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horridfred2001
I'm New! Laugh At Me!
Registered: Feb 2003
Location:
Posts: 19 |
whats happening?
hello all
just wondering what exactly is going on these days?
what models are made? changes? updates?
anything really!
i feel starved of info!
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06-15-2004 09:37 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Nothing to tell because there's not much happening as far as I know.
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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06-15-2004 12:45 PM |
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horridfred2001
I'm New! Laugh At Me!
Registered: Feb 2003
Location:
Posts: 19 |
well, how about what models have been made since R2 then?
i keep seeing lots of different little scraps but how about more of a list?
im just wondering how close we are to an update!
thanks muchly
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06-15-2004 08:02 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Well.. lemme see... what's been updated or added since last official release...
May or may not be up to date.
- 16 background effect upgrades.
- Rose's TBP FRED2 tutorial added.
- EA 7T7 transport added.
- EA Omega Aurelius, Eurema, Siphron and Siren nameplates added.
- Olympus texture filename lenghts shortened.
- Added shine and glowmaps to almost if not to all ships. (for fs2_open)
- Mist of Fire campaign patched and pumped up.
- Various models updated.
- Ships X 1-3 added. 
- Some table updates, including previously added ships, etc.
Howewer, the truth is that most likely after next release you will see very little updates or updates are coming even more slowly than before. Because most of our modellers and texturers are inactive, and most likely we won't see them active again. Same goes for almost every other area of development.
Hell, same goes for me too. I am not going to tell you any excuses from my part, I have a pretty good chance in helping to develop a new campaign, guess twice when was last time since I did some work on it?
There is absolutely no point hiding it, although a few still active members would probably disagree. This project is dying.
This is where you guys and gals (any out there?) step in, follow examples of den5 and a few others. Maybe not as good as ours would be, but hey, at least it's better than nothing.
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 06-15-2004 at 08:38 PM
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06-15-2004 08:28 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
I'm partially active,when I get to have some free time I do abit.
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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06-16-2004 02:02 AM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Yeah, same here. I just got out of school Thursday last week and hope to resume work on the R2 patch campaign later this week.
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06-16-2004 06:18 AM |
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Darkblade
Babylon Project

Registered: Dec 2000
Location:
Posts: 189 |
Raider Wars is also coming along slowly.
Since I had a virus infection in the chamber of my heart last week, It has been quite hard to stay awake but I'll manage. Haven't had much inspiration to edit RW missions.
__________________
Mauri "Darkblade" Majanoja
Mission designer - [url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]
Last edited by Darkblade on 06-16-2004 at 05:44 PM
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06-16-2004 05:44 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Sorry to hear that Darkblade, hopefully you'll get better soon.
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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06-16-2004 07:23 PM |
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SGT_R22eR
Face
Registered: Mar 2001
Location: Revealed on a need to know basis... And you don't need to know...
Posts: 99 |
Good to hear that things will pick up a bit.
School and work, the worst enemies to a fan-made project, but can't live without those two anymore...
__________________
If we're the only people in the universe, it would be an awful waste of space.
A leader is a man who can adapt principles to circumstances.
The most valuable commodity I know of, is information.
Through the perception of illusion, we experience reality.
I run in circles on a daily basis.
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06-16-2004 09:18 PM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
I can quite easily live without school but not work unless I win the lottery.
edit- hope you get back on your feet real soon Darkblade.
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Last edited by Sigma957 on 06-17-2004 at 01:44 AM
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06-17-2004 01:43 AM |
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