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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
a few questions if i may
Hello all! I was hoping I could ask a few questions (and get a few answers! ) here about Freespace.
- First of all; I'm curious about the nodemaps, which is the latest most accurate one of IceFire's or someone else?
- Secondly; what is the latest happenings since the source code was released?
i saw in some other threads the ideas/possibilities of improving(?) gameplay with things such as geomodding ships, or real physics (fly one way while facing another direction, i thought there was a code for that... ), is that really going to happen?
- And last of all; I hope this doesn't get me flamed or start something from what i saw in another thread, but has there ever been a rumour of a Freespace 3?
I was hoping it could turn out like a Ground Control 2 situation (that game WILL happen! ) and just have no news or even rumours (except in the game forum) in a few years... is there any hope?
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11-16-2002 03:46 AM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
a few questions if i may
Hello all! I was hoping I could ask a few questions (and get a few answers! ) here about Freespace.
- First of all; I'm curious about the nodemaps, which is the latest most accurate one of IceFire's or someone else?
- Secondly; what is the latest happenings since the source code was released?
i saw in some other threads the ideas/possibilities of improving(?) gameplay with things such as geomodding ships, or real physics (fly one way while facing another direction, i thought there was a code for that... ), is that really going to happen?
- And last of all; I hope this doesn't get me flamed or start something from what i saw in another thread, but has there ever been a rumour of a Freespace 3?
I was hoping it could turn out like a Ground Control 2 situation (that game WILL happen! ) and just have no news or even rumours (except in the game forum) in a few years... is there any hope?
__________________
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11-16-2002 03:46 AM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
I'm still stuck with just Fs1, I'm one of those unlucky persons without Fs2 (but I think I know where I can get a copy, tho not cheap! ), I've been following a couple of these mods for some time, and they look great. If those graphics and gameplay improvements are able to be made then I'm set for life, tho I have 1 question/comment; How would that geomodding ships be affected by beam weapons?
It always bugged me that the beams would cut straight through a ship (from what I've seen) yet the ship would be unscathed, with something like geomodding would it either dent the ship, or cut a hole(now that'd be cool!)? Either that or I'd be happy just to have the beams hit a ship and not go through, that'd still look good! 
(PS. plz don't laugh at me )
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Last edited by Icer on 11-16-2002 at 03:50 AM
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11-16-2002 03:49 AM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
I'm still stuck with just Fs1, I'm one of those unlucky persons without Fs2 (but I think I know where I can get a copy, tho not cheap! ), I've been following a couple of these mods for some time, and they look great. If those graphics and gameplay improvements are able to be made then I'm set for life, tho I have 1 question/comment; How would that geomodding ships be affected by beam weapons?
It always bugged me that the beams would cut straight through a ship (from what I've seen) yet the ship would be unscathed, with something like geomodding would it either dent the ship, or cut a hole(now that'd be cool!)? Either that or I'd be happy just to have the beams hit a ship and not go through, that'd still look good! 
(PS. plz don't laugh at me )
__________________
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Last edited by Icer on 11-16-2002 at 03:50 AM
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11-16-2002 03:49 AM |
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ns33
Murdock
Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423 |
There are a variety of nodemaps around here. Icefire has released many, but each is based on different campaigns. There's a map called the "extended nodemap" out there somewhere for one of the VW-sponsered campaigns. All you really need are the base systems, ending at Polaris, Gamma D., Capella, Delphi, and the Wolf 359 area.
Its hard to say about "rumors" of FS3... we dont KNOW that there WONT be an FS3, but we also dont KNOW that there WILL be one (more likely there wont). Just keep FS3 thoughts locked in a safe deep deep in the mind.
__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
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11-16-2002 04:02 AM |
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ns33
Murdock
Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423 |
There are a variety of nodemaps around here. Icefire has released many, but each is based on different campaigns. There's a map called the "extended nodemap" out there somewhere for one of the VW-sponsered campaigns. All you really need are the base systems, ending at Polaris, Gamma D., Capella, Delphi, and the Wolf 359 area.
