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Ashark
I'm New! Laugh At Me!

Registered: May 2002
Location: Estonia
Posts: 1024

yummmmmmmmmmmmmmmmmmmmy

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A man with no sig and chek my homepage for mission pack :)

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Old Post 12-17-2002 10:57 AM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

yummmmmmmmmmmmmmmmmmmmy

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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]


WEBSITE NOW UP AND RUNNING!!!!!

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Old Post 12-17-2002 10:57 AM
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Aggamemnon
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Bristol, UK
Posts: 51

Hmm.. interesting..

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Old Post 12-17-2002 12:46 PM
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ltnarol
Murdock

Registered: Dec 2001
Location: GTD Haydon
Posts: 357

any chance i could get you to work up a .pof->.x converter?

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Old Post 12-17-2002 02:12 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by ltnarol
any chance i could get you to work up a .pof->.x converter?


You can use unwrap3d http://www.unwrap3d.com

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Old Post 12-17-2002 02:20 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by ltnarol
any chance i could get you to work up a .pof->.x converter?


You can use unwrap3d http://www.unwrap3d.com

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Old Post 12-17-2002 02:20 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

do you have a ship model-maker? how about a mission maker? and where are the sounds?

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(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.

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Old Post 12-17-2002 11:23 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by Edwin
do you have a ship model-maker? how about a mission maker? and where are the sounds?


Make model in any program and export to direcx .x format.
I have mission editor. Sounds will be soon

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Old Post 12-17-2002 11:48 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by Edwin
do you have a ship model-maker? how about a mission maker? and where are the sounds?


Make model in any program and export to direcx .x format.
I have mission editor. Sounds will be soon

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Old Post 12-17-2002 11:48 PM
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185

Looks most impressive so far

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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2

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Old Post 12-18-2002 02:13 AM
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FlakBait
Murdock

Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735

What kind of physics are you using?

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Old Post 12-19-2002 03:42 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by FlakBait
What kind of physics are you using?


Have you tryed demo?
Its quite real physic

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Old Post 12-19-2002 07:23 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by FlakBait
What kind of physics are you using?


Have you tryed demo?
Its quite real physic

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Old Post 12-19-2002 07:23 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.


For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.


Other than that ,graphics and sound, its great.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.

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Old Post 12-19-2002 07:59 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.


For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.


Other than that ,graphics and sound, its great.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.

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Old Post 12-19-2002 07:59 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by Edwin
I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.
For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.
Other than that ,graphics and sound, its great.



Well for keys be little patient, you'll be able to remap keys in some future versions, ai is very basic now, weapons are to be tuned, its irelevant now. What sound

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Old Post 12-19-2002 11:16 PM
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Radivoj
I'm New! Laugh At Me!

Registered: Dec 2002
Location: Serbia
Posts: 24

quote:
Originally posted by Edwin
I played it. very good except for a few small problems, the AI likes to flip around alot, keys could be better, weaps are underpowered.
For keys i prefer keypad 8,4,6, and 2 for steering, 7 and 9 for roll, 1 and 3 for slide, and + and Enter for vetical. Also for shoot, ctrl primary, space secondary.
Other than that ,graphics and sound, its great.



Well for keys be little patient, you'll be able to remap keys in some future versions, ai is very basic now, weapons are to be tuned, its irelevant now. What sound

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Old Post 12-19-2002 11:16 PM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Radivoj
What sound


exctly what i mean.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.

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Old Post 12-20-2002 12:31 AM
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Edwin
Hannibal

Registered: Sep 2001
Location: Z'ha'dum
Posts: 1402

quote:
Originally posted by Radivoj
What sound


exctly what i mean.

__________________
"If you go to Z'ha'dum you will die"
-Kosh
(natives of Z'ha'dum may ignore this)

For all the rest of you.... don't come here.

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Old Post 12-20-2002 12:31 AM
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JamieK
Murdock

Registered: Jun 2002
Location: London, UK
Posts: 682

i had a go of it, even though it is very young in programming, it is cool and i hoped someone would do a Research, Production and Deplomacy game in the Freespace 2 Universe.

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Old Post 12-20-2002 06:24 AM
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