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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Yeah...relatively speaking.
I mean, ten kilometers is still, what, almost six miles? That'd take you about eighty minutes to walk from bow to stern at average walking pace (4mph...do your conversion to kph yourself! )

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Old Post 07-26-2002 02:50 AM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Yeah...relatively speaking.
I mean, ten kilometers is still, what, almost six miles? That'd take you about eighty minutes to walk from bow to stern at average walking pace (4mph...do your conversion to kph yourself! )

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Old Post 07-26-2002 02:50 AM
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ReaperX3
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Registered: Oct 2001
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Posts: 60

10Km os more than 6miles.

just so you know it a 8-6 conversion.

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Old Post 07-27-2002 11:46 PM
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ReaperX3
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Registered: Oct 2001
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Posts: 60

10Km os more than 6miles.

just so you know it a 8-6 conversion.

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Old Post 07-27-2002 11:46 PM
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ZylonBane
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Registered: Apr 2002
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Posts: 134

quote:
Originally posted by Mewgen1
You know, its amazing that you people all think that the darned ship is like 40 miles long.

Ahem...[URL=http://www.b5tech.com/vorlon/vorlonships/vorlonplanetkiller.html]http://www.b5tech.com/vorlon/vorlonships/vorlonplanetkiller.html[/URL]

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Old Post 08-06-2002 03:56 AM
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ZylonBane
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Registered: Apr 2002
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quote:
Originally posted by Mewgen1
You know, its amazing that you people all think that the darned ship is like 40 miles long.

Ahem...[URL=http://www.b5tech.com/vorlon/vorlonships/vorlonplanetkiller.html]http://www.b5tech.com/vorlon/vorlonships/vorlonplanetkiller.html[/URL]

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Old Post 08-06-2002 03:56 AM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

Nice bintak

As for the PK I say around 15-20 kilometre is more likely.I say this because compare the pk to the dreadnaught which is 1.3 km in lenght and the pk absolutely dwarfs it..

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Old Post 08-06-2002 04:48 AM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

Nice bintak

As for the PK I say around 15-20 kilometre is more likely.I say this because compare the pk to the dreadnaught which is 1.3 km in lenght and the pk absolutely dwarfs it..

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Last edited by Sigma957 on 08-06-2002 at 05:15 AM

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Old Post 08-06-2002 04:48 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

We all know that the CGI companies for B5 got the scales of the ships wrong on occasion which makes a single comparison reference of the VPK in hyperspace slightly unreliable. Basically you have two references in that episode - one voice reference and one visual reference. I'm sure that TBP will use whichever scale reference seems more appropriate for the mod as both sizes are feasible for a ship with those capabilities.

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Old Post 08-06-2002 09:46 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

We all know that the CGI companies for B5 got the scales of the ships wrong on occasion which makes a single comparison reference of the VPK in hyperspace slightly unreliable. Basically you have two references in that episode - one voice reference and one visual reference. I'm sure that TBP will use whichever scale reference seems more appropriate for the mod as both sizes are feasible for a ship with those capabilities.

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Old Post 08-06-2002 09:46 AM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Triggy
We all know that the CGI companies for B5 got the scales of the ships wrong on occasion which makes a single comparison reference of the VPK in hyperspace slightly unreliable. Basically you have two references in that episode - one voice reference and one visual reference. I'm sure that TBP will use whichever scale reference seems more appropriate for the mod as both sizes are feasible for a ship with those capabilities.


I think 4 miles is a better quess. In ITF we see a Sharlin right below the VPK(you can tell by the shadow) and if it was 45 or even 15 miles, the Sharlin would seem tiny compared to it. Also, it's easier to implement in the game.

And Zylonbane, B5Tech is fanfiction, they make most of the stuff up by themselves, so don't take them too seriously.

BTW another advantage of the source code, now we can actually _name_ the damn thing "planetkiller"

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Old Post 08-07-2002 10:34 AM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Triggy
We all know that the CGI companies for B5 got the scales of the ships wrong on occasion which makes a single comparison reference of the VPK in hyperspace slightly unreliable. Basically you have two references in that episode - one voice reference and one visual reference. I'm sure that TBP will use whichever scale reference seems more appropriate for the mod as both sizes are feasible for a ship with those capabilities.


I think 4 miles is a better quess. In ITF we see a Sharlin right below the VPK(you can tell by the shadow) and if it was 45 or even 15 miles, the Sharlin would seem tiny compared to it. Also, it's easier to implement in the game.

And Zylonbane, B5Tech is fanfiction, they make most of the stuff up by themselves, so don't take them too seriously.

BTW another advantage of the source code, now we can actually _name_ the damn thing "planetkiller"

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Old Post 08-07-2002 10:34 AM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

quote:
Originally posted by pera
BTW another advantage of the source code, now we can actually _name_ the damn thing "planetkiller"

I know naming object as "planet" causes funny things...
But what is the problem with "planetkiller"?

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Oh ****! Those idiots did it.

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Old Post 08-07-2002 11:25 AM
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Prophet
Murdock

Registered: Feb 2001
Location: Joutsa, Finland
Posts: 564

quote:
Originally posted by pera
BTW another advantage of the source code, now we can actually _name_ the damn thing "planetkiller"

I know naming object as "planet" causes funny things...
But what is the problem with "planetkiller"?

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Oh ****! Those idiots did it.

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Old Post 08-07-2002 11:25 AM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Prophet

I know naming object as "planet" causes funny things...
But what is the problem with "planetkiller"?



An object doesn't have to be named "planet", it only needs to have "planet" somewhere in it's name.

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Old Post 08-07-2002 02:56 PM
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pera
Murdock

Registered: Apr 2001
Location: Finland
Posts: 576

quote:
Originally posted by Prophet

I know naming object as "planet" causes funny things...
But what is the problem with "planetkiller"?



An object doesn't have to be named "planet", it only needs to have "planet" somewhere in it's name.

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Old Post 08-07-2002 02:56 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

What about Vorlon P-Killer then?

I think that 4-5 km works better for the game but this does not make it the VPK's actual size.

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Old Post 08-07-2002 04:12 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

What about Vorlon P-Killer then?

I think that 4-5 km works better for the game but this does not make it the VPK's actual size.

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Old Post 08-07-2002 04:12 PM
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