Its hard to say about "rumors" of FS3... we dont KNOW that there WONT be an FS3, but we also dont KNOW that there WILL be one (more likely there wont). Just keep FS3 thoughts locked in a safe deep deep in the mind.
__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
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11-16-2002 04:02 AM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Horsemen. It's two words if you look at it closely. Oh, wait, NO, DON'T!
Yeah, better locked in your mind than on the forums. 
Welcome to the VWBB, Icer. 
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11-16-2002 06:49 AM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Horsemen. It's two words if you look at it closely. Oh, wait, NO, DON'T!
Yeah, better locked in your mind than on the forums. 
Welcome to the VWBB, Icer. 
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11-16-2002 06:49 AM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Thanks, it's kinda sad that I've really been signed up since... March 2001...
So the Nodemaps that IceFire made, none of the nodes there are made up are they? I mean, there's the one that volition had, I take it when you say he made them for the campaigns that only means that maybe the ones that led off to nowhere were given a destination and name? I noticed that between 2 of his maps that 1 had a node from Ribos to Ghenna which is also connected to Gamma Draconis, yet in his 2001 nodemap that Ghenna isn't there along with a few other connections...
As well, what about the geomod-ship thing that I read about, how's that looking at the moment?
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11-17-2002 11:02 PM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Thanks, it's kinda sad that I've really been signed up since... March 2001...
So the Nodemaps that IceFire made, none of the nodes there are made up are they? I mean, there's the one that volition had, I take it when you say he made them for the campaigns that only means that maybe the ones that led off to nowhere were given a destination and name? I noticed that between 2 of his maps that 1 had a node from Ribos to Ghenna which is also connected to Gamma Draconis, yet in his 2001 nodemap that Ghenna isn't there along with a few other connections...
As well, what about the geomod-ship thing that I read about, how's that looking at the moment?
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11-17-2002 11:02 PM |
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Tar-Palantir
Face
Registered: Aug 2001
Location: The White Tower, Tar Valon
Posts: 130 |
Icefire's map with Ghenna etc is not an 'offical' nodemap that is it's not cannon. Only the V nodemap is proper. Basically this means you can add whatever systems you like onto the edges and it'll be just as offical.
__________________
'The past tempts us, the present confuses us, and the future frightens us ...and our lives slip away, moment by moment, lost in that vast, terrible in-between.' - Emperor Turhan
'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.' - Law of Unintended Consequences
Why not visit the [url=http://www.sectorgame.com/timeofchange/]Time of Change[/url] website?
Or perhaps my own website - [url=http://www.geocities.com/ackleyfarran/]Telencephalon[/url]
Last edited by Tar-Palantir on 11-18-2002 at 06:26 PM
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11-18-2002 06:18 PM |
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Tar-Palantir
Face
Registered: Aug 2001
Location: The White Tower, Tar Valon
Posts: 130 |
Icefire's map with Ghenna etc is not an 'offical' nodemap that is it's not cannon. Only the V nodemap is proper. Basically this means you can add whatever systems you like onto the edges and it'll be just as offical.
__________________
'The past tempts us, the present confuses us, and the future frightens us ...and our lives slip away, moment by moment, lost in that vast, terrible in-between.' - Emperor Turhan
'Whether or not what you do has the effect you want, it will have three at least you never expected, and one of those usually unpleasant.' - Law of Unintended Consequences
Why not visit the [url=http://www.sectorgame.com/timeofchange/]Time of Change[/url] website?
Or perhaps my own website - [url=http://www.geocities.com/ackleyfarran/]Telencephalon[/url]
Last edited by Tar-Palantir on 11-18-2002 at 06:26 PM
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11-18-2002 06:18 PM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Makes sense, just one more question, the V (for 'volition' right?) nodemap, did they make an 'official' one with the nodes introduced in Fs2 in it?

