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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
Thats how I wanted the omega to be like, except I think they´re a tad too light (if its not the rendering lights cousing it)
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-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
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12-11-2002 12:37 PM |
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218 |
Thats how I wanted the omega to be like, except I think they´re a tad too light (if its not the rendering lights cousing it)
__________________
-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]
-No money, no wife, no car, NO PROBLEMS!!!!
Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/
Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/
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12-11-2002 12:37 PM |
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Kurare
Murdock
Registered: Feb 2001
Location: Finland, beyond the Rim
Posts: 164 |
My consciousness just decided to take an early vacation due to overloading...
That's probably the sweetest thing I've seen in a long while.
This is one of the moments when the slowdown of time can really be felt as a physical force... (You know, when you wait for something you REALLY want the time seems to stand still). Can't wait! 
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<something you really cannot put here...>
-a Weird One
Just plain poison... Watch out for your nerves!
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12-11-2002 12:59 PM |
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Kurare
Murdock
Registered: Feb 2001
Location: Finland, beyond the Rim
Posts: 164 |
My consciousness just decided to take an early vacation due to overloading...
That's probably the sweetest thing I've seen in a long while.
This is one of the moments when the slowdown of time can really be felt as a physical force... (You know, when you wait for something you REALLY want the time seems to stand still). Can't wait! 
__________________
<something you really cannot put here...>
-a Weird One
Just plain poison... Watch out for your nerves!
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12-11-2002 12:59 PM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
That looks just like it ought to (which is meant very much a compliment) and when the proper lighting is used it will look truely awesome!
I can't wait to be a Starfury trying desperately to protect my mothership from incoming loyalist fighters!
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12-11-2002 01:24 PM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
That looks just like it ought to (which is meant very much a compliment) and when the proper lighting is used it will look truely awesome!
I can't wait to be a Starfury trying desperately to protect my mothership from incoming loyalist fighters!
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When the final reckoning comes only the damned will be there to see it.
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12-11-2002 01:24 PM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
well u need to remeber that TBP has the ambiental lighting quite low so in FS2 will look darker..
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eng Horatiu Popovici
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12-11-2002 02:16 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Where we might be forced to use low-poly models, our texturers definitely can make superb textures to compensate this. 
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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12-11-2002 02:54 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
gah ugly too bright killing me (the textures) *dies*
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A man with no sig and chek my homepage for mission pack :)
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12-11-2002 02:57 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
gah ugly too bright killing me (the textures) *dies*
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
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12-11-2002 02:57 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
quote: Originally posted by FSF Ashrak
gah ugly too bright killing me (the textures) *dies*
Ashrak, texture brightness is perfect. There is no ambient lightning in that picture at all.
You're not happy with?
Solution: Make your own. 
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[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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12-11-2002 03:04 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
quote: Originally posted by FSF Ashrak
gah ugly too bright killing me (the textures) *dies*
Ashrak, texture brightness is perfect. There is no ambient lightning in that picture at all.
You're not happy with?
Solution: Make your own. 
__________________
[URL=http://freespace.volitionwatch.com/babylon/]The Babylon Project homepage[/URL] <> [URL=http://freespace.volitionwatch.com/babylon/faq.php]The Babylon Project FAQ[/URL] <> [URL=http://freespace.volitionwatch.com/fsscp/]Please support FreeSpace Source Code Project[/URL]
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12-11-2002 03:04 PM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
Ashrak if I put in that image a pitch black ship that even with you monitor wouldn't noticed it you woulnd't observe the mesh and the texture details. When it will be out u will paint it balck to fit ya..
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eng Horatiu Popovici
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12-11-2002 03:50 PM |
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040 |
Ashrak if I put in that image a pitch black ship that even with you monitor wouldn't noticed it you woulnd't observe the mesh and the texture details. When it will be out u will paint it balck to fit ya..
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eng Horatiu Popovici
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12-11-2002 03:50 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
the feking textures are too bright....
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12-11-2002 04:46 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
the feking textures are too bright....
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WEBSITE NOW UP AND RUNNING!!!!!
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12-11-2002 04:46 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Now last one looked courgeous and that looks even prettier 
Good work people, keep it up 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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12-11-2002 05:07 PM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Now last one looked courgeous and that looks even prettier 
Good work people, keep it up 
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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12-11-2002 05:07 PM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
Ashrak - it looks bright because it is "fully" lit from all angles. In game it will look relatively darker and much more atmospheric. The picture provided is meant to show off the texturing "details" and it does a superb job of it 
I go through a similar thing painting Games Workshop models where the last 5% of the painting (the highlighting and shading) makes the model look 100% better, even if all of the detail is there already!
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When the final reckoning comes only the damned will be there to see it.
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12-11-2002 07:08 PM |
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Triggy
Mr. T
Registered: Oct 2001
Location: Nottingham, England
Posts: 1470 |
Ashrak - it looks bright because it is "fully" lit from all angles. In game it will look relatively darker and much more atmospheric. The picture provided is meant to show off the texturing "details" and it does a superb job of it 
I go through a similar thing painting Games Workshop models where the last 5% of the painting (the highlighting and shading) makes the model look 100% better, even if all of the detail is there already!
__________________
When the final reckoning comes only the damned will be there to see it.
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12-11-2002 07:08 PM |
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