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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

they once said that there will be a crossing in the story line where you get to vhoose wich side will you be on

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Old Post 06-01-2002 05:57 AM
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BabProj Team
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Registered: Apr 2001
Location:
Posts: 1901

quote:
So there are going to be 60 missions? does that mean there will be 30 missions for each side Ice Fire? Or am I not understanding the quote "Two sides. Two Choices. Whose side will you be on?"

Its kind of complex but it works basically like this. You start off on a single path that we're sort of calling Chapter 1 or Episode 1. During the course of that episode, we actually have a place where you get to choose a particular operation. I won't reveal what they are yet but you choose what to do. Once those few missions are completed your back on track for the ending of the first Chapter. At the very end of that chapter (about 15 missions played by now) you make the big choice. That choice determines the next 20 or so missions (im making some estimates because the exact numbers aren't quite set yet). Then you hit the end. Then you can replay, take the other operation in Chapter 1 and choose the other path.

So you can do the campaign twice and play about 10-15 missions that are the same, the rest being different. You will not get a full 60 missions in one shot.

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Old Post 06-01-2002 01:23 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

quote:
So there are going to be 60 missions? does that mean there will be 30 missions for each side Ice Fire? Or am I not understanding the quote "Two sides. Two Choices. Whose side will you be on?"

Its kind of complex but it works basically like this. You start off on a single path that we're sort of calling Chapter 1 or Episode 1. During the course of that episode, we actually have a place where you get to choose a particular operation. I won't reveal what they are yet but you choose what to do. Once those few missions are completed your back on track for the ending of the first Chapter. At the very end of that chapter (about 15 missions played by now) you make the big choice. That choice determines the next 20 or so missions (im making some estimates because the exact numbers aren't quite set yet). Then you hit the end. Then you can replay, take the other operation in Chapter 1 and choose the other path.

So you can do the campaign twice and play about 10-15 missions that are the same, the rest being different. You will not get a full 60 missions in one shot.

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Old Post 06-01-2002 01:23 PM
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Krytor
Murdock

Registered: May 2001
Location: Stelring, VA, USA
Posts: 212

Ok, that was what I was thinking. Should be quite interesting. Looking foward to the demo when it comes out. Really looking foward to the new ships, especially the Cap Ships....

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Old Post 06-01-2002 07:20 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story. We've got MODs to please hopefully, but story and missions, look out

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Old Post 06-01-2002 08:36 PM
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IceFire
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Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story. We've got MODs to please hopefully, but story and missions, look out

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Old Post 06-01-2002 08:36 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by IceFire
Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story.



That's what I never do...saying that the own product is really good and awesome...that is not up to you, but to the people who play it once it is released!

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Old Post 06-03-2002 05:35 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by IceFire
Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story.



That's what I never do...saying that the own product is really good and awesome...that is not up to you, but to the people who play it once it is released!

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Old Post 06-03-2002 05:35 PM
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IceFire
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Registered: Jul 2000
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I just said what it was about....I didn't say outright that BlackWater Operations has an awesome story...I said its ABOUT having an awesome story

Its got a positive connotation for sure....but I think im allowed bragging rights on occasion.

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Old Post 06-03-2002 08:05 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
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I just said what it was about....I didn't say outright that BlackWater Operations has an awesome story...I said its ABOUT having an awesome story

Its got a positive connotation for sure....but I think im allowed bragging rights on occasion.

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Old Post 06-03-2002 08:05 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

Hehe, I knew you would say something in that way

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Old Post 06-03-2002 08:28 PM
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Darkblade
Babylon Project

Registered: Dec 2000
Location: Finland
Posts: 599

quote:
Originally posted by IceFire
Its got a positive connotation for sure....but I think im allowed bragging rights on occasion.


