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ns33
Murdock

Registered: Feb 2002
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Well, it depends on how you want to accelerate an object to that speed (if we're talking about "speed" at all). Star Trek uses space manipulation to go from point A to point B. Its like setting a table with china and pulling the tablecloth really quick. The glasses (energy round) doesnt itself doesnt move, but it has traveled from point A to point B.

Star Wars on the other hand uses straight light SPEED technology. The only problem is, for a gun to accelerate any type of matter or energy, the cannon would have to be enormous (best fitted on a Colossus; particle accelerators today are miles long). Great idea though, lot more useful than beam cannons.

BTW, think back to how slow engagements were in FS1 w/o beams... Its like naval warefare against aerial warfare...

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Old Post 11-17-2002 09:05 PM
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ns33
Murdock

Registered: Feb 2002
Location: Nowhere, Nowhere
Posts: 423

Well, it depends on how you want to accelerate an object to that speed (if we're talking about "speed" at all). Star Trek uses space manipulation to go from point A to point B. Its like setting a table with china and pulling the tablecloth really quick. The glasses (energy round) doesnt itself doesnt move, but it has traveled from point A to point B.

Star Wars on the other hand uses straight light SPEED technology. The only problem is, for a gun to accelerate any type of matter or energy, the cannon would have to be enormous (best fitted on a Colossus; particle accelerators today are miles long). Great idea though, lot more useful than beam cannons.

BTW, think back to how slow engagements were in FS1 w/o beams... Its like naval warefare against aerial warfare...

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Freedom suppressed and again regained bites with keener fangs than freedom never endangered." -Cicero
"Comple others: do not be compelled by them." -Sun-tzu
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Leagacy at the [VBB] - October 2001 - April 2002 - 555 posts
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Old Post 11-17-2002 09:05 PM
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Krim
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Registered: Nov 2002
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quote:
Originally posted by ns33
...Its like naval warefare against aerial warfare...


That's what makes it so danm fun! If you ask me, it adds to the realism. A large ship with many small guns is more realistic than a large ship with one or two big guns (e.g., ships like the Enterprise-A).

The best thing about fighters: a single one can deal massive damage to capital ships while still evading most conventional weapon batteries.

Back on about that mass driver thingy...it's a damn good thing the Lucifer didn't have one of those!

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Last edited by Krim on 11-18-2002 at 04:53 AM

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Old Post 11-18-2002 04:46 AM
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Krim
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Registered: Nov 2002
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quote:
Originally posted by ns33
...Its like naval warefare against aerial warfare...


That's what makes it so danm fun! If you ask me, it adds to the realism. A large ship with many small guns is more realistic than a large ship with one or two big guns (e.g., ships like the Enterprise-A).

The best thing about fighters: a single one can deal massive damage to capital ships while still evading most conventional weapon batteries.

Back on about that mass driver thingy...it's a damn good thing the Lucifer didn't have one of those!

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Last edited by Krim on 11-18-2002 at 04:53 AM

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Old Post 11-18-2002 04:46 AM
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Someone
Murdock

Registered: Aug 2002
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I guess so.

But still...now that the ID is in my head...why not...?

If only I could draw...!

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Old Post 12-10-2002 12:55 PM
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Someone
Murdock

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I guess so.

But still...now that the ID is in my head...why not...?

If only I could draw...!

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Old Post 12-10-2002 12:55 PM
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ChronoReverse
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Even battleships of the WWII era had large guns rather many smll guns. And since they didn't have anti-aircraft missiles, they were pretty much useless for air defense (hence aircraft carriers).

Nowadays, the ships have missile shields that destroy fighters with a single shot when they hit (although I'd imagine aerial attacks would be done with cruise missiles and other long-ranged weapons)

Hardly slow.

Last edited by ChronoReverse on 12-10-2002 at 11:50 PM

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Old Post 12-10-2002 11:50 PM
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ChronoReverse
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Even battleships of the WWII era had large guns rather many smll guns. And since they didn't have anti-aircraft missiles, they were pretty much useless for air defense (hence aircraft carriers).

Nowadays, the ships have missile shields that destroy fighters with a single shot when they hit (although I'd imagine aerial attacks would be done with cruise missiles and other long-ranged weapons)

Hardly slow.

Last edited by ChronoReverse on 12-10-2002 at 11:50 PM

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Old Post 12-10-2002 11:50 PM
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Someone
Murdock

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Yep.

And still...there are ways to kick the crap out of ships now...

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Old Post 12-11-2002 09:43 AM
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Someone
Murdock

Registered: Aug 2002
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Yep.

And still...there are ways to kick the crap out of ships now...

