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trenthowell
Face
Registered: Jan 2002
Location:
Posts: 92 |
quote: Originally posted by Edwin
SOURCE CODE!!!!!!!!!!!
A HELL OF ALOT MORE WORK!!!!!! :P
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[URL=http://www.tgu.org.uk/users/babylon5]Babylon 5 Armada 2, changing the face of Star Trek Armada 2[/URL]
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09-11-2002 12:23 AM |
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Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Thats for sure, you can only do so much....
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"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
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09-11-2002 01:40 AM |
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ASIB
Face
Registered: Jun 2001
Location:
Posts: 71 |
Very nice, esp for your first, but stars...the stars are missing they launch into black 
Though slow, still fun to watch. (maybe Reader would allow TBP to use it as a command breifing no?)
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They say there is no future for those without a past...SoulDust
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09-11-2002 08:36 PM |
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ASIB
Face
Registered: Jun 2001
Location:
Posts: 71 |
Very nice, esp for your first, but stars...the stars are missing they launch into black 
Though slow, still fun to watch. (maybe Reader would allow TBP to use it as a command breifing no?)
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They say there is no future for those without a past...SoulDust
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09-11-2002 08:36 PM |
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ATimson
I'm New! Laugh At Me!
Registered: Sep 2002
Location:
Posts: 2 |
Umm...
quote: Originally posted by IceFire
Cobrabays....well...I don't think so...not at this point. Rotating section I don't think carries the paths around on it...so we'd have fighters launching from fix points on a spinning object. That'd be strange
But aren't the Cobra bays on the stationary part of the station?
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09-11-2002 09:07 PM |
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ATimson
I'm New! Laugh At Me!
Registered: Sep 2002
Location:
Posts: 2 |
Umm...
quote: Originally posted by IceFire
Cobrabays....well...I don't think so...not at this point. Rotating section I don't think carries the paths around on it...so we'd have fighters launching from fix points on a spinning object. That'd be strange
But aren't the Cobra bays on the stationary part of the station?
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09-11-2002 09:07 PM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
http://www.tp2b.de/babylon_project_b5.html
I was always under the impression the Cobra bays were in Yellow - e.g. at the "top" of the profile picture he has on the page, but I guess I could be mistaken. Or he could be.
However, I think they're on the rotational section since gravity (or artificial gravity) dumps them out before they fire their engines.
If you know how fast the station is spinning, hence the force it's generating, compensating with bay design should be no sweat.
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
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09-11-2002 11:36 PM |
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
http://www.tp2b.de/babylon_project_b5.html
I was always under the impression the Cobra bays were in Yellow - e.g. at the "top" of the profile picture he has on the page, but I guess I could be mistaken. Or he could be.
However, I think they're on the rotational section since gravity (or artificial gravity) dumps them out before they fire their engines.
If you know how fast the station is spinning, hence the force it's generating, compensating with bay design should be no sweat.
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[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
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09-11-2002 11:36 PM |
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Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
they are on the rotary part where the rear cilinder of station connects to the forward orb (tell me if u understood that )
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A man with no sig and chek my homepage for mission pack :)
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09-12-2002 06:56 AM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
they are on the rotary part where the rear cilinder of station connects to the forward orb (tell me if u understood that )
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[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
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09-12-2002 06:56 AM |
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ApaBaBooN
Murdock
Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541 |
Alpha they are on the yellow section - Cobra Bays belong to that area.
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I'm the hunter of peace who chases the mayfly known as love...
...or something like that.
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09-12-2002 09:41 AM |
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Darkage
Face
Registered: Mar 2001
Location: leidschendam,holland
Posts: 140 |
quote: Originally posted by LAM3O
Is this and Darkage's ani being made for use in TBP?
You mean the Planetary bombardment anim i made?
If so, then it would be nice if they used it but thats not going to happen
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09-16-2002 08:03 AM |
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Darkage
Face
Registered: Mar 2001
Location: leidschendam,holland
Posts: 140 |
quote: Originally posted by LAM3O
Is this and Darkage's ani being made for use in TBP?
You mean the Planetary bombardment anim i made?
If so, then it would be nice if they used it but thats not going to happen
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09-16-2002 08:03 AM |
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Valorum
I'm New! Laugh At Me!
Registered: Oct 2001
Location:
Posts: 19 |
Wow nice Job i gues anything with an Omega i will like That simplicity of designe yet very powerful in the Background make this DL worth while . Congratulation
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09-22-2002 04:09 AM |
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