As long as you don't say it will be simply the BEST campaign made for Freespace 2 ever! (in my head this is called the John Romero syndrome (i know... a very bad joke))

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Mauri "Darkblade" Majanoja

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Mission designer - [url="http://freespace.volitionwatch.com/babylon"]Freespace 2 : The Babylon Project[/url]

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Old Post 06-04-2002 07:35 AM
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Darkblade
Babylon Project

Registered: Dec 2000
Location:
Posts: 189

quote:
Originally posted by IceFire
Its got a positive connotation for sure....but I think im allowed bragging rights on occasion.


As long as you don't say it will be simply the BEST campaign made for Freespace 2 ever! (in my head this is called the John Romero syndrome (i know... a very bad joke))

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Mauri "Darkblade" Majanoja

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Old Post 06-04-2002 07:35 AM
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IceFire
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No worries....I know that some other campaigns have some really awesome stuff too.

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Old Post 06-04-2002 11:50 AM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

No worries....I know that some other campaigns have some really awesome stuff too.

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Old Post 06-04-2002 11:50 AM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by IceFire
No worries....I know that some other campaigns have some really awesome stuff too.


Which implies that you say, that BWO has some really awesome stuff ...which is kinda the Romero thing again

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Old Post 06-04-2002 12:14 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

quote:
Originally posted by IceFire
No worries....I know that some other campaigns have some really awesome stuff too.


Which implies that you say, that BWO has some really awesome stuff ...which is kinda the Romero thing again

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Old Post 06-04-2002 12:14 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

For godsakes.....If I had lots of time I could write you an essay on why Inferno is better than BWO, why MT is better than BWO, why OTT is better than BWO, why DoE is better than BWO and why they aren't as well.

This isn't about ego at all. I'm proud of BWO, but I am involved and I try to support other campaigns as well. There are lots I don't know about many other campaigns and I'm sure if they are good that they will prove themselves with equal or better distinction.

I make campaigns because I want to. Not because I want recognition or becuase I want to brow beat someone elses work. I will be critical of everyones work but I will be more critical of my own but I will equally defend myself just as easily.

If I can't recognize my own weaknesses and strengths than I can't do what I want to here. BWO is story first and MODs are to support that. Kellan and I want to have all A+ missions and an equally good story. I feel that were achieving that and I said: "Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story."

If thats egotistical self promotion than we should all become hermits for fear of doing it again.

If I have no respect for this project, if I can't promote it, and if I can't say that I feel that I've done a good job then I shouldn't be working on it.

Yes, I saw the smilies in your post...but the message is no less clear.

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[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]

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Old Post 06-04-2002 02:32 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

For godsakes.....If I had lots of time I could write you an essay on why Inferno is better than BWO, why MT is better than BWO, why OTT is better than BWO, why DoE is better than BWO and why they aren't as well.

This isn't about ego at all. I'm proud of BWO, but I am involved and I try to support other campaigns as well. There are lots I don't know about many other campaigns and I'm sure if they are good that they will prove themselves with equal or better distinction.

I make campaigns because I want to. Not because I want recognition or becuase I want to brow beat someone elses work. I will be critical of everyones work but I will be more critical of my own but I will equally defend myself just as easily.

If I can't recognize my own weaknesses and strengths than I can't do what I want to here. BWO is story first and MODs are to support that. Kellan and I want to have all A+ missions and an equally good story. I feel that were achieving that and I said: "Remember, BWO isn't too much about MODing and its alot more about really fun missions and really awesome story."

If thats egotistical self promotion than we should all become hermits for fear of doing it again.

If I have no respect for this project, if I can't promote it, and if I can't say that I feel that I've done a good job then I shouldn't be working on it.

Yes, I saw the smilies in your post...but the message is no less clear.

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Old Post 06-04-2002 02:32 PM
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Black Sheep 2000
Sound Wannabe

Registered: Jan 2001
Location: Mönchengladbach, NRW, Germany
Posts: 2886

Jesus, I just hope I haven't pissed you off now...tell you the truth I wish I never posted my provoking last message. Sorry about this...

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"Something is rotten in the state of Denmark..."

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Old Post 06-04-2002 02:45 PM
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