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An argentinean
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Registered: Apr 2002
Location: Argentina, Buenos Aires, Vicente Lopez
Posts: 46

Lightbulb The Future of the GTVA Fleet

Advances on microcomputers will decrease the space needed for the electronics systems on warships, giving them more space for reactors. Also, the crew of the warships will be decreased to 10% of it old quantity (These crew members will be in charge of mantaining the computers running, defending the warship, or commanding the warship), giving more free space for more reactors or computers. This will cause the turrets on a warship to be more powerful and accurate.
From the outside, they will look like normal warships. Get closer and you will see anything anymore (Do you get what i say?)

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Old Post 05-16-2002 09:45 PM
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An argentinean
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Registered: Apr 2002
Location: Argentina, Buenos Aires, Vicente Lopez
Posts: 46

Lightbulb The Future of the GTVA Fleet

Advances on microcomputers will decrease the space needed for the electronics systems on warships, giving them more space for reactors. Also, the crew of the warships will be decreased to 10% of it old quantity (These crew members will be in charge of mantaining the computers running, defending the warship, or commanding the warship), giving more free space for more reactors or computers. This will cause the turrets on a warship to be more powerful and accurate.
From the outside, they will look like normal warships. Get closer and you will see anything anymore (Do you get what i say?)

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Old Post 05-16-2002 09:45 PM
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Black Sheep 2000
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Registered: Jan 2001
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Probably no...uhm...same things are happening today btw...

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Old Post 05-16-2002 10:46 PM
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NukebombOverkill
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Registered: May 2002
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the knossos to earth will open the subspace jump point only to fint that earth can easily overpower the entire gtva. instead of yet another massive war, a treaty is signed and the gtva and the terran sphere aliance exist peacfully.

the terran sphere alliance soon purchases the delta serpentis system from the gtva. terra does not want to risk an attack on the retrofit knossos device and sets up a massive weapon batteries and defense installations around the gate.

meanwhile in wolf 359 (now an independant system), the wolf guild (formerly the wolf 359 mining company) fights off firce pirate attacks. although wolf 359 is well defended, their shipping routes are very dangerous. wolf 359's resession agreement with the gtva stated that the trading routes would be defended by gtva warships for 5 years after its resession. as soon as those 5 years ran out the gtva warships left and the pirates moved in.

after several years of fighting off pirates, the terran sphere aliance offered to defend the trading routes in exchange for regular resource shipments. by this time terran sphere alliance also aquired ross 128 from the now fading gtva.

to make matters worse for the gtva, fugitive members of the ntf had started to gather in polaris. at first they were only a minor nucence, a hate group, but they started commiting acts of terrorisim to the vasudan populus of polaris. the gtva's response was only a couple transports full of troops, but it was too late. they already had gathered enough support from the system's inhabitants to take the system back. this time the gtva set up blockades at all exciting jump nodes.

the polaris front, as it is now called, begins building a small fleet to berak the blockade, this fleet was quickly decimated by the gtva ragnarok class corvette now produced by the gtva (mod pimp). only 2 small criusers, an armored freighter and managed to get through. polaris was quickly recaptured.

this small fleet began attacking vasudan ships and installations. in the process they greatly reduced the vasudan population of the galaxy. by the time they were stopped, only a few thosand vasudans remained (most of which were serving in the gtva).

by now them pirates were everywhere, the gtva was falling apart, the vasudan race was dying, and to make matters worse, the shivans showed up and the only government that could stang a chanse against them is the terran sphere alliance.

now that i have completely butchered the freespace story line i think i will quit now.

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Old Post 05-17-2002 02:32 AM
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NukebombOverkill
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the knossos to earth will open the subspace jump point only to fint that earth can easily overpower the entire gtva. instead of yet another massive war, a treaty is signed and the gtva and the terran sphere aliance exist peacfully.

the terran sphere alliance soon purchases the delta serpentis system from the gtva. terra does not want to risk an attack on the retrofit knossos device and sets up a massive weapon batteries and defense installations around the gate.