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Old Post 12-11-2002 09:43 AM
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Alphakiller
Volition Watch

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quote:
Originally posted by ChronoReverse
Even battleships of the WWII era had large guns rather many smll guns. And since they didn't have anti-aircraft missiles, they were pretty much useless for air defense (hence aircraft carriers).

Nowadays, the ships have missile shields that destroy fighters with a single shot when they hit (although I'd imagine aerial attacks would be done with cruise missiles and other long-ranged weapons)

Hardly slow.



Wrong. An Iowa-class battleship had 9 primary weapons (the 16"50s) and 20 secondary (the 5"54s) but well over 80 (and in one case, 111) tertiary weapons, and every single one of the tertiaries was a 40/20mm (some machine guns, as well) to destroy enemy aircraft. It was ludicrously effective against kamikazes -- because the primary strike weapon had become the aircraft, by 1943-1944 when a battleship wasn't doing shore bombardment its duty was to tuck up near a carrier and just fill the sky with AA fire.

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Old Post 12-12-2002 07:13 PM
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Alphakiller
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quote:
Originally posted by ChronoReverse
Even battleships of the WWII era had large guns rather many smll guns. And since they didn't have anti-aircraft missiles, they were pretty much useless for air defense (hence aircraft carriers).

Nowadays, the ships have missile shields that destroy fighters with a single shot when they hit (although I'd imagine aerial attacks would be done with cruise missiles and other long-ranged weapons)

Hardly slow.



Wrong. An Iowa-class battleship had 9 primary weapons (the 16"50s) and 20 secondary (the 5"54s) but well over 80 (and in one case, 111) tertiary weapons, and every single one of the tertiaries was a 40/20mm (some machine guns, as well) to destroy enemy aircraft. It was ludicrously effective against kamikazes -- because the primary strike weapon had become the aircraft, by 1943-1944 when a battleship wasn't doing shore bombardment its duty was to tuck up near a carrier and just fill the sky with AA fire.

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Old Post 12-12-2002 07:13 PM
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ChronoReverse
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I stand corrected then.

Still, that's even faster no? Lots of AA fire = planes going down in smoke.

But do they rely on missiles more or guns more on modern ship?

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Old Post 12-12-2002 11:15 PM
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ChronoReverse
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I stand corrected then.

Still, that's even faster no? Lots of AA fire = planes going down in smoke.

But do they rely on missiles more or guns more on modern ship?

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Old Post 12-12-2002 11:15 PM
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Someone
Murdock

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I think that that depends on which build of ship...(oldies = more guns, newies = more missiles)

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Old Post 12-16-2002 10:03 AM
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Cuttenslise
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Ramming

Surely the damage done to a capship is proportional to the energy going into it.

In basic physics, energy = mass times velocity squared. So a fighter travelling very fast has a lot of energy, and if a bundle of lots of energy hits a capship, it will do lots of damage. (The forces exerted on the fighter by the capship to slow it down and stop it come from bending and twisting metal, etc.) If the fighter is going fast enough, it might punch a hole right the way through. (Ouch!)

Admittedly, the fighter will see similar forces (i.e. one ex-fighter) but the wreckage still has to go somewhere, and that will be through the rammed ship.

Not that I plan to try this anytime soon.

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Old Post 01-07-2003 05:06 PM
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Cuttenslise
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Ramming

Surely the damage done to a capship is proportional to the energy going into it.

In basic physics, energy = mass times velocity squared. So a fighter travelling very fast has a lot of energy, and if a bundle of lots of energy hits a capship, it will do lots of damage. (The forces exerted on the fighter by the capship to slow it down and stop it come from bending and twisting metal, etc.) If the fighter is going fast enough, it might punch a hole right the way through. (Ouch!)

Admittedly, the fighter will see similar forces (i.e. one ex-fighter) but the wreckage still has to go somewhere, and that will be through the rammed ship.

Not that I plan to try this anytime soon.

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Old Post 01-07-2003 05:06 PM
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RangerKarl
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Somedays I just long for effective AA fire from FS ships. Then I get hit by a Big green beam.

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Old Post 01-08-2003 10:50 AM
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Someone
Murdock

Registered: Aug 2002
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That is survivable.

But a BFRed isn't...

And trust me. It gets annoying if you get shot down a lot by BFReds...

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Old Post 01-08-2003 12:39 PM
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Someone
Murdock

Registered: Aug 2002
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Posts: 318

That is survivable.

But a BFRed isn't...

And trust me. It gets annoying if you get shot down a lot by BFReds...

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Old Post 01-08-2003 12:39 PM
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