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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

It works fine.

Just like Cetanu said Repeat Count: 99999

Have tested it long time ago, but found no real use to it...

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Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
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Old Post 09-21-2002 02:49 PM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

If you`ve not tried Key-pressed with a repeat count I suggest you try it now. It does not work the way you think it works. The robotech team tried it that way for the transform and it didn`t work very well.
I suggested trying that but when I was told that it worked I gave it a try myself. The Key-pressed / Reset-Key cycle works once then stops working.

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Old Post 09-21-2002 03:09 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

yeah i know repeat time puts it in infinite loop which fires continuos fire, but there is other way to do it...

Just can't remember what it was, I tested that 4 years ago, you cant expect me to remember it... And since its useless, why to use it?

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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-21-2002 03:24 PM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

I can think of uses If you find the mission I`d love to see how you did it

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Old Post 09-21-2002 06:14 PM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

a large fighter super weapon that drains all gun power for a minute... (yeah i know excaliber)

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Old Post 09-21-2002 06:42 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

quote:
Originally posted by karajorma
I can think of uses If you find the mission I`d love to see how you did it


I would still probably have it, unless my old hard drive wouldn't be whiped out by CIH, I lost that mission and various others like my half-made campaign with 32 missions

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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-21-2002 06:54 PM
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karajorma
Murdock

Registered: Jul 2001
Location:
Posts: 1234

Forgot about that. Sorry to bring up painful memories

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Supreme Overlord of The Mercury Affair Campaign.

FREDder, Modder, Story design and general busybody for [URL=http://www.3dap.com/hlp/hosted/mindgames/Background.html] Mind Games[/URL]

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Old Post 09-21-2002 09:00 PM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Ah, dont worry about it... I got over it and now I make safe copy for all good FS2 mission. Just learned it hard way, oh well doesn't matter, I have now new goal

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-21-2002 09:40 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

What is CIH?

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Old Post 09-24-2002 02:16 AM
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ApaBaBooN
Murdock

Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541

It's a silly virus what makes bad things to your harddrive.

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Old Post 09-24-2002 10:52 AM
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Lady Rose
Mr. T

Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755

Yeah... Activates only on Tzernobyl day (that power plant, if you dont know)

And somehow I forgot to search for virus, day before it... Oh well. It camed out so that I got new computer

__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa

Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi

Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.

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Old Post 09-24-2002 03:22 PM
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Someone
Murdock

Registered: Aug 2002
Location: Somewhere
Posts: 318

Small ID:

Tractor beams for pick-ups and a small cargo-bay for these "Bluestars".

*hides from a good fruit-pelting*

And when the White-stars become pilotable AND have fighterbays, it would be...fun. Loosing fighters in mid-combat would be a handy ace up the sleeve...

of course, it owuld be more realistic it it were simle gunboys, but still...

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Old Post 09-30-2002 01:41 PM
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194

Tractor beams are already possible.
Make a beam and use negative mass value and of course zero damage. This way when the beam will fire at the target, it will pull it.

And I am quite sure that WS will not have a fighterbay, or then we will have two versions. But if player flies WS and a squadron of fighters will be launched from this WS, results can be a little... unsatisfactory to say the least.

But anyway, only in one episode does WS have fighters. In FS2 this is not practical in my opinion. Special cases and reasonable use of transports is another thing.

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Old Post 09-30-2002 02:00 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

well can't you make it so that fighters are launched only at the press of a certain key?

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Old Post 09-30-2002 10:38 PM
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Someone
Murdock

Registered: Aug 2002
Location: Somewhere
Posts: 318

no. I think that Mr. Fury is quite right. Fighters flying from a docking bay, just before pressing the turbo would be unhealthy at the least.

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Old Post 10-01-2002 07:41 AM
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-Norbert-
Murdock

Registered: Jun 2002
Location: Vienna - Austria - Earth - Solar System - Milky Way
Posts: 120

I think it wouldn't be a great loss to do the WS without fighters.
How much Nials can it take? 4 I think.

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Old Post 10-01-2002 11:55 AM
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Someone
Murdock

Registered: Aug 2002
Location: Somewhere
Posts: 318

And how would you be able to aunch them?

If you did that while maneuvering, you'd tear your ship up. No thanks.

Mines or gunboys which are dropped from the rear of the ship would make it interesting...imagine leaving a few automated turrets in your wake, who will open wide on your chasers...woo...

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Old Post 10-02-2002 09:00 AM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

preatty useless ..but can be done ..the only thisn is that until Rel3 ..we will not have any modified source code for b5.

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Old Post 10-02-2002 11:12 AM
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Someone
Murdock

Registered: Aug 2002
Location: Somewhere
Posts: 318

We can wait for that. We are patient, right people?

*wonders what his colleague is foing with that sledgehammer*

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Old Post 10-02-2002 12:16 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Someone
And how would you be able to aunch them?

__________________________________________________
__

*wonders what his colleague is foing with that sledgehammer*



no offense dude but you need to work on that fatfinger.

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Old Post 10-03-2002 10:40 PM
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