-2002 07:32 PM:

quote:
Originally posted by IceFire
Simple, it "caps" the maximum speed.


Now that I hear it, that makes perfect sense. And all this time I thought it was capital.

__________________
]-[ades

Leader of the Terran - Vasudan War project.


Posted by Goober5000 on 12-14-2002 03:08 AM:

Re: CRAAAAAAAAAAAAAWWLINNNNGGGGG INNNNNN MYYYYYYYYY SKIINNNNNNNNNNNNNN

quote:
Originally posted by Slasher
Hopefully the Source Code Project could do something about this (hint, hint).


Hint taken. See the "fighter bays" thread in the HLP source code forum. Add 256 to the mission flag, and the damage will now show up.

__________________
Goober5000, previously known here as Sesquipedalian, now changing his handle to make room for the HLP persona known as Sesquipedalian to register as Sesquipedalian. :)

Still play FS1? Check out my upcoming campaign, [url=http://www.geocities.com/ipw47/campaign.html]Fortunes of War[/url].
Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D


Posted by Goober5000 on 12-14-2002 03:08 AM:

Re: CRAAAAAAAAAAAAAWWLINNNNGGGGG INNNNNN MYYYYYYYYY SKIINNNNNNNNNNNNNN

quote:
Originally posted by Slasher
Hopefully the Source Code Project could do something about this (hint, hint).


Hint taken. See the "fighter bays" thread in the HLP source code forum. Add 256 to the mission flag, and the damage will now show up.

__________________
Goober5000, previously known here as Sesquipedalian, now changing his handle to make room for the HLP persona known as Sesquipedalian to register as Sesquipedalian. :)

Still play FS1? Check out my upcoming campaign, [url=http://www.geocities.com/ipw47/campaign.html]Fortunes of War[/url].
Play FS2 instead? Check out my finished minicampaign, [url=http://www.geocities.com/ipw47/dem.html]Deus Ex Machina[/url]. :D


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