Eternal One
Babylon Project

Registered: Feb 2001
Location:
Posts: 397 |
We losing polygon edge? No way man! We're taking Nabad's new Victory to our mod, it has way over 100,000 polygons. Of course, nobody would be able to play anywhere near it, or actually away from it. But nevertheless, like with those ships, the playability is not an issue at all, the looks are lol! 
No, seriously, there's not an engine out there that can show 6800 polygons per model and be smooth at the same time. And even if there would be, it definately wouldn't be homeworld's. I'm wondering about the sanity of hw modders every day.
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