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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

quote:
Originally posted by Kazan:
Segeltuch was based off lots of bad code.. and it's piling up





I wish someone would finish it/fix it.

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Old Post 04-16-2001 09:16 PM
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whitestar55
Murdock

Registered: Mar 2001
Location: Massachusettes U.S.A
Posts: 193

Free Space 2, Polymodel viewer
Easter Egg: If you look at the back of the Vasudan escape pod you will see a Vasudan mooning you!

However, the pod is not used in the game so you must use a model viewer.

1.Download and install a model viewer, look at freespacewatch.com for one.
2.use the viewer to open the file named "sparky_fs2.vp" in the main FS2 folder.
3.Expand the "Special Ships" tree and open "escapepod02".
4. use the arrow keys to bring the rear of the ship into view (the picture is small, but it is there)

The training drone also has a small egg of it's own. Here's how to see it.

1.Open the training simulator that teaches you about your weaponry.
2.Get close enough to see the markings on the bottom of the red training drones.
3. "Shoot Me"!

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Old Post 04-21-2001 04:26 AM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

yeah... and if you blow up the GVS Scarab, theres a vasudan clinging to the debris, even though it clearly statess that the ship was unpiloted.

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Old Post 04-21-2001 04:30 AM
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whitestar55
Murdock

Registered: Mar 2001
Location: Massachusettes U.S.A
Posts: 193

understanding is a three edged sword.
your side
their side
and the truth

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Whitestar55 out..........

"We live for the one, we would die for the one"

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Old Post 04-22-2001 12:55 AM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

um... what is that supposed to mean? The scarab does have a vasudan clinging to it.

Yours doesn't?

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Old Post 04-22-2001 01:32 AM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

lol posts that confuse everybody are really funny

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[url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]: 2D effects - organisation - texturing & testing

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Old Post 04-22-2001 10:02 AM
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whitestar55
Murdock

Registered: Mar 2001
Location: Massachusettes U.S.A
Posts: 193

Is there any way to resize a model in truespace?I guess I should read the directions but that would make
too much sense!
[url="http://www.IAMANIDIOT.com"]http://www.IAMANIDIOT.com[/url]

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Whitestar55 out..........

"We live for the one, we would die for the one"

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Old Post 04-22-2001 08:47 PM
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