aldo_14
Hannibal
Registered: Jul 2001
Location: Glasgow, Scotland
Posts: 882 |
quote: Originally posted by Bobboau
that is actualy a slightly altered snipet of the loadout animation wich works just fine, you need to use anibuilder
and at the moment the big beams don't target it, but they might start to after it rips apart a few dosen Hecates
Odd..... how longs the ani, and where's the 2nd loop point?
I'm using a 54 frame ani, with the 2nd loop at the 10/11th frame - but it just james a few frames after and loops from the 11th - 13th frame - mkes it jutter.
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