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Pr011
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Registered: Apr 2002
Location: Roundhay, United Kingdom
Posts: 99

quote:
more like an Aeolus with a fighterbay?


Nah, the Aeolus is far too small to carry a decent amount of fighters. I meant a new class altogther, between corvette and destroyer.

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Old Post 04-14-2002 06:04 PM
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Brando
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Registered: Feb 2001
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quote:
Originally posted by ns33
Man, with all these classified campaigns, all my ideas are being "taken" by all these pros.
i think the proper term is... 'before your time' hehe. :]

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Old Post 04-15-2002 01:00 AM
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Brando
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Registered: Feb 2001
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quote:
Originally posted by ns33
Man, with all these classified campaigns, all my ideas are being "taken" by all these pros.
i think the proper term is... 'before your time' hehe. :]

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Old Post 04-15-2002 01:00 AM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

Well, about a ship with beams: once I used a Leviathan, the only change was BFRed BGreen instead. It acted quite good and was deadly, even though it was a single one !

Personally, I have an idea of an assault corvette, with twin beam at the front, and several flak turrets on top, a ship of high speed, say 60 m/s., size about Deimos, maube a bit smaller. What do you think about it?
Reasonable?

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Old Post 04-15-2002 01:10 PM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

Well, about a ship with beams: once I used a Leviathan, the only change was BFRed BGreen instead. It acted quite good and was deadly, even though it was a single one !

Personally, I have an idea of an assault corvette, with twin beam at the front, and several flak turrets on top, a ship of high speed, say 60 m/s., size about Deimos, maube a bit smaller. What do you think about it?
Reasonable?

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Old Post 04-15-2002 01:10 PM
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boct1584
Hannibal

Registered: Oct 2000
Location: Duelist Kingdom
Posts: 774

That sounds like a good idea...I'd say use Moloch's chassis.

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Old Post 04-15-2002 01:42 PM
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boct1584
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That sounds like a good idea...I'd say use Moloch's chassis.

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Old Post 04-15-2002 01:42 PM
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Pr011
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Registered: Apr 2002
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The only problem is that in order to have such a top speed it would have to be lightly armoured.

But that's the big problem generally with ship design; balancing the trade-off with speed, armament and protection (armour). If you don't balance it, and have a ship that can rip a destroyer in half moving at the speed of light while being hit by numerous warheads, it just isn't realistic.

Otherwise, I can't see why it wouldn't work! I like the idea of a strike ship that can move in really quickly, deal out some damage, and get the hell out before the bad guys decide to remove it from the scene. It has its advantages over a ‘heavy’ ship that barely moves and fights it out with a drawn out beam dual.

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Old Post 04-15-2002 02:27 PM
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Pr011
Face

Registered: Apr 2002
Location: Roundhay, United Kingdom
Posts: 99

The only problem is that in order to have such a top speed it would have to be lightly armoured.

But that's the big problem generally with ship design; balancing the trade-off with speed, armament and protection (armour). If you don't balance it, and have a ship that can rip a destroyer in half moving at the speed of light while being hit by numerous warheads, it just isn't realistic.

Otherwise, I can't see why it wouldn't work! I like the idea of a strike ship that can move in really quickly, deal out some damage, and get the hell out before the bad guys decide to remove it from the scene. It has its advantages over a ‘heavy’ ship that barely moves and fights it out with a drawn out beam dual.

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Old Post 04-15-2002 02:27 PM
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IceFire
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Yeah, thats the kind of thinking I like to hear. There's way too many people who think its perfectly realistic to put a bunch of BFReds on a Fenris and think its fine.

But I do like the idea of a powerful strike cruiser and I think we've got some.

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Old Post 04-15-2002 03:52 PM
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BabProj Team
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Registered: Apr 2001
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Yeah, thats the kind of thinking I like to hear. There's way too many people who think its perfectly realistic to put a bunch of BFReds on a Fenris and think its fine.

But I do like the idea of a powerful strike cruiser and I think we've got some.

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Old Post 04-15-2002 03:52 PM
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Pr011
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Registered: Apr 2002
Location: Roundhay, United Kingdom
Posts: 99

I once made the mistake of downloading a mission where three Colossus Juggernaughts armed only with beams engaged a shivan fleet. I was impressed...

...by the fact my PC didn't crash. It was appaling, completly unplayable, mainly due to being unrealistic. 'Realism' plays a huge part in FS for me, and I think some people have to relise there's nearly always a downside to a good thing (IE a limited number of counter measures).

