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BabProj Team
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Registered: Apr 2001
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quote:
Originally posted by Jokoto
Voice acting: If it would delay release, then by all means (if you want to) leave it out of initial R2 and do them later. Voice acting sure boosts the feel to a new level, but they aren't totally essential.

BlackSheep will probably hurt me, but this is probably going to be the case. We won't hold release on the matter I'd think...but we'll leave that to team consensus.

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Old Post 03-07-2003 05:10 AM
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LAM3O
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Registered: Oct 2001
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The screens look great, thanks for posting them. Can't wait to fred many a mindless furball with all these new ships. Has anyone ever made a program that generates a random fred missions?

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Old Post 03-07-2003 07:28 AM
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LAM3O
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The screens look great, thanks for posting them. Can't wait to fred many a mindless furball with all these new ships. Has anyone ever made a program that generates a random fred missions?

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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by IceFire

BlackSheep will probably hurt me, but this is probably going to be the case. We won't hold release on the matter I'd think...but we'll leave that to team consensus.


Well, let him hurt yourself but R2 has been delayed enough already. Voice acting simply takes too much time to be done properly, better release quality voices later on.

quote:
Originally posted by LAM3O
Has anyone ever made a program that generates a random fred missions?

I believe there's none. I think it's too difficult to make one. If you want such a poor mission just for fun, place a few ships in FRED2 and save it. There you go.

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Last edited by Mr. Fury on 03-07-2003 at 09:32 AM

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Old Post 03-07-2003 09:30 AM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

quote:
Originally posted by IceFire

BlackSheep will probably hurt me, but this is probably going to be the case. We won't hold release on the matter I'd think...but we'll leave that to team consensus.


Well, let him hurt yourself but R2 has been delayed enough already. Voice acting simply takes too much time to be done properly, better release quality voices later on.

quote:
Originally posted by LAM3O
Has anyone ever made a program that generates a random fred missions?

I believe there's none. I think it's too difficult to make one. If you want such a poor mission just for fun, place a few ships in FRED2 and save it. There you go.

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Last edited by Mr. Fury on 03-07-2003 at 09:32 AM

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Old Post 03-07-2003 09:30 AM
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Grey Area
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Registered: Oct 2002
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Well, if you want it...

Voices available.

(can send resume if you want)

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Old Post 03-07-2003 10:01 AM
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Grey Area
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Well, if you want it...

Voices available.

(can send resume if you want)

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Old Post 03-07-2003 10:01 AM
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Strider
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See, explanations are good. Thanks. But the bull**** "Strider, shut up, ok?" is, well, bull****.

I was told release 2 over a year ago, so obviousely I get FED UP hearing release times, and having them been bull.

So the "when its done" is better cause I wont get my hopes up, but meh.

Gotta run.

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Old Post 03-08-2003 12:00 AM
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Strider
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See, explanations are good. Thanks. But the bull**** "Strider, shut up, ok?" is, well, bull****.

I was told release 2 over a year ago, so obviousely I get FED UP hearing release times, and having them been bull.

So the "when its done" is better cause I wont get my hopes up, but meh.

Gotta run.

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Old Post 03-08-2003 12:00 AM
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ivanenski
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Is it just me or does that Sharlin in the final screenshot seem a bit too big? Based on where it's beam goes it appears to be behind the Omega. If memory serves the Omega is about as long as the Sharlin is tall and that one doesn't even seem to be as long as the upper fin and hull combined, let alone the whole thing including the lower fins. I dunno am I just seeing things or is either the Omega or Sharlin out of scale?

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Old Post 03-08-2003 12:50 AM
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ivanenski
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Is it just me or does that Sharlin in the final screenshot seem a bit too big? Based on where it's beam goes it appears to be behind the Omega. If memory serves the Omega is about as long as the Sharlin is tall and that one doesn't even seem to be as long as the upper fin and hull combined, let alone the whole thing including the lower fins. I dunno am I just seeing things or is either the Omega or Sharlin out of scale?

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Old Post 03-08-2003 12:50 AM
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IceFire
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quote:
Originally posted by ivanenski
Is it just me or does that Sharlin in the final screenshot seem a bit too big? Based on where it's beam goes it appears to be behind the Omega. If memory serves the Omega is about as long as the Sharlin is tall and that one doesn't even seem to be as long as the upper fin and hull combined, let alone the whole thing including the lower fins. I dunno am I just seeing things or is either the Omega or Sharlin out of scale?

Its perspective. The scales are about as good as we can get them. Extensive research into the scale has been undertaken.

As you described, an Omega standing up is just a few hairs off of the Sharlin tall. Infact, the Sharlin is only a tad bit shorter in length as well.

So no, its scaled quite properly.

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Old Post 03-08-2003 02:26 AM
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BabProj Team
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Registered: Apr 2001
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quote:
Originally posted by ivanenski
Is it just me or does that Sharlin in the final screenshot seem a bit too big? Based on where it's beam goes it appears to be behind the Omega. If memory serves the Omega is about as long as the Sharlin is tall and that one doesn't even seem to be as long as the upper fin and hull combined, let alone the whole thing including the lower fins. I dunno am I just seeing things or is either the Omega or Sharlin out of scale?

Its perspective. The scales are about as good as we can get them. Extensive research into the scale has been undertaken.

As you described, an Omega standing up is just a few hairs off of the Sharlin tall. Infact, the Sharlin is only a tad bit shorter in length as well.

So no, its scaled quite properly.

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Old Post 03-08-2003 02:26 AM
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CptWhite
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http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8396

shows the scale quite nicely

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Old Post 03-08-2003 10:17 AM
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CptWhite
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http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=8396

shows the scale quite nicely

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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)

[url=http://www.b5mods.com]Great Wars - Homeworld[/url]

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Zawath
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If you still need voices, Im available. With many voice actors it shouldn`t take longer than couple weeks to get it all done

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Old Post 03-08-2003 12:26 PM
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Grey Area
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Lightbulb Actually, speaking of voices...

I've got a couple of thesp friends who wouldn't object to doing some voice work, two of them female, so we can get a bit more gender split into the sound...

(NB, one of the women has the most incredible Romanian / Bulgarian accent - I think she is Centauri!)

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Old Post 03-08-2003 01:04 PM
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Grey Area
Murdock

Registered: Oct 2002
Location: GSV Ethics Gradient
Posts: 267

Lightbulb Actually, speaking of voices...

I've got a couple of thesp friends who wouldn't object to doing some voice work, two of them female, so we can get a bit more gender split into the sound...

(NB, one of the women has the most incredible Romanian / Bulgarian accent - I think she is Centauri!)

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Old Post 03-08-2003 01:04 PM
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Sigma957
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Old Post 03-12-2003 12:27 PM
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Sigma957
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