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Posted by Coal on 10-14-2001 05:26 PM:

Anyone else seeing this?




That green around the station. Is anyone else seeing this in game? I also see this around the Nial fighters when at ranges greater than around 150. Less than 150, it's ok. Happens in every mission with Nials and stations.

Just wounder if this is a common thing, or if I should worry about my comp or demo copy.

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Posted by Kazan on 10-14-2001 05:29 PM:

*looks in the general direction of the texturing team*

what vid card?

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Posted by Coal on 10-14-2001 05:35 PM:

Vodoo 3. Prolly that's the reason come to think of it. I REALLY need to get a new comp.

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Posted by aldo_14 on 10-14-2001 05:38 PM:

quote:
Originally posted by Coal
Vodoo 3. Prolly that's the reason come to think of it. I REALLY need to get a new comp.


Yeah... cards except for the Voodoo series display green (pure green 0,0,255) as transparent. ... obviously this tranparency was used for the lodding. Just find the texture file in the VP file for (I think) LOD3, and replace the green with black.

The B5 team will proably release an optional fix with the next patch or something.

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Posted by Mr. Fury on 10-14-2001 05:39 PM:

I really don't have any experience with V3's but I suggest you to try out several drivers. If latest does not work, then try second to latest...

Also overclocking may cause texture corruptions...

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Posted by Thyriel on 10-14-2001 06:00 PM:

I also have voodoo 3 and I do not have the problem. Try to change the drivers as mentioned above. I installed all the newest drivers and am running the game with 3dfx Glide, not direct3d.


Posted by ApaBaBooN on 10-14-2001 06:04 PM:

Man tough luck. That looks kinda odd. And distracting.

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Posted by IceFire on 10-14-2001 06:07 PM:

The green is transparant on all video cards....except some of the Voodoo line apparently. We're you using Glide or D3D?

We used this effect to optomize LODs as much as possible.

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Posted by aldo_14 on 10-14-2001 06:15 PM:

quote:
Originally posted by IceFire
The green is transparant on all video cards....except some of the Voodoo line apparently. We're you using Glide or D3D?

We used this effect to optomize LODs as much as possible.



I did some experiments for a cloaked ship, and true green textures were showing up as semi-translucent white..... Voodoos are known to have probs' with this (I'm sure of it), although it could be one particular graphics mode.... certainly, on a V4 with Direct 3d on 32-bit colour, green does not show up as transparent (or green), as I described above.

That said, I've never been able to detect my card and use Glide ('ceopt at low res, which I've never used), so it could be that glide does help.

[EDIT]

or you could simply set the LOd distances so that the 'green' LOD is at, say 1500, and LOD4 at 1501 (or 1500 too?)- you'd get a performance hit though, as the higher LODs would be in more frequent use.

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Posted by Darkage on 10-14-2001 07:43 PM:

I have a V2 and i have no problems whit the demo. And i havent seen the Transperancie even not from a hughe distance.


Posted by CrazyEddie on 10-14-2001 10:18 PM:

that's EXACTLY the problem I've been having, I'm running a V4, I switched the green to black, but it still shows up against the nebula.


Posted by Turnsky on 10-14-2001 10:33 PM:

I own a Voodoo3 and i never had that prob

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Posted by Prophet on 10-15-2001 06:47 PM:

My VooDoo4 has that prob too...

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Posted by Valkonaama on 10-15-2001 06:57 PM:

hehe

i thought about putting it in here


Posted by haderak on 10-15-2001 09:09 PM:

Green on nials and stations?? who the hell made that blunder?!
Now I remenber: OH MY GOD I TEXTURED THE NIAL!!!
It must be you 3d card ...and most probably is. see if you have some 'uncoventional' settings and/or drivers. Its not my fault!!!


Posted by Fuzzy Modem on 10-15-2001 09:25 PM:

I've got a v3 and I dont have that problem.


Posted by Zer00 on 10-15-2001 09:25 PM:

Its all a matter of drivers I think (as some stated)


next answer : DUH

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Posted by aldo_14 on 10-15-2001 09:36 PM:

Change the LOd distances then, probably.

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Posted by Xaphod_x on 10-16-2001 10:56 AM:

It appears that your three dimensional accellerator card is incorrectly handling the transparency settings for the game known as Freespace Two.
It is my recommendation that you remove your three dimensional accellerator card from your computational machine and hit it several times with a mallet.
I thank you for your cooperation on the above matter.

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Posted by aldo_14 on 10-16-2001 10:59 AM:

quote:
Originally posted by Xaphod_x
It appears that your three dimensional accellerator card is incorrectly handling the transparency settings for the game known as Freespace Two.
It is my recommendation that you remove your three dimensional accellerator card from your computational machine and hit it several times with a mallet.
I thank you for your cooperation on the above matter.



Tried it before

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