Where's the interest in being the best all the time? One of the reasons FS is interesting because you're nearly always fighting a foe who is stronger than you, both in numbers and technology.

*phew*

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Old Post 04-15-2002 04:38 PM
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Pr011
Face

Registered: Apr 2002
Location: Roundhay, United Kingdom
Posts: 99

I once made the mistake of downloading a mission where three Colossus Juggernaughts armed only with beams engaged a shivan fleet. I was impressed...

...by the fact my PC didn't crash. It was appaling, completly unplayable, mainly due to being unrealistic. 'Realism' plays a huge part in FS for me, and I think some people have to relise there's nearly always a downside to a good thing (IE a limited number of counter measures).

Where's the interest in being the best all the time? One of the reasons FS is interesting because you're nearly always fighting a foe who is stronger than you, both in numbers and technology.

*phew*

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Old Post 04-15-2002 04:38 PM
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boct1584
Hannibal

Registered: Oct 2000
Location: Duelist Kingdom
Posts: 774

quote:
Originally posted by IceFire
Yeah, thats the kind of thinking I like to hear. There's way too many people who think its perfectly realistic to put a bunch of BFReds on a Fenris and think its fine.

But I do like the idea of a powerful strike cruiser and I think we've got some.



1) BFReds on a Fenris? That's crazy, and not just because BFReds are Shivan!

2) Here are my ideas for a Fenris strike cruiser...

Leave the front beam as a BFGreen, equip the Fusion Mortar turret(if it can be changed) with whatever, replace the anti-fighter beams with SGreens, and the flak turrets with LTerSlash. This would probably work better on a Leviathan becuase its' chassis is much better armored than that of a Fenris. That, or make a "Fenris Mk II." with armor and speed right in between those of the Fenris and Leviathan.

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"Yugi, I have no doubt that the Heart of the Cards is a powerful philosophy, and that it all works well for you. But I have to duel my own way. I can't risk trying something new."
--Seto Kaiba to Yugi Moto, from Yu-Gi-Oh! episode 14: The Scars of Defeat

Last edited by boct1584 on 04-16-2002 at 01:40 PM

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Old Post 04-16-2002 01:35 PM
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boct1584
Hannibal

Registered: Oct 2000
Location: Duelist Kingdom
Posts: 774

quote:
Originally posted by IceFire
Yeah, thats the kind of thinking I like to hear. There's way too many people who think its perfectly realistic to put a bunch of BFReds on a Fenris and think its fine.

But I do like the idea of a powerful strike cruiser and I think we've got some.



1) BFReds on a Fenris? That's crazy, and not just because BFReds are Shivan!

2) Here are my ideas for a Fenris strike cruiser...

Leave the front beam as a BFGreen, equip the Fusion Mortar turret(if it can be changed) with whatever, replace the anti-fighter beams with SGreens, and the flak turrets with LTerSlash. This would probably work better on a Leviathan becuase its' chassis is much better armored than that of a Fenris. That, or make a "Fenris Mk II." with armor and speed right in between those of the Fenris and Leviathan.

__________________
VBB Survivor
From 1/10/01 to 4/12/02, 524 posts as Siege1584.
------------------------
"Yugi, I have no doubt that the Heart of the Cards is a powerful philosophy, and that it all works well for you. But I have to duel my own way. I can't risk trying something new."
--Seto Kaiba to Yugi Moto, from Yu-Gi-Oh! episode 14: The Scars of Defeat

Last edited by boct1584 on 04-16-2002 at 01:40 PM

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Old Post 04-16-2002 01:35 PM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

quote:
Originally posted by Pr011
The only problem is that in order to have such a top speed it would have to be lightly armoured.

But that's the big problem generally with ship design; balancing the trade-off with speed, armament and protection (armour). If you don't balance it, and have a ship that can rip a destroyer in half moving at the speed of light while being hit by numerous warheads, it just isn't realistic.

Otherwise, I can't see why it wouldn't work! I like the idea of a strike ship that can move in really quickly, deal out some damage, and get the hell out before the bad guys decide to remove it from the scene. It has its advantages over a ‘heavy’ ship that barely moves and fights it out with a drawn out beam dual.



