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sleight42
United Space

Registered: Aug 2001
Location: Reston, VA
Posts: 21

Whee! Brilliant!

Guys,

What can I say? I expected something good but, damn, not this good! It's all I can do to pull myself away after saving the Lewis' Gamble and Brightstar and get into work very very late! Just bloody amazing!

Black Sheep was right. Just about all of the voice acting is terrific! I was especially pleased to hear a woman as Beta-1. It just made it all feel a little more real to have a female pilot in the mix.

The UI art, the models, the sound fx, the visual fx (especially the lighting!!!!) just fantastic!

Few things which could use a minor touch-up perhaps. Don't shoot me for suggesting; I know how sensitive modders can be about improvements as I am one in a limited capacity elsewhere.

1. Command briefings don't have voice recordings. I wouldn't have noticed except that the mission briefings are voiced (I should know, I voiced them -- which is a minor point: you guys credited me for Alpha-2 and EAS Washington but not for my hardest task: the briefings. No hard feelings. Just pointing it out).
2. After saving the Yorktown, it didn't seem entirely clear that I needed to get to the jump gate before engaging my jump engines. Maybe someone mentioned it in mission. However, it should be an explicit mission objective to get to the jump gate -- just to be clear.

But that's IT! Nothing more! It's BEAUTIFUL! I fully intend to buy FS2 for a few friends of mine to show off your work (well, that and a lil bit of bragging rights for me too! ;-) ).

Now, finally, I need to go to work! Good thing that I'm quitting this job at the end of the month!

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Old Post 10-12-2001 04:30 PM
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hezie99
Face

Registered: Mar 2001
Location: UK
Posts: 96

i agree dam what a job and it was worth the wait i have played the first couple of mission and i have to say i am very impressed.

cannot wait for the rest of your mod the only thing that has disappointed me about it is that every mod seems to want to concentrate on the minbari war. i like the shadow war more as more cooler ships

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Old Post 10-12-2001 04:55 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

The Command Briefs were done....but they aren't quite ready yet...so we shipped without them.

We'll release them as part of a patch.

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 10-12-2001 05:06 PM
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hezie99
Face

Registered: Mar 2001
Location: UK
Posts: 96

just completed the demo missions and what an ace job. flying in low orbit was cool as hell just to see the earth above u and chasing nials about in the atmosphere

And again great work guys

/me claps

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Old Post 10-12-2001 05:38 PM
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ApaBaBooN
Murdock

Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541

/me claps my hands off...

Thank you guys!!!1 The fruits of your work is now the best thing what happened to FreeSpace2...

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Old Post 10-12-2001 06:10 PM
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White-SF
Murdock

Registered: Oct 2001
Location: Germany
Posts: 140

Oh man... after playing the "demo", I'm in desperate need of more!!!

But unfortunatrly, I have to report a tiny bug: When clicking weapons in the tech room, I get kicked back to desktop...

Looking forward to new missions, ships and whatever those geniuses at work have in mind...

Anyone already playing multiplayer? I hope so... Wanna join!

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Old Post 10-12-2001 06:49 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

quote:
When clicking weapons in the tech room, I get kicked back to desktop...


Every MOD since the beginning of FreeSpace history has had this problem. We're no different here

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 10-12-2001 06:56 PM
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White-SF
Murdock

Registered: Oct 2001
Location: Germany
Posts: 140

Sorry... my first mod.

Ok... then I can live with it.

Anyone to make a page/document about the weapons then?

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Old Post 10-12-2001 06:57 PM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

Whee!

Now u have models ..tbls...textures 2d art...but NOBODY said t U can't MAKE your own campagne and missions...Let teh FRED competition begin !!!!!!!!!!!!!!!

And if you do a good job (if the other member agree we can include your missions in the future release = is only a sugestion or a prise

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Old Post 10-12-2001 07:41 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Totally....the next release will probably have alot of individual single mission efforts by everyone.

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- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 10-12-2001 07:47 PM
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016

Go project go

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Old Post 10-12-2001 09:19 PM
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Salamander
I'm New! Laugh At Me!

Registered: Aug 2001
Location: Wherever the fire's hottest
Posts: 8

The interesting thing that I saw was that when I clicked on Weapons in the tech room, IT WORKED! WTF is going on? White-SF already proved that it isn't even supposed to happen here, so why can I see it?

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Old Post 10-12-2001 09:39 PM
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hezie99
Face

Registered: Mar 2001
Location: UK
Posts: 96

yeah the weapons in the tech screen worked for me to

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Old Post 10-12-2001 09:41 PM
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White-SF
Murdock

Registered: Oct 2001
Location: Germany
Posts: 140

Well... perhaps a foreign language conflict.

I have the german version. Could this be the reason? Perhaps someone comes up with an idea to patch the german version... Wasn't there someone in the developers team using the german version?

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Old Post 10-12-2001 09:45 PM
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syne
I'm New! Laugh At Me!

Registered: Oct 2001
Location: Pennsylvania, United States
Posts: 1

Thumbs up

Outstanding work! Job well done all!

I was expecting good, but this is fantastic. You folks are a very talented lot.

I look forward to your future undertakings.

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Old Post 10-12-2001 11:57 PM
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Rex Dart
I'm New! Laugh At Me!

Registered: Oct 2001
Location: DeKalb IL
Posts: 1

Thumbs up

I have been following this mod for over a year now and it was completely worth it.

This thing is amazing!!! Fantastic job guys.

Thanks for all your hard work!

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Old Post 10-13-2001 02:32 AM
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Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

I LOVED THE VOICEOVER for the Mission BRIEFING!!!

good work man!

all of ya!

guess who found some gramatical mistakes in the briefing text ?

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Old Post 10-13-2001 04:58 AM
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sleight42
United Space

Registered: Aug 2001
Location: Reston, VA
Posts: 21

quote:
Originally posted by Londo Molari
I LOVED THE VOICEOVER for the Mission BRIEFING!!!



Thank you very much!

quote:

guess who found some gramatical mistakes in the briefing text ?


You and me both. Actually, I fixed several grammatical errors in the script before recording my lines -- I just missed a few. Remember, a lot of the TBP modders are German nationals. All in all, their English is pretty damn good really (especially when compared to my German!). In some cases, in my parts of the script, I ended up improvising slightly on my own changes as well. Even so, I caught one place where "fleet", singular, is referenced with a pluralized verb.
I just need to keep finding myself voice acting work. Really, it's too much damn fun. I'm doing some for Black Sheep's "Descent of Evil" FS2 mod but if any of you all out there need a voice actor, hit me up. I'm cheap (read: free).

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Old Post 10-13-2001 06:02 AM
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Ron Winter
I'm New! Laugh At Me!

Registered: Mar 2001
Location:
Posts: 18

Hi.

Just wanted to install TBP as I found out that my Animation-File was corrupt

Now downloading .... 23,5 MB .... nearly finished at 26,8 KB/s

I can't wait any longer !!!!

Downloading, downloading, .....

....

After reading all the comments on the Project here, I'm sure I will ROCK !!!

27 MB .... COME ON !!!!!

I think I will try this game out on my LCD-projector soon (graphics at 4 meters size )

Oh .... and connecting my force feedback joystick ... NOW !

FINISHED !!!!

and ... ACTION !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Ronald

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Old Post 10-13-2001 07:42 AM
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