haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
Even i dont know exctly but for what i have seen FS2 is a bit picky in what concerns 3d geometry. Non optimized meshes might cause bizarre issues.
And I repeat: I dindt and never will give away any of the models the team is working on, You all have to wait for an official release. The max i can do is to show how to do things, the models I sent are those already avaible at the public through this unnoficial pack, I just let ExeOne see how turrets should be configure...
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-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
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