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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Whee!

As always your answer is good IceFire. I admit my defeat as Kendoka and human. It is good to know that next will be good one... Thanks!

No you cant do anything to Ivanova's voice it is good!

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Old Post 02-14-2002 03:01 PM
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Mewgen1
Murdock

Registered: Oct 2001
Location: Stevensville, MT
Posts: 142

Three words: GET RID OF IVANOVA.
ok so that s four words but it seems to get my point across. Its just so anoying to have her voice come on when chances are you have your speakers turned up anyways to listen to the game.

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Old Post 02-14-2002 03:21 PM
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Mewgen1
Murdock

Registered: Oct 2001
Location:
Posts: 66

Three words: GET RID OF IVANOVA.
ok so that s four words but it seems to get my point across. Its just so anoying to have her voice come on when chances are you have your speakers turned up anyways to listen to the game.

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Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan

Where ever you go there you are.

There will be an answer. Let it be.- John Lenon

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Old Post 02-14-2002 03:21 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Some modifications will be made to the intro screen (hopefully something less thematic so that it fits everything) so that may be something to be tweaked out

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Old Post 02-14-2002 03:55 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Some modifications will be made to the intro screen (hopefully something less thematic so that it fits everything) so that may be something to be tweaked out

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[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 02-14-2002 03:55 PM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

sounds like a job for cptwhite to the rescue !

yes i hope to have a new screen...but i've not thought about it yet....of course it will be more professional this time

not that the current version is bad .....i like it...bit a static space picture hmmm just looks a bit odd....possibly something i will do in conjunction with another person possibly not depends how complex i make it..the best feature of the last one is it is small and compact...not much memory useage for people with slower systems

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Old Post 02-14-2002 07:10 PM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

sounds like a job for cptwhite to the rescue !

yes i hope to have a new screen...but i've not thought about it yet....of course it will be more professional this time

not that the current version is bad .....i like it...bit a static space picture hmmm just looks a bit odd....possibly something i will do in conjunction with another person possibly not depends how complex i make it..the best feature of the last one is it is small and compact...not much memory useage for people with slower systems

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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]

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Old Post 02-14-2002 07:10 PM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

Maybe you could have a picture of Babylon 5 as the main menu screen. It'd be cool if you could animate it's rotation too using the .anis somehow, although I'd imagine it'd add a lot to an already large download.

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Old Post 02-14-2002 11:54 PM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

Maybe you could have a picture of Babylon 5 as the main menu screen. It'd be cool if you could animate it's rotation too using the .anis somehow, although I'd imagine it'd add a lot to an already large download.

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Old Post 02-14-2002 11:54 PM
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Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

1 problem with past missions, the red nebula backgrounds make it very non-b5

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Old Post 02-17-2002 07:00 AM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

I dunno about that. I think we're all just used to seeing the smooth blue of the backgrounds visible over Epsilon 3 where B5 is stationed.

We have, in fact, seen other colors of nebulas in the series before. The orangish one near Z'ha'Dum, for instance.

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Old Post 02-17-2002 07:18 AM
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290

I dunno about that. I think we're all just used to seeing the smooth blue of the backgrounds visible over Epsilon 3 where B5 is stationed.

We have, in fact, seen other colors of nebulas in the series before. The orangish one near Z'ha'Dum, for instance.

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Old Post 02-17-2002 07:18 AM
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Fahd
Murdock

Registered: Jan 2002
Location: Horley, Surrey, UK
Posts: 278

Lightbulb

Proxima 3 also had/has (?) a red/organge glow behind the planet as well


-->Things I liked about the mod:

1) The enviroment of B5 was brought over pretty well,
2) The missions were of a high quality (the effect of a losing battle was believeable),
3) The voice acting was "spot-on," and
4) I liked the command briefing ANI's a lot.


-->Things I thought could use some improvement:

1) The missions were all a bit short (although that's not really anyones fault),
2) The focus on multiplayer needs to be increased a bit more I guess. During the FS Frenzy I unfortunaly missed the two times for B5 games. I think maybe setting a time every weekend where everyone can gather in IRC and then move onto PXO from there might help. But I apart from that I can't think of any other ideas to try and "stimulate" the TBP's online community.

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Old Post 02-21-2002 01:01 AM
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Fahd
Murdock

Registered: Jan 2002
Location: Horley, Surrey, UK
Posts: 278

Lightbulb

Proxima 3 also had/has (?) a red/organge glow behind the planet as well


-->Things I liked about the mod:

1) The enviroment of B5 was brought over pretty well,
2) The missions were of a high quality (the effect of a losing battle was believeable),
3) The voice acting was "spot-on," and
4) I liked the command briefing ANI's a lot.


-->Things I thought could use some improvement:

1) The missions were all a bit short (although that's not really anyones fault),
2) The focus on multiplayer needs to be increased a bit more I guess. During the FS Frenzy I unfortunaly missed the two times for B5 games. I think maybe setting a time every weekend where everyone can gather in IRC and then move onto PXO from there might help. But I apart from that I can't think of any other ideas to try and "stimulate" the TBP's online community.

__________________
-->[url=http://www.shatteredstar.com]=SSC=[/url]
-->[url=http://www.th3b4r.com]The Bar[/url]

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Old Post 02-21-2002 01:01 AM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

On the multiplayer note, we may try and have an organized TBP Frenzy....not yet, but in the future. So cound that happening sometime!

Umm....red nebulas doesn't detract from the Babylon 5 feel. Thats total nonsense. I've watched no less than 20 hours of Babylon 5 this week (recovering from wisdom tooth removal) and red nebulas are abound!

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Old Post 02-21-2002 01:14 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

On the multiplayer note, we may try and have an organized TBP Frenzy....not yet, but in the future. So cound that happening sometime!

Umm....red nebulas doesn't detract from the Babylon 5 feel. Thats total nonsense. I've watched no less than 20 hours of Babylon 5 this week (recovering from wisdom tooth removal) and red nebulas are abound!

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Old Post 02-21-2002 01:14 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

again, I hear wisdom tooth removal.. why is it necessary to have them removed? I've got mine coming through.. doesn't hurt at all.

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Old Post 02-21-2002 04:07 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

again, I hear wisdom tooth removal.. why is it necessary to have them removed? I've got mine coming through.. doesn't hurt at all.

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Old Post 02-21-2002 04:07 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Some people don't have the space for them in their jaw and/or sometimes they come in "wrong" where it's either suffer from extreme pain for the rest of your life or get 'em pulled.

I kept all four of mine, but my brother didn't. :shrug:

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Old Post 02-21-2002 08:04 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Some people don't have the space for them in their jaw and/or sometimes they come in "wrong" where it's either suffer from extreme pain for the rest of your life or get 'em pulled.

I kept all four of mine, but my brother didn't. :shrug:

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