meanwhile in wolf 359 (now an independant system), the wolf guild (formerly the wolf 359 mining company) fights off firce pirate attacks. although wolf 359 is well defended, their shipping routes are very dangerous. wolf 359's resession agreement with the gtva stated that the trading routes would be defended by gtva warships for 5 years after its resession. as soon as those 5 years ran out the gtva warships left and the pirates moved in.

after several years of fighting off pirates, the terran sphere aliance offered to defend the trading routes in exchange for regular resource shipments. by this time terran sphere alliance also aquired ross 128 from the now fading gtva.

to make matters worse for the gtva, fugitive members of the ntf had started to gather in polaris. at first they were only a minor nucence, a hate group, but they started commiting acts of terrorisim to the vasudan populus of polaris. the gtva's response was only a couple transports full of troops, but it was too late. they already had gathered enough support from the system's inhabitants to take the system back. this time the gtva set up blockades at all exciting jump nodes.

the polaris front, as it is now called, begins building a small fleet to berak the blockade, this fleet was quickly decimated by the gtva ragnarok class corvette now produced by the gtva (mod pimp). only 2 small criusers, an armored freighter and managed to get through. polaris was quickly recaptured.

this small fleet began attacking vasudan ships and installations. in the process they greatly reduced the vasudan population of the galaxy. by the time they were stopped, only a few thosand vasudans remained (most of which were serving in the gtva).

by now them pirates were everywhere, the gtva was falling apart, the vasudan race was dying, and to make matters worse, the shivans showed up and the only government that could stang a chanse against them is the terran sphere alliance.

now that i have completely butchered the freespace story line i think i will quit now.

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Old Post 05-17-2002 02:32 AM
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hayabusa
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Registered: Jun 2001
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Crew... it is a good point. How numerous the crews really are?
Hecate has 10,000 people on board - easy to understand if you notice there are about 6500 on NImitz class carriers which play nearly the same role for now.
I suppose though crew of a cruiser Fenris can be much smaller. Maybe 200-300, and on the corvette up to 1000. But not more, I think - don`t forget these ships are automatized and built with advanced technology so there is no need to maintain really big number of the crew members.

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Old Post 05-18-2002 10:24 AM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

Crew... it is a good point. How numerous the crews really are?
Hecate has 10,000 people on board - easy to understand if you notice there are about 6500 on NImitz class carriers which play nearly the same role for now.
I suppose though crew of a cruiser Fenris can be much smaller. Maybe 200-300, and on the corvette up to 1000. But not more, I think - don`t forget these ships are automatized and built with advanced technology so there is no need to maintain really big number of the crew members.

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Old Post 05-18-2002 10:24 AM
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BabProj Team
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Hecates just have more cooks...

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Old Post 05-18-2002 12:48 PM
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IceFire
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Hecates just have more cooks...

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Old Post 05-18-2002 12:48 PM
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Shark
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...and toilet cleaners.

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Old Post 05-18-2002 06:35 PM
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EdrickV
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"A computer is only as good as the people who are employed to replace the people who were made redundant by the computer."

Don't forget, carrier type ships (those with fighter bays) would need to have support crews for the fighters in addition to the regular personnel running the ship. There may also be non-combatants on board too. (If a big ship is away from port for months at a time there should be conveniences for the crews. Aircraft carriers, as I recall, have theaters and barber shops for instance. I also don't think ships would get too automated, no matter how advanced their computer tech is. Computers do not think the same way as humans do. Period. They think in binary. 1's and 0's. Something is true or it is false. A heavily automated ship could have trouble in situations that were not thought of by the programmers.

I think as time passes technology would get more and more advanced, but I don't think the general size of big ships would change very much. The bigger a ship is the more work, resources, time, and manpower it takes to build. (Not to mention the expense.) The designes surely would, and their capabilities. Everything would be tweaked more and more towards the "optimal" design. Ship crews might even increase for some ships. (Less space needed for technology means more space available for people, and in the case of carrier type ships, for pilots.)

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Old Post 05-19-2002 07:04 AM
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EdrickV
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"A computer is only as good as the people who are employed to replace the people who were made redundant by the computer."

