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- The Babylon Project (https://volitionwatch.game-warden.com/vwbb/forumdisplay.php?forumid=16)
-- The vainest Omega of them all....... (https://volitionwatch.game-warden.com/vwbb/showthread.php?threadid=5647)
Oh, and Ashrak, those Jumpoints do in fact look like Cln Peppers. Are they?
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?
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A man with no sig and chek my homepage for mission pack :)
Jason this is complete inapripriete to ask such thing.....
yes SAAb is a modable universe with TONS of reference..but the models where not too numberous..3 Chig fighters, 1 bomber , some freighter, some shuttles , Saratoga, Chig carrier, CHig destroyer and that it is almost all...i had planed a retirement from B5 and start SAAb but that is not the case anymore.. if i ever finish B5 univers(weak chance
SAAb is next on the row ..and I can promisse you meshes of superb qualities ..but until that B% rules
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eng Horatiu Popovici
Jason this is complete inapripriete to ask such thing.....
yes SAAb is a modable universe with TONS of reference..but the models where not too numberous..3 Chig fighters, 1 bomber , some freighter, some shuttles , Saratoga, Chig carrier, CHig destroyer and that it is almost all...i had planed a retirement from B5 and start SAAb but that is not the case anymore.. if i ever finish B5 univers(weak chance
SAAb is next on the row ..and I can promisse you meshes of superb qualities ..but until that B% rules
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eng Horatiu Popovici
quote:
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
quote:
donno and i was asking the TBP team if they could do shadow textures like that look better in game than on screenshot and was there a problem with making the whitestar a fighter (none player flyable) just that it would move like a "whitestar" ?
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- The Babylon Project Team
not animate but meke them just like they are on the picture it looked really cool in game and dont use the textures that where on the nova-x in lady roses campaign the where well hmm.. not the best.
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
not animate but meke them just like they are on the picture it looked really cool in game and dont use the textures that where on the nova-x in lady roses campaign the where well hmm.. not the best.
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A man with no sig and chek my homepage for mission pack :)
I dont understand why my proposition was 'inappropriate', Tomcat. There were ships in the series that were seen in only a few episodes for a short period of time that can be used. Many more than what you have listed.
I mean, how many ships do you guys have in this Earth Minbari Campaign already? A few fighters and a few cap ships and a few shuttles. Would be the same for S:AAB, wouldnt it?
And some guy named Ian Andrews said he wanted to try a SAAB mod for FS2. Sent me an email about it a few months ago. I saw his name in the staff section, but it doesnt look like he is currently on the team.
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
I dont understand why my proposition was 'inappropriate', Tomcat. There were ships in the series that were seen in only a few episodes for a short period of time that can be used. Many more than what you have listed.
I mean, how many ships do you guys have in this Earth Minbari Campaign already? A few fighters and a few cap ships and a few shuttles. Would be the same for S:AAB, wouldnt it?
And some guy named Ian Andrews said he wanted to try a SAAB mod for FS2. Sent me an email about it a few months ago. I saw his name in the staff section, but it doesnt look like he is currently on the team.
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
IP Andrews...he's on the team.
I'm not entirely sure what Tomcat was trying to get across, but English isn't his first language so give him some latitude. He means well (when he's not saying that he isn't) 
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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
IP Andrews...he's on the team.
I'm not entirely sure what Tomcat was trying to get across, but English isn't his first language so give him some latitude. He means well (when he's not saying that he isn't) 
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- The Babylon Project Team
Just wonderfull..jason..some ships some fighters some shuttles..
I doubt very much about the crazy "many ships" shown for very short period... the serial efects where kind of nice ..but the general Ideea Sucke big time..who the hell is stupid enough to spend bazzilion of dollars to train a "space" pilot to let him shoot by a bullet....
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eng Horatiu Popovici
Just wonderfull..jason..some ships some fighters some shuttles..
I doubt very much about the crazy "many ships" shown for very short period... the serial efects where kind of nice ..but the general Ideea Sucke big time..who the hell is stupid enough to spend bazzilion of dollars to train a "space" pilot to let him shoot by a bullet....
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eng Horatiu Popovici
I um, LOL, certainly see your point, Ice. 
I will pay no hede since I cant understand what points he is trying to get across anyway. If he took a second and went to my website, I have 2 of those ships that werent seen in the series too often available in 3D MAX format. They look pretty cool.
I do understand that he said that the idea sucks though. I, and many others would tend to disagree though.
And it was just that: an idea. Ill stop if it offends anyone else.
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
I um, LOL, certainly see your point, Ice. 
I will pay no hede since I cant understand what points he is trying to get across anyway. If he took a second and went to my website, I have 2 of those ships that werent seen in the series too often available in 3D MAX format. They look pretty cool.
I do understand that he said that the idea sucks though. I, and many others would tend to disagree though.
And it was just that: an idea. Ill stop if it offends anyone else.
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
if u think well u will see that ideea suck...when I am talking about reference for the ships...I only 2-3 shots of one to make a good model...
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eng Horatiu Popovici
I personaly liked the ships design ...ofensive is the ideea of sugesting to make some other ships to a TC forum..well i find it preatty offensive
kidding ..
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eng Horatiu Popovici
Good modelers improvise and dont let that stop them
LOL
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[URL=http://www.tgu.org.uk/users/saab/] Space: Above and Beyond Total Conversion for Homeworld[/URL]
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