I think exactly about a ship with lighter armour and not so many turrets. She should have these two beams at front, maybe one rear, and up to 10 turrets and secondary gubns, most of them flak. Great speed could be used as the main protection. Say., 60 m/s is quite fast for a helios or cyclops. And it enables the ship to escape before it`s too late.
The beams shouldn`t be too strong, I `m not thinking about a BFRed or somethiung. It should cause damage like, say, medium Green, but the reload ratio should be big, say one shot every 10 sec.

I have no software for creating it for now, but I `ll find something which should work.

CU


Oh, by the way, another idea of a ship.
A vessel, which would be designed to play just a role like Merchant Aircraft Carrie, or escort carrier.
Not so huge, but quite round and with general shape of an Argo with a tower with two turrets on top, she would bo not so strongly outgunned (again, up to 10 turrets). She would carry 10 wings ( including, say, only one Artemis bomber wing ) in a hangar.
Right, that`s all for today.
CU

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Old Post 04-16-2002 05:46 PM
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hayabusa
Murdock

Registered: Jun 2001
Location: Warszawa Polska
Posts: 385

quote:
Originally posted by Pr011
The only problem is that in order to have such a top speed it would have to be lightly armoured.

But that's the big problem generally with ship design; balancing the trade-off with speed, armament and protection (armour). If you don't balance it, and have a ship that can rip a destroyer in half moving at the speed of light while being hit by numerous warheads, it just isn't realistic.

Otherwise, I can't see why it wouldn't work! I like the idea of a strike ship that can move in really quickly, deal out some damage, and get the hell out before the bad guys decide to remove it from the scene. It has its advantages over a ‘heavy’ ship that barely moves and fights it out with a drawn out beam dual.



I think exactly about a ship with lighter armour and not so many turrets. She should have these two beams at front, maybe one rear, and up to 10 turrets and secondary gubns, most of them flak. Great speed could be used as the main protection. Say., 60 m/s is quite fast for a helios or cyclops. And it enables the ship to escape before it`s too late.
The beams shouldn`t be too strong, I `m not thinking about a BFRed or somethiung. It should cause damage like, say, medium Green, but the reload ratio should be big, say one shot every 10 sec.

I have no software for creating it for now, but I `ll find something which should work.

CU


Oh, by the way, another idea of a ship.
A vessel, which would be designed to play just a role like Merchant Aircraft Carrie, or escort carrier.
Not so huge, but quite round and with general shape of an Argo with a tower with two turrets on top, she would bo not so strongly outgunned (again, up to 10 turrets). She would carry 10 wings ( including, say, only one Artemis bomber wing ) in a hangar.
Right, that`s all for today.
CU

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Old Post 04-16-2002 05:46 PM
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IceFire
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Registered: Jul 2000
Location: The Cold Northland!
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quote:
1) BFReds on a Fenris? That's crazy, and not just because BFReds are Shivan!

2) Here are my ideas for a Fenris strike cruiser...

Leave the front beam as a BFGreen, equip the Fusion Mortar turret(if it can be changed) with whatever, replace the anti-fighter beams with SGreens, and the flak turrets with LTerSlash. This would probably work better on a Leviathan becuase its' chassis is much better armored than that of a Fenris. That, or make a "Fenris Mk II." with armor and speed right in between those of the Fenris and Leviathan.

Oh so crazy.

I think 1 BFGreen 4 SGreens and a LTerSlash is also too much. Hell...thats almost more firepower than a Hecate destroyer. If your going to have a strike cruiser class vessel with a BFGreen...that should be all it has...plus a Terran Turret or two.

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Old Post 04-16-2002 06:48 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

quote:
1) BFReds on a Fenris? That's crazy, and not just because BFReds are Shivan!

2) Here are my ideas for a Fenris strike cruiser...

Leave the front beam as a BFGreen, equip the Fusion Mortar turret(if it can be changed) with whatever, replace the anti-fighter beams with SGreens, and the flak turrets with LTerSlash. This would probably work better on a Leviathan becuase its' chassis is much better armored than that of a Fenris. That, or make a "Fenris Mk II." with armor and speed right in between those of the Fenris and Leviathan.

Oh so crazy.

I think 1 BFGreen 4 SGreens and a LTerSlash is also too much. Hell...thats almost more firepower than a Hecate destroyer. If your going to have a strike cruiser class vessel with a BFGreen...that should be all it has...plus a Terran Turret or two.

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Zeronet
Hannibal

Registered: Feb 2001
Location: England
Posts: 632

Dont forget reactor power. BFGreens eat alot up.

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Old Post 04-16-2002 07:03 PM
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