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Mewgen1
Murdock

Registered: Oct 2001
Location:
Posts: 66

Perhaps the people of the TBP team wont be making player flyable shadow and Vorlon vessels but I'm sure someone will eventually.
With the source code, and therefore the ability to make major changes someone could make beams that players could fire. And since shodow vessels only have 1 forward facing beam cannon, it could be intresting to make a player flyable battlecrab.
This could be used after the First Ones are released to make a campaign abou the war between the first ones and the shadows a million years ago.

There's my two cents for today.

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Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan

Where ever you go there you are.

There will be an answer. Let it be.- John Lenon

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Old Post 05-22-2002 03:39 PM
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Mewgen1
Murdock

Registered: Oct 2001
Location: Stevensville, MT
Posts: 142

Perhaps the people of the TBP team wont be making player flyable shadow and Vorlon vessels but I'm sure someone will eventually.
With the source code, and therefore the ability to make major changes someone could make beams that players could fire. And since shodow vessels only have 1 forward facing beam cannon, it could be intresting to make a player flyable battlecrab.
This could be used after the First Ones are released to make a campaign abou the war between the first ones and the shadows a million years ago.

There's my two cents for today.

__________________
Understanding is a three edged sword: your side, there side, and the truth.
-Cap. John Sheridan

Where ever you go there you are.

There will be an answer. Let it be.- John Lenon

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Old Post 05-22-2002 03:39 PM
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ApaBaBooN
Murdock

Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541

What B5 fan would say that Shadows shouldnt be included. But -- Shadow War was one of the most essential part of B5. I wouldn't wanna miss a thing of it.

But I still wonder how youre going to make the ships stop while telepaths are grinding their teeths when disrupting a shadow vessel pilot

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Old Post 05-22-2002 03:54 PM
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ApaBaBooN
Murdock

Registered: Feb 2001
Location: The Land of Square Lights
Posts: 541

What B5 fan would say that Shadows shouldnt be included. But -- Shadow War was one of the most essential part of B5. I wouldn't wanna miss a thing of it.

But I still wonder how youre going to make the ships stop while telepaths are grinding their teeths when disrupting a shadow vessel pilot

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...or something like that.

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Old Post 05-22-2002 03:54 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Of course, "in reality" there would be no HUD for Vorlon or Shadow ships as both are remote piloted from the mother ship. This method of control allows one (or a few) beings to control multiple fighters telepathically, instinctively feeling for the correct user inputs to send to the fighters. Not very reproducable in TBP but I'm sure that at some stage you'll get to fly a good compromise version of a Shadow or Vorlon fighter.

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Old Post 05-22-2002 04:06 PM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Of course, "in reality" there would be no HUD for Vorlon or Shadow ships as both are remote piloted from the mother ship. This method of control allows one (or a few) beings to control multiple fighters telepathically, instinctively feeling for the correct user inputs to send to the fighters. Not very reproducable in TBP but I'm sure that at some stage you'll get to fly a good compromise version of a Shadow or Vorlon fighter.

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Old Post 05-22-2002 04:06 PM
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913

hey i thought you said bobo would be included with release 3 ice

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Old Post 05-22-2002 04:49 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

Shhh!

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Old Post 05-22-2002 06:12 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Shhh!

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Old Post 05-22-2002 06:12 PM
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Zeronet
Hannibal

Registered: Feb 2001
Location: England
Posts: 632

quote:
Originally posted by Mewgen1
Perhaps the people of the TBP team wont be making player flyable shadow and Vorlon vessels but I'm sure someone will eventually.
With the source code, and therefore the ability to make major changes someone could make beams that players could fire. And since shodow vessels only have 1 forward facing beam cannon, it could be intresting to make a player flyable battlecrab.
This could be used after the First Ones are released to make a campaign abou the war between the first ones and the shadows a million years ago.

There's my two cents for today.



Someone already has made player fireable beams by altering the source code.

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Old Post 05-22-2002 06:26 PM
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Zeronet
Hannibal

Registered: Feb 2001
Location: England
Posts: 632

quote:
Originally posted by Mewgen1
Perhaps the people of the TBP team wont be making player flyable shadow and Vorlon vessels but I'm sure someone will eventually.
With the source code, and therefore the ability to make major changes someone could make beams that players could fire. And since shodow vessels only have 1 forward facing beam cannon, it could be intresting to make a player flyable battlecrab.
This could be used after the First Ones are released to make a campaign abou the war between the first ones and the shadows a million years ago.

There's my two cents for today.



Someone already has made player fireable beams by altering the source code.

