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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
No Speech in Release 2?
Hiya,
I have noticed that there is no speech for Release 2, only Release 1.
How come?
Well, i know it would take a while, but speech does make the mission more easier, since you don't need to read and avoid pulse guns.
JamieK
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05-09-2003 03:38 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Speech will be added later.
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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05-09-2003 03:41 AM |
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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
ohh, cool.
what am i supposed to do when all enemies have been annialated?
I am totally stuck on the first mission and don't know what to do, no ships are lit up red, unless they are cloaked. (wrong universe for that)
So, what do i gotta do?
JamieK
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05-09-2003 03:52 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
That is Slasher's mission, I am afraid you need to wait him to show up and tell a more detailed answer.
quote: Originally posted by Slasher
After all hostiles are destroyed you should get a message telling you to return to base.
If Rubidum 1 escapes you can still fail the mission, even if you're still alive and depart. Did the shuttle escape? If it didn't and you still get the failure message then I made a goof somewhere.
The Agamemnon reference is an artifact from a previous version of the mission. Pay it no mind.
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 05-09-2003 at 04:16 AM
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05-09-2003 04:16 AM |
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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
didn't you test it???
there is always a problem, a little minor line of programming for something f**k up. lol
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05-09-2003 04:28 AM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Like we have said, this release was rushed out because of circumstances. Most of the missions are lacking proper thorough testing. This is also a reason for expecting a minor patch fairly soon.
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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05-09-2003 04:53 AM |
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JamieK
Murdock
Registered: Jun 2002
Location: London, UK
Posts: 682 |
well, i just noticed the sticky. :/
pretty good so far though.
too bad, i was looking forward to the famous battle where B5, the Churchhill and the Agammenen fend off a fight from Clark, but the Minbari come in when they think they are screwed.
i wanna see that. 
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05-09-2003 05:32 AM |
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