 |
-Norbert-
Murdock
Registered: Jun 2002
Location:
Posts: 239 |
Question about shields
I have a question about the handeling of shields in the first release.
Why havn't you just turned of the shields for the fighters in Fred2?
I dont't know the right word for what I want to say, so i describe it.
The thing where you can change how much energy goes to the systems.
Normally that would be shields, engines and weapons.
If you set the shields of then there are only engines and weapons left (like in Subspace or at the start of FS1).
You can do this (as you may guess) in menue editor --> shield systems.
And sorry for my horrible english!
Last edited by -Norbert- on 07-03-2002 at 09:01 AM
Report this post to a moderator | IP: Logged
|
07-03-2002 09:00 AM |
|
|
|  |
 |
-Norbert-
Murdock
Registered: Jun 2002
Location: Vienna - Austria - Earth - Solar System - Milky Way
Posts: 120 |
Question about shields
I have a question about the handeling of shields in the first release.
Why havn't you just turned of the shields for the fighters in Fred2?
I dont't know the right word for what I want to say, so i describe it.
The thing where you can change how much energy goes to the systems.
Normally that would be shields, engines and weapons.
If you set the shields of then there are only engines and weapons left (like in Subspace or at the start of FS1).
You can do this (as you may guess) in menue editor --> shield systems.
And sorry for my horrible english!
Last edited by -Norbert- on 07-03-2002 at 09:01 AM
Report this post to a moderator | IP: Logged
|
07-03-2002 09:00 AM |
|
|
|  |
 |
IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
I think they're there to protect you from ship to ship collisions.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Report this post to a moderator | IP: Logged
|
07-03-2002 09:07 AM |
|
|
|  |
 |
IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
I think they're there to protect you from ship to ship collisions.
__________________
bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
Report this post to a moderator | IP: Logged
|
07-03-2002 09:07 AM |
|
|
|  |
 |
Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
I don't think shields protect you much from collisions.
Shields are there to protect you from shocwaves. Whitout them, your fighter would be shred apart quickly by shockwaves. The shields are however so weak that they have no serious effect on damage done by weapons fire. At least this is what some of the TBP team members keep telling. It's one of them gameplay balancing thingys. Flying without shields is actually great fun, often short lived fun, but fun.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
Report this post to a moderator | IP: Logged
|
07-03-2002 09:17 AM |
|
|
|  |
 |
Prophet
Murdock
Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564 |
I don't think shields protect you much from collisions.
Shields are there to protect you from shocwaves. Whitout them, your fighter would be shred apart quickly by shockwaves. The shields are however so weak that they have no serious effect on damage done by weapons fire. At least this is what some of the TBP team members keep telling. It's one of them gameplay balancing thingys. Flying without shields is actually great fun, often short lived fun, but fun.
__________________
"I'm not saying anything. I didn't say anything then, and I'm not saying anything now." -Dukath
FREDer for [url=http://www.hot.ee/honorofomega/index.htm]Honour of Omega[/url]
Creator of Movements in the Mist campaign
Oh ****! Those idiots did it.
Report this post to a moderator | IP: Logged
|
07-03-2002 09:17 AM |
|
|
|  |
 |
Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
We couldn't reduce the amount of damage caused by explosions and explosion shockwaves, that is why we decided to keep very weak and invisible shields on fighters.
Fighters does have ten points of shields, without shield mesh howewer. This amount is nowhere near to stop weapons fire, but it protects your ass from shockwaves well. So keep your "shields" recharging if you want to fly without additional harassment from explosions. 
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 07-03-2002 at 10:08 AM
Report this post to a moderator | IP: Logged
|
07-03-2002 10:01 AM |
|
|
|  |
 |
Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
We couldn't reduce the amount of damage caused by explosions and explosion shockwaves, that is why we decided to keep very weak and invisible shields on fighters.
Fighters does have ten points of shields, without shield mesh howewer. This amount is nowhere near to stop weapons fire, but it protects your ass from shockwaves well. So keep your "shields" recharging if you want to fly without additional harassment from explosions. 
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
Last edited by Mr. Fury on 07-03-2002 at 10:08 AM
Report this post to a moderator | IP: Logged
|
07-03-2002 10:01 AM |
|
|
|  |
 |
Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886 |
...mmmh...could have worked if we attached a special explosion tag to each ship...anyway, maybe the source code will help out in the future...
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
Report this post to a moderator | IP: Logged
|
07-03-2002 10:06 AM |
|
|
|  |
 |
BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
What Mr. Fury said is correct.
Anyone who has played Descent: FreeSpace in the missions before shields will know how painful it is when you get hit by a shockwave.
__________________
- The Babylon Project Team
Report this post to a moderator | IP: Logged
|
07-03-2002 01:07 PM |
|
|
|  |
 |
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
What Mr. Fury said is correct.
Anyone who has played Descent: FreeSpace in the missions before shields will know how painful it is when you get hit by a shockwave.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Report this post to a moderator | IP: Logged
|
07-03-2002 01:07 PM |
|
|
|  |
 |
Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886 |
Heck, there were evenings:
"Freighter One is going down, stay away from the blast!"
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
Report this post to a moderator | IP: Logged
|
07-03-2002 01:45 PM |
|
|
|  |
 |
Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886 |
Heck, there were evenings:
"Freighter One is going down, stay away from the blast!"
__________________
"Something is rotten in the state of Denmark..."
HAMLET RULEZ!!
Report this post to a moderator | IP: Logged
|
07-03-2002 01:45 PM |
|
|
|  |
 |
Fahd
Murdock
Registered: Jan 2002
Location: Horley, Surrey, UK
Posts: 278 |
In that mission in FS1 when you had to escort the Galetea though the asteroid field; at the end when the Shivan bombers warped in one of them launched a bomb. In my complete ignorance I tried shooting down, only to kill myself when it exploded.
__________________
-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]
Report this post to a moderator | IP: Logged
|
07-05-2002 10:57 PM |
|
|
|  |
 |
ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
I remember getting hit by the bomb just when I wasn't watching. Conclusion = Mission Failed *Nooo!!!*
And in FS1 it truly was important to keep your distance when you didn't have any shields in the early missions. Sometimes a blast from a fighter blasting was enough to take 50% of your ships health :/
__________________
I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
Report this post to a moderator | IP: Logged
|
07-05-2002 11:41 PM |
|
|
|  |
 |
ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
I remember getting hit by the bomb just when I wasn't watching. Conclusion = Mission Failed *Nooo!!!*
And in FS1 it truly was important to keep your distance when you didn't have any shields in the early missions. Sometimes a blast from a fighter blasting was enough to take 50% of your ships health :/
__________________
I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
Report this post to a moderator | IP: Logged
|
07-05-2002 11:41 PM |
|
|
|  |
 |
Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Yeah shockwaves were bad enough and what about collisions? Three or four hits and BUM! Always remebered to keep distance to capital ships... In these days it is different even without shield so close to cap ship as possible...
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Report this post to a moderator | IP: Logged
|
07-06-2002 08:39 AM |
|
|
|  |
 |
| All times are EST. The time now is 07:55 PM. |
 |
|
 |
|
|
|  |
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|