Don't forget, carrier type ships (those with fighter bays) would need to have support crews for the fighters in addition to the regular personnel running the ship. There may also be non-combatants on board too. (If a big ship is away from port for months at a time there should be conveniences for the crews. Aircraft carriers, as I recall, have theaters and barber shops for instance. I also don't think ships would get too automated, no matter how advanced their computer tech is. Computers do not think the same way as humans do. Period. They think in binary. 1's and 0's. Something is true or it is false. A heavily automated ship could have trouble in situations that were not thought of by the programmers.

I think as time passes technology would get more and more advanced, but I don't think the general size of big ships would change very much. The bigger a ship is the more work, resources, time, and manpower it takes to build. (Not to mention the expense.) The designes surely would, and their capabilities. Everything would be tweaked more and more towards the "optimal" design. Ship crews might even increase for some ships. (Less space needed for technology means more space available for people, and in the case of carrier type ships, for pilots.)

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Old Post 05-19-2002 07:04 AM
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Akimoto
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If the GTVA were to go into penny pinching mode, I'd imagine they'd move toward smaller less versatile designs that can fill one or two roles very well, as opposed to their current Hecate/Deimos/Aeolus types which all seem to be pretty multi-role.

Take for example the USN's approach.

As they have their DDG's and CG's to defend fleets with, the next generation of destroyers, the Zumwalt's will all be rather single purpose with only single ship air defense capability and a large emphasis placed on smaller crew size and coastal support capbility. Their target is to get the crew size under 200. Quite a feat, and the ship won't be carrying anything like an AEGIS system though, due to the complexity inherit in it.

Multi-purpose ships are by their nature very expensive and require a good deal of manpower to run.

Hence if you already have proven ships that can fill multiple roles well, it'd make sense to start beefing up areas where you're somewhat lacking at the moment...

If it's for example a lack of fighters, some sort of light carrier design might be in order.

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Old Post 05-19-2002 07:10 AM
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Akimoto
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If the GTVA were to go into penny pinching mode, I'd imagine they'd move toward smaller less versatile designs that can fill one or two roles very well, as opposed to their current Hecate/Deimos/Aeolus types which all seem to be pretty multi-role.

Take for example the USN's approach.

As they have their DDG's and CG's to defend fleets with, the next generation of destroyers, the Zumwalt's will all be rather single purpose with only single ship air defense capability and a large emphasis placed on smaller crew size and coastal support capbility. Their target is to get the crew size under 200. Quite a feat, and the ship won't be carrying anything like an AEGIS system though, due to the complexity inherit in it.

Multi-purpose ships are by their nature very expensive and require a good deal of manpower to run.

Hence if you already have proven ships that can fill multiple roles well, it'd make sense to start beefing up areas where you're somewhat lacking at the moment...

If it's for example a lack of fighters, some sort of light carrier design might be in order.

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Old Post 05-19-2002 07:10 AM
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NukebombOverkill
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Registered: May 2002
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take a look at the ragnarok class corvette (pics and vrml at [URL=http://www.angelfire.com/ak3/nukewar/]nukewar[/URL] ). its a small corvette that would more or less be used for stratigic attacks. its fast so it can dodge beams, though its not very heavily armored.

it can deliver volly after volly of torpedoes (i estimate about 60% of the warheads get through at the beginning of the attack and by the 10th volly its up to about 95%) each volly is 8 torpedoes and they tend to go after turrets first.

of course by the time the 10th volly is away the ragnarok is already in beam range. when the meson torpedoes fire (exact same damage as the lucifer's super laser) it not only takes out several turrets, but also all the enemy fighter and bomber wings that have just launched.

the ragnarok is also a good blockade runner assuming the blockade still exists when the ship passes through it, its going fast enough to keep bombers a fair distance away, which are also under fire by my flak gatling system in the ship's tail. this ship may seem over powered (and it is) but it is an example of the kind of ship that might be employed in the post-nova gtva.

of all the lessons learned by fighting the shivans, i think the best is to keep moving. parking a hecate in front of a sathanas is not a good idea. it is a good idea however to chase it from behind, out of sight of the main beam cannons, with a ship that can unleash a massive frontal assault.

another lesson is that shivan beam cannons are alot more powerfull than ours. if you bombard a ship with multiple waves of fusion warheads before closing into beam range you can disable a great number of turrets. and a sky swarming with bombs is nearly impssible to clear.

