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Posted by Jason8472 on 03-10-2002 07:47 PM:

Oh, and Ashrak, those Jumpoints do in fact look like Cln Peppers. Are they?

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Posted by FSF Ashrak on 03-10-2002 08:02 PM:

donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?

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Posted by Ashark on 03-10-2002 08:02 PM:

donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?

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Posted by tomcat on 03-10-2002 09:16 PM:

Jason this is complete inapripriete to ask such thing.....
yes SAAb is a modable universe with TONS of reference..but the models where not too numberous..3 Chig fighters, 1 bomber , some freighter, some shuttles , Saratoga, Chig carrier, CHig destroyer and that it is almost all...i had planed a retirement from B5 and start SAAb but that is not the case anymore.. if i ever finish B5 univers(weak chance SAAb is next on the row ..and I can promisse you meshes of superb qualities ..but until that B% rules

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Posted by tomcat on 03-10-2002 09:16 PM:

Jason this is complete inapripriete to ask such thing.....
yes SAAb is a modable universe with TONS of reference..but the models where not too numberous..3 Chig fighters, 1 bomber , some freighter, some shuttles , Saratoga, Chig carrier, CHig destroyer and that it is almost all...i had planed a retirement from B5 and start SAAb but that is not the case anymore.. if i ever finish B5 univers(weak chance SAAb is next on the row ..and I can promisse you meshes of superb qualities ..but until that B% rules

__________________
eng Horatiu Popovici


Posted by IceFire on 03-10-2002 09:30 PM:

quote:
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?

Well, we can't animate the textures if thats what your asking. We can probably use a 512x512 map and it'll look pretty cool and detailed.

We're having trouble with the WhiteStar model at the moment. Presently it crashes as a "bomber". However, its just a preliminary model and there may be errors somewhere. Its my hope to have the WhiteStar operate as close to what it did in the show as possible.

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[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]


Posted by BabProj Team on 03-10-2002 09:30 PM:

quote:
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?

Well, we can't animate the textures if thats what your asking. We can probably use a 512x512 map and it'll look pretty cool and detailed.

We're having trouble with the WhiteStar model at the moment. Presently it crashes as a "bomber". However, its just a preliminary model and there may be errors somewhere. Its my hope to have the WhiteStar operate as close to what it did in the show as possible.

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- The Babylon Project Team


Posted by FSF Ashrak on 03-10-2002 09:48 PM:

not animate but meke them just like they are on the picture it looked really cool in game and dont use the textures that where on the nova-x in lady roses campaign the where well hmm.. not the best.

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Posted by Ashark on 03-10-2002 09:48 PM:

not animate but meke them just like they are on the picture it looked really cool in game and dont use the textures that where on the nova-x in lady roses campaign the where well hmm.. not the best.

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Posted by Jason8472 on 03-10-2002 10:26 PM:

I dont understand why my proposition was 'inappropriate', Tomcat. There were ships in the series that were seen in only a few episodes for a short period of time that can be used. Many more than what you have listed.

I mean, how many ships do you guys have in this Earth Minbari Campaign already? A few fighters and a few cap ships and a few shuttles. Would be the same for S:AAB, wouldnt it?

And some guy named Ian Andrews said he wanted to try a SAAB mod for FS2. Sent me an email about it a few months ago. I saw his name in the staff section, but it doesnt look like he is currently on the team.

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Posted by Jason8472 on 03-10-2002 10:26 PM:

I dont understand why my proposition was 'inappropriate', Tomcat. There were ships in the series that were seen in only a few episodes for a short period of time that can be used. Many more than what you have listed.

I mean, how many ships do you guys have in this Earth Minbari Campaign already? A few fighters and a few cap ships and a few shuttles. Would be the same for S:AAB, wouldnt it?

And some guy named Ian Andrews said he wanted to try a SAAB mod for FS2. Sent me an email about it a few months ago. I saw his name in the staff section, but it doesnt look like he is currently on the team.

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Posted by IceFire on 03-11-2002 05:04 AM:

IP Andrews...he's on the team.

I'm not entirely sure what Tomcat was trying to get across, but English isn't his first language so give him some latitude. He means well (when he's not saying that he isn't)

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Volition Watch Project Manager
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Posted by BabProj Team on 03-11-2002 05:04 AM:

IP Andrews...he's on the team.

I'm not entirely sure what Tomcat was trying to get across, but English isn't his first language so give him some latitude. He means well (when he's not saying that he isn't)

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- The Babylon Project Team


Posted by tomcat on 03-11-2002 10:03 PM:

Just wonderfull..jason..some ships some fighters some shuttles..
I doubt very much about the crazy "many ships" shown for very short period... the serial efects where kind of nice ..but the general Ideea Sucke big time..who the hell is stupid enough to spend bazzilion of dollars to train a "space" pilot to let him shoot by a bullet....

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Posted by tomcat on 03-11-2002 10:03 PM:

Just wonderfull..jason..some ships some fighters some shuttles..
I doubt very much about the crazy "many ships" shown for very short period... the serial efects where kind of nice ..but the general Ideea Sucke big time..who the hell is stupid enough to spend bazzilion of dollars to train a "space" pilot to let him shoot by a bullet....

__________________
eng Horatiu Popovici


Posted by Jason8472 on 03-12-2002 12:41 AM:

I um, LOL, certainly see your point, Ice.

I will pay no hede since I cant understand what points he is trying to get across anyway. If he took a second and went to my website, I have 2 of those ships that werent seen in the series too often available in 3D MAX format. They look pretty cool.

I do understand that he said that the idea sucks though. I, and many others would tend to disagree though.

And it was just that: an idea. Ill stop if it offends anyone else.

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Posted by Jason8472 on 03-12-2002 12:41 AM:

I um, LOL, certainly see your point, Ice.

I will pay no hede since I cant understand what points he is trying to get across anyway. If he took a second and went to my website, I have 2 of those ships that werent seen in the series too often available in 3D MAX format. They look pretty cool.

I do understand that he said that the idea sucks though. I, and many others would tend to disagree though.

And it was just that: an idea. Ill stop if it offends anyone else.

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Posted by tomcat on 03-12-2002 09:12 AM:

if u think well u will see that ideea suck...when I am talking about reference for the ships...I only 2-3 shots of one to make a good model...

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Posted by tomcat on 03-12-2002 10:12 PM:

I personaly liked the ships design ...ofensive is the ideea of sugesting to make some other ships to a TC forum..well i find it preatty offensive kidding ..

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Posted by Jason8472 on 03-12-2002 10:13 PM:

Good modelers improvise and dont let that stop them

LOL

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