__________________
See the Shivan Kill the Shivan

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Old Post 05-22-2002 06:26 PM
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Tiletron
Murdock

Registered: Aug 2001
Location: Chichester, United Kingdom
Posts: 189

Originally posted by vengeance

quote:
HUDS in "reality": a 360 by 360 view of all space surrounding you from infrared to high gamma ray wavelengths. Indicators for your power reserve? - unnecessary since it is practically infinite. Target shield and damge display? - unnecessary since your weaponry cuts through all things effortlessly. Order list? - unnecessary since you kill everything (Shadow) or kill everything you don't like (Vorlon). Communications?- telepathic. Missiles remaining? - no missiles.


But would there be absolutes for Vorlon and Shadow vessels? The ships both have their own weaknesses - Shadow Battlecrabs can't withstand extreme shifts in gravity, while vorlon ships probably have a limit to their sheild strength. Both ship types are possibly also incapable of surviving an uncontrolled overload inside a jumpgate (Matters Of Honor - Season 3).

And even though Vorlon ships have their own living computer, pilots like the Vorlon Ambassadors would some how be able to interface with them for attacking multiple targets at will. Shadow vessels would probably do the same, if they ever recieved a new set instructions telepathically from Z'Ha'Dum.

As for particle output, even telepaths would possess a limit to the amount of time they could channel their energy into the weapons systems, before letting the computer take over. For Shadow Vessels, there might be a way to disrupt their ability to draw power from Hyperspace.

__________________
…though we are not now that’s strength which in old days moved Earth and Heaven, that which we are, we are.

One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek, to find…and not to yield.

Tennyson.
-------------------------------------------------
[url=http://starwars-tpmtc.fateback.com/index.html]'Star Wars Phantom Menace TC'[/url] for Jedi Outcast (Co-Leader, Modeller, Webmaster)
[url=http://ja.ravencommunity.net]'Star Wars: Jedi Apprentice'[/url] for Jedi Outcast (Co-Leader, Modeller, Scriptwriter)
[url=http://www.ja.ravencommunity.net/lf/index.php]Forcefare Productions Network[/url] (Moderator, Co-Founder)
[url=http://www.greyfusion.net]GreyFusion[/url] (Moderator, Newshound)
[url=http://www.neocroncentral.net]NeocronCentral[/url] (Moderator, Newshound)

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Old Post 05-22-2002 08:12 PM
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Tiletron
Murdock

Registered: Aug 2001
Location: Chichester, United Kingdom
Posts: 189

Originally posted by vengeance

quote:
HUDS in "reality": a 360 by 360 view of all space surrounding you from infrared to high gamma ray wavelengths. Indicators for your power reserve? - unnecessary since it is practically infinite. Target shield and damge display? - unnecessary since your weaponry cuts through all things effortlessly. Order list? - unnecessary since you kill everything (Shadow) or kill everything you don't like (Vorlon). Communications?- telepathic. Missiles remaining? - no missiles.


But would there be absolutes for Vorlon and Shadow vessels? The ships both have their own weaknesses - Shadow Battlecrabs can't withstand extreme shifts in gravity, while vorlon ships probably have a limit to their sheild strength. Both ship types are possibly also incapable of surviving an uncontrolled overload inside a jumpgate (Matters Of Honor - Season 3).

And even though Vorlon ships have their own living computer, pilots like the Vorlon Ambassadors would some how be able to interface with them for attacking multiple targets at will. Shadow vessels would probably do the same, if they ever recieved a new set instructions telepathically from Z'Ha'Dum.

As for particle output, even telepaths would possess a limit to the amount of time they could channel their energy into the weapons systems, before letting the computer take over. For Shadow Vessels, there might be a way to disrupt their ability to draw power from Hyperspace.

__________________
…though we are not now that’s strength which in old days moved Earth and Heaven, that which we are, we are.

One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek, to find…and not to yield.

Tennyson.
-------------------------------------------------
[url=http://starwars-tpmtc.fateback.com/index.html]'Star Wars Phantom Menace TC'[/url] for Jedi Outcast (Co-Leader, Modeller, Webmaster)
[url=http://ja.ravencommunity.net]'Star Wars: Jedi Apprentice'[/url] for Jedi Outcast (Co-Leader, Modeller, Scriptwriter)
[url=http://www.ja.ravencommunity.net/lf/index.php]Forcefare Productions Network[/url] (Moderator, Co-Founder)
[url=http://www.greyfusion.net]GreyFusion[/url] (Moderator, Newshound)
[url=http://www.neocroncentral.net]NeocronCentral[/url] (Moderator, Newshound)

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Old Post 05-22-2002 08:12 PM
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FlakBait
Murdock

Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735

B5 was not about a war. It was about as JMS stated "Killing your parents." There is a metaphor at work here, and I think it's flying over some people's heads. But at least it's not dumbed down like a certain SF franchise we know...

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Old