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Old Post 05-21-2002 02:37 AM
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NukebombOverkill
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Registered: May 2002
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take a look at the ragnarok class corvette (pics and vrml at [URL=http://www.angelfire.com/ak3/nukewar/]nukewar[/URL] ). its a small corvette that would more or less be used for stratigic attacks. its fast so it can dodge beams, though its not very heavily armored.

it can deliver volly after volly of torpedoes (i estimate about 60% of the warheads get through at the beginning of the attack and by the 10th volly its up to about 95%) each volly is 8 torpedoes and they tend to go after turrets first.

of course by the time the 10th volly is away the ragnarok is already in beam range. when the meson torpedoes fire (exact same damage as the lucifer's super laser) it not only takes out several turrets, but also all the enemy fighter and bomber wings that have just launched.

the ragnarok is also a good blockade runner assuming the blockade still exists when the ship passes through it, its going fast enough to keep bombers a fair distance away, which are also under fire by my flak gatling system in the ship's tail. this ship may seem over powered (and it is) but it is an example of the kind of ship that might be employed in the post-nova gtva.

of all the lessons learned by fighting the shivans, i think the best is to keep moving. parking a hecate in front of a sathanas is not a good idea. it is a good idea however to chase it from behind, out of sight of the main beam cannons, with a ship that can unleash a massive frontal assault.

another lesson is that shivan beam cannons are alot more powerfull than ours. if you bombard a ship with multiple waves of fusion warheads before closing into beam range you can disable a great number of turrets. and a sky swarming with bombs is nearly impssible to clear.

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Last edited by NukebombOverkill on 05-21-2002 at 02:39 AM

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Old Post 05-21-2002 02:37 AM
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hayabusa
Murdock

Registered: Jun 2001
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Posts: 385

Actually the bombers are the only units of the GTVA which can strike the Shivans relatively safely.
Assault corvette is something I think about. A ship, designed for strike.

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Old Post 05-24-2002 04:29 PM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

Actually the bombers are the only units of the GTVA which can strike the Shivans relatively safely.
Assault corvette is something I think about. A ship, designed for strike.

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Old Post 05-24-2002 04:29 PM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

Whee!

quote:
Originally posted by hayabusa
Crew... it is a good point. How numerous the crews really are?
Hecate has 10,000 people on board - easy to understand if you notice there are about 6500 on NImitz class carriers which play nearly the same role for now.
I suppose though crew of a cruiser Fenris can be much smaller. Maybe 200-300, and on the corvette up to 1000. But not more, I think - don`t forget these ships are automatized and built with advanced technology so there is no need to maintain really big number of the crew members.



I agree with all points, except that I think the corvette's crew might be upwards of 1,000 in some cases.

In you absolutely fail the first mission in which you face the Shivans, you're told in the debriefing that "over 16,000 Terrans and Vasudans perished in this engagement." Given that the GTD Carthage (an Orion-class destroyer) has a crew of 10,000, it's safe to assume that the remaining 6,000 casulties were stationed on board the GVCv Dashor, a Sobek corvette. My guess is that the Deimos would have a similarly sized crew, though I don't think it's ever mentioned for certain.

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Old Post 05-24-2002 11:03 PM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

Whee!

quote:
Originally posted by hayabusa
Crew... it is a good point. How numerous the crews really are?
Hecate has 10,000 people on board - easy to understand if you notice there are about 6500 on NImitz class carriers which play nearly the same role for now.
I suppose though crew of a cruiser Fenris can be much smaller. Maybe 200-300, and on the corvette up to 1000. But not more, I think - don`t forget these ships are automatized and built with advanced technology so there is no need to maintain really big number of the crew members.



I agree with all points, except that I think the corvette's crew might be upwards of 1,000 in some cases.

In you absolutely fail the first mission in which you face the Shivans, you're told in the debriefing that "over 16,000 Terrans and Vasudans perished in this engagement." Given that the GTD Carthage (an Orion-class destroyer) has a crew of 10,000, it's safe to assume that the remaining 6,000 casulties were stationed on board the GVCv Dashor, a Sobek corvette. My guess is that the Deimos would have a similarly sized crew, though I don't think it's ever mentioned for certain.

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Old Post 05-24-2002 11:03 PM
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