no Gamma Draconis!
And I guess my question on the geomod thing is being discussed in another thread 
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11-18-2002 11:29 PM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Makes sense, just one more question, the V (for 'volition' right?) nodemap, did they make an 'official' one with the nodes introduced in Fs2 in it?

no Gamma Draconis!
And I guess my question on the geomod thing is being discussed in another thread 
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11-18-2002 11:29 PM |
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karajorma
Murdock
Registered: Jul 2001
Location:
Posts: 1234 |
quote: Originally posted by Icer
no Gamma Draconis!
Yes there is. Lock closely at the links from Capella. GD isn`t named but there are only three nodes in Capella and the other two are named 
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
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11-18-2002 11:51 PM |
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karajorma
Murdock
Registered: Jul 2001
Location:
Posts: 1234 |
quote: Originally posted by Icer
no Gamma Draconis!
Yes there is. Lock closely at the links from Capella. GD isn`t named but there are only three nodes in Capella and the other two are named 
__________________
Questions about FS3? Questions about Fred? Questions about missions? Questions about adding new ships to your games?
[URL=http://homepage.ntlworld.com/karajorma/freespace/intro.html]Karajorma's Freespace FAQ [/URL] (now with added GE goodness)
Supreme Overlord of The Mercury Affair Campaign.
FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]
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11-18-2002 11:51 PM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Okay yeah I meant that it isn't named, and since the Shivans came through Gamma Draconis that would mean there should be a jump node leading out of there too! And to be technical, Vega is the only node attached to Capella named, the one 'above' it isn't named on that map! (according to IceFire's it's Epsilon Pegasi, is that 'official?)
So I take it then that there wasn't an 'official' updated nodemap then?
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Last edited by Icer on 11-19-2002 at 12:30 AM
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11-19-2002 12:20 AM |
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Icer
Face
Registered: Mar 2001
Location: NS, Canada
Posts: 95 |
Okay yeah I meant that it isn't named, and since the Shivans came through Gamma Draconis that would mean there should be a jump node leading out of there too! And to be technical, Vega is the only node attached to Capella named, the one 'above' it isn't named on that map! (according to IceFire's it's Epsilon Pegasi, is that 'official?)
So I take it then that there wasn't an 'official' updated nodemap then?
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Last edited by Icer on 11-19-2002 at 12:30 AM
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11-19-2002 12:20 AM |
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ns33
Murdock
Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423 |
[URL=http://freespace.volitionwatch.com/bel/campaignmap3.jpg]Here[/URL] is the extended nodemap for Behind Enemy Lines
The nodemap for Warzone and BWO is [URL=http://freespace.volitionwatch.com/blackwater/i_nodemap.php]here.[/URL]
The second one, again, works for almost all campaigns out there. You might want to note however that a few systems ARE missing. Talnia, Ghenna, Epsilon Eridani, are missing. "New" systems are Naos and Phi Eridani. Theres an unnamed system outside Gamma D., but for any purposes, any system outside Gamma D. is probably fictional and not "standardized."
__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
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11-19-2002 12:34 AM |
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ns33
Murdock
Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423 |
[URL=http://freespace.volitionwatch.com/bel/campaignmap3.jpg]Here[/URL] is the extended nodemap for Behind Enemy Lines
The nodemap for Warzone and BWO is [URL=http://freespace.volitionwatch.com/blackwater/i_nodemap.php]here.[/URL]
The second one, again, works for almost all campaigns out there. You might want to note however that a few systems ARE missing. Talnia, Ghenna, Epsilon Eridani, are missing. "New" systems are Naos and Phi Eridani. Theres an unnamed system outside Gamma D., but for any purposes, any system outside Gamma D. is probably fictional and not "standardized."
__________________
Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
"Black holes are where God divided by zero." -Steven Wright
"Never interrupt your enemy when he is making a mistake." -Napoleon
Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
[url=http://www.3dap.com/hlp/hosted/the158th]The 158th[/url]
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