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IceFire
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A Random Statistic

A random statistic of the day. BlackWater Operations has about 60 missions in total in which about 40 are currently in progress or completed. Thats pretty good progress I'd say.

The demo is going over some final checks now (Kellan's doing exams also) and voice stuff is about to start on that part of the campaign. Then it'll be the final push.

I'm going to make a stab at saying that BlackWater Operations may be finished or nearly so by the end of summer. I certainly hope that its no later.

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Old Post 05-23-2002 04:27 PM
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BabProj Team
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A Random Statistic

A random statistic of the day. BlackWater Operations has about 60 missions in total in which about 40 are currently in progress or completed. Thats pretty good progress I'd say.

The demo is going over some final checks now (Kellan's doing exams also) and voice stuff is about to start on that part of the campaign. Then it'll be the final push.

I'm going to make a stab at saying that BlackWater Operations may be finished or nearly so by the end of summer. I certainly hope that its no later.

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Mr. Fury
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Good news.

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Old Post 05-23-2002 05:12 PM
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Black Sheep 2000
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Ice...do you have any freaking idea how LONG the voice acting for the full thing will take IF you're going to implement voices there?

My vote: February 2003...or you all send me money and I get a studio and some real pro voice actors

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Old Post 05-23-2002 08:23 PM
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Black Sheep 2000
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Ice...do you have any freaking idea how LONG the voice acting for the full thing will take IF you're going to implement voices there?

My vote: February 2003...or you all send me money and I get a studio and some real pro voice actors

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Old Post 05-23-2002 08:23 PM
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IceFire
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LOL

I doubt anyone will wait that long for voices.

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Old Post 05-23-2002 08:57 PM
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BabProj Team
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LOL

I doubt anyone will wait that long for voices.

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Old Post 05-23-2002 08:57 PM
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Darkblade
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quote:
Originally posted by Black Sheep 2000
Ice...do you have any freaking idea how LONG the voice acting for the full thing will take IF you're going to implement voices there?

My vote: February 2003...or you all send me money and I get a studio and some real pro voice actors



Blah... it doesn't take long if voiceactors are fast, efficient and bored to their own lives. (that just sounds like me? )

But sweet mother of god IceFire? 60 missions... I thought that this campaign was something like 20-40 missions but 60, whew... that some heavy duty job.

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Old Post 05-24-2002 07:33 AM
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Darkblade
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quote:
Originally posted by Black Sheep 2000
Ice...do you have any freaking idea how LONG the voice acting for the full thing will take IF you're going to implement voices there?

My vote: February 2003...or you all send me money and I get a studio and some real pro voice actors



Blah... it doesn't take long if voiceactors are fast, efficient and bored to their own lives. (that just sounds like me? )

But sweet mother of god IceFire? 60 missions... I thought that this campaign was something like 20-40 missions but 60, whew... that some heavy duty job.

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Old Post 05-24-2002 07:33 AM
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Black Sheep 2000
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*head-keyboard-smash*

quote:
Originally posted by Darkblade


Blah... it doesn't take long if voiceactors are fast, efficient and bored to their own lives. (that just sounds like me? )




...I am not talking about the voice actors, but about the post production of the voice!!! It really depends on the voice actors and their recording skills...they really have to avoid any plops, fart noises, etc....if they really make their work good I can use scripts instead of checking any single wav-file for plops, etc.

By the way, Ice, Kellan...when you have the scripts ready it would be really nice to set the filenames, so the actors directly use these. It saves not "much" time, but sum it up for me!

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Old Post 05-24-2002 11:33 AM
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Black Sheep 2000
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*head-keyboard-smash*

quote:
Originally posted by Darkblade


Blah... it doesn't take long if voiceactors are fast, efficient and bored to their own lives. (that just sounds like me? )




...I am not talking about the voice actors, but about the post production of the voice!!! It really depends on the voice actors and their recording skills...they really have to avoid any plops, fart noises, etc....if they really make their work good I can use scripts instead of checking any single wav-file for plops, etc.

By the way, Ice, Kellan...when you have the scripts ready it would be really nice to set the filenames, so the actors directly use these. It saves not "much" time, but sum it up for me!

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Old Post 05-24-2002 11:33 AM
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IceFire
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We can probably set up some sort of numbering system. That should suffice. Next time I see Kellan online.

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Old Post 05-25-2002 02:01 AM
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We can probably set up some sort of numbering system. That should suffice. Next time I see Kellan online.

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Old Post 05-25-2002 02:01 AM
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Darkblade
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Re: *head-keyboard-smash*

quote:
Originally posted by Black Sheep 2000
...I am not talking about the voice actors, but about the post production of the voice!!! It really depends on the voice actors and their recording skills...they really have to avoid any plops, fart noises, etc....if they really make their work good I can use scripts instead of checking any single wav-file for plops, etc.



Oh? Mesa dinken mesa bit stoopid... or then there is still a hole in my mind.

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Old Post 05-25-2002 06:36 AM
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Darkblade
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Re: *head-keyboard-smash*

quote:
Originally posted by Black Sheep 2000
...I am not talking about the voice actors, but about the post production of the voice!!! It really depends on the voice actors and their recording skills...they really have to avoid any plops, fart noises, etc....if they really make their work good I can use scripts instead of checking any single wav-file for plops, etc.



Oh? Mesa dinken mesa bit stoopid... or then there is still a hole in my mind.

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Old Post 05-25-2002 06:36 AM
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Black Sheep 2000
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Re: Re: *head-keyboard-smash*

quote:
Originally posted by Darkblade


Oh? Mesa dinken mesa bit stoopid... or then there is still a hole in my mind.



...I have no idea what you've just said...

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Old Post 05-27-2002 04:19 PM
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Black Sheep 2000
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Re: Re: *head-keyboard-smash*

quote:
Originally posted by Darkblade


Oh? Mesa dinken mesa bit stoopid... or then there is still a hole in my mind.



...I have no idea what you've just said...

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Old Post 05-27-2002 04:19 PM
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Ashark
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id say a blackhole because things tend to get SUCKEd in

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Old Post 05-27-2002 06:38 PM
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FSF Ashrak
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id say a blackhole because things tend to get SUCKEd in

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Old Post 05-27-2002 06:38 PM
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He made two references. One: StarWars Episode I. Two: Babylon 5.

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