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AdmiralAbaht
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Registered: Jun 2001
Location: Nuclear Missile Control room
Posts: 79

Question Capship weapons

Will you include sandwich's capship turret MOD on the BWO warships? It would make the capital ships tougher and it would give the player a slightly greater challenge when attacking enemy warships.

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Old Post 03-17-2002 09:50 AM
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AdmiralAbaht
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Registered: Jun 2001
Location: Nuclear Missile Control room
Posts: 79

Question Capship weapons

Will you include sandwich's capship turret MOD on the BWO warships? It would make the capital ships tougher and it would give the player a slightly greater challenge when attacking enemy warships.

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Old Post 03-17-2002 09:50 AM
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BabProj Team
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Registered: Apr 2001
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Posts: 1901

We're not changing any of the balances of established ships. With flak and AAA beams, I see pulse turrets for shooting down bombs and keeping fighters busy more than anything else.

I was not pleased with FS1's balance, but FS2 is quite good. I'm not going to monkey with it.

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Old Post 03-17-2002 08:26 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

We're not changing any of the balances of established ships. With flak and AAA beams, I see pulse turrets for shooting down bombs and keeping fighters busy more than anything else.

I was not pleased with FS1's balance, but FS2 is quite good. I'm not going to monkey with it.

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- IceFire
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Old Post 03-17-2002 08:26 PM
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sandwich
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Registered: Dec 2000
Location: Jerusalem, Israel
Posts: 928

*puppy-dog eyes* Awwww.....

(kidding...)

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Old Post 03-18-2002 02:36 PM
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sandwich
United Space

Registered: Dec 2000
Location: Jerusalem, Israel
Posts: 928

*puppy-dog eyes* Awwww.....

(kidding...)

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"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the [url="http://www.geocities.com/sandvich/"]Sandvich Bar[/url]

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Old Post 03-18-2002 02:36 PM
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Ashark
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Registered: May 2002
Location: Estonia
Posts: 1024

use those inferno shield mods gruuvy

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Old Post 03-18-2002 03:26 PM
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FSF Ashrak
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Registered: Sep 2001
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use those inferno shield mods gruuvy

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Old Post 03-18-2002 03:26 PM
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Ashark
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Registered: May 2002
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Posts: 1024

yeah use the inferno shield mods really gruuvi

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Old Post 04-24-2002 09:25 AM
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FSF Ashrak
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Registered: Sep 2001
Location: Estonia
Posts: 1362

yeah use the inferno shield mods really gruuvi

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Old Post 04-24-2002 09:25 AM
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BabProj Team
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Registered: Apr 2001
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I don't really like the shield mods BTW. I've seen it used well in two places so far.

There might be new pulse weapons for a few capital ships but we'll see how it works out.

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Old Post 04-24-2002 02:07 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

I don't really like the shield mods BTW. I've seen it used well in two places so far.

There might be new pulse weapons for a few capital ships but we'll see how it works out.

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 04-24-2002 02:07 PM
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