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-- Poll: Lightwave and 3D Studio Max (http://volitionwatch.papageorgefamily/vwbb/showthread.php?threadid=6399)


Posted by Reader on 05-31-2002 07:37 PM:

Question Poll: Lightwave and 3D Studio Max

does anyone know if there is a time difference (in rendering) between lightwave and 3D Studio Max?

- any other differences between them?


Posted by Reader on 05-31-2002 07:37 PM:

Question Poll: Lightwave and 3D Studio Max

does anyone know if there is a time difference (in rendering) between lightwave and 3D Studio Max?

- any other differences between them?


Posted by Edwin on 05-31-2002 07:50 PM:

yeah. start one at six p.m. and one at seven p.m. they will both finish at six and seven am respectively.

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Posted by Ashark on 05-31-2002 08:33 PM:

one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....

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Posted by FSF Ashrak on 05-31-2002 08:33 PM:

one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....

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Posted by Edwin on 05-31-2002 09:54 PM:

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....




don't tell me you haven't gotten used to them by now.

__________________
"If you go to Z'ha'dum you will die"
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(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Edwin on 05-31-2002 09:54 PM:

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....




don't tell me you haven't gotten used to them by now.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.


Posted by Xaphod_x on 06-01-2002 02:40 AM:

yes.. Max appears to render "inaccurately", and therefore MUCH quicker than Lightwave..

Max's default renderer is a scanline shader of some kind, and not a raytracer, Max only raytraces shadows and objects with "raytrace" materials.. and then its raytracing doesn't seem all that good - I get bizarre shadows. ahem. "they move"

With everything on full, I think Lightwave will probably take longer but should get a better overall result than Max's default renderer.. but not an increase that's worthwhile of the 75 minutes per frame times I notice some people get with Lightwave...
my photorealistic max pics only took around 5 mins per frame.. though admittedly with object motion blur and such it would increase exponentially.

if you're doing any serious stills rendering in max, you really should be using something like brazil. (splutterfish.com)

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Posted by Xaphod_x on 06-01-2002 02:40 AM:

yes.. Max appears to render "inaccurately", and therefore MUCH quicker than Lightwave..

Max's default renderer is a scanline shader of some kind, and not a raytracer, Max only raytraces shadows and objects with "raytrace" materials.. and then its raytracing doesn't seem all that good - I get bizarre shadows. ahem. "they move"

With everything on full, I think Lightwave will probably take longer but should get a better overall result than Max's default renderer.. but not an increase that's worthwhile of the 75 minutes per frame times I notice some people get with Lightwave...
my photorealistic max pics only took around 5 mins per frame.. though admittedly with object motion blur and such it would increase exponentially.

if you're doing any serious stills rendering in max, you really should be using something like brazil. (splutterfish.com)

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Posted by Alphakiller on 06-01-2002 03:31 AM:

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....




And yours isn't? In case you hadn't noticed, vendettas are not allowed here.

Thank you, come again!

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Posted by Alphakiller on 06-01-2002 03:31 AM:

quote:
Originally posted by FSF Ashrak
one of edwins stupid posts again....


i like lightwave more because it is an animation progie 3dsmax is a moddeling progie.....




And yours isn't? In case you hadn't noticed, vendettas are not allowed here.

Thank you, come again!

__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]


Posted by Ashark on 06-01-2002 05:53 AM:

WTF is stupid about my post the part that edwins post IS syupid and he admited it or the one where i say that LIGHTWAVE IS made for rendering and 3DSMAX IS made for modeling




and thats show of what i mean BY GET OFF MY BACK........


all said in my post IS true and he still nags at me WHY i dont know ask HIM.

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Posted by FSF Ashrak on 06-01-2002 05:53 AM:

WTF is stupid about my post the part that edwins post IS syupid and he admited it or the one where i say that LIGHTWAVE IS made for rendering and 3DSMAX IS made for modeling




and thats show of what i mean BY GET OFF MY BACK........


all said in my post IS true and he still nags at me WHY i dont know ask HIM.

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]


WEBSITE NOW UP AND RUNNING!!!!!


Posted by CptWhite on 06-01-2002 07:15 AM:

I agree with Ashrak, he made a valid point, dont knock him down cos he pointed out edwins post was useless. But this is not about the topic, of which i am very interested in, as i will be starting to learn of the 2 packages over the summer, im probably going with 3ds at present.

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Posted by Ashark on 06-01-2002 08:16 AM:

thank you atleast someone agrees with me


and lightwave has modeler progie with it that has allmost the same interface as 3dsmax i would still go with LW

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Posted by FSF Ashrak on 06-01-2002 08:16 AM:

thank you atleast someone agrees with me


and lightwave has modeler progie with it that has allmost the same interface as 3dsmax i would still go with LW

__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]


WEBSITE NOW UP AND RUNNING!!!!!


Posted by Xaphod_x on 06-02-2002 04:06 PM:

lightwave is cheaper.

but lightwave is not really ideal for games modelling.

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Posted by Xaphod_x on 06-02-2002 04:06 PM:

lightwave is cheaper.

but lightwave is not really ideal for games modelling.

__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com


Posted by aldo_14 on 06-02-2002 05:26 PM:

I'm not really qualified to say - I do virtually no rendering / animation - but Max is very easy to model in - at least for what I do, although I've never tried hi-poly.

The uv-ing is a wee bit more cumbersome for large ships - ompared to TS - but it's definately a very powerful program for low poly modelling.... i've been able to massively improve my quality-per-poly for ships.

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Posted by aldo_14 on 06-02-2002 05:26 PM:

I'm not really qualified to say - I do virtually no rendering / animation - but Max is very easy to model in - at least for what I do, although I've never tried hi-poly.

The uv-ing is a wee bit more cumbersome for large ships - ompared to TS - but it's definately a very powerful program for low poly modelling.... i've been able to massively improve my quality-per-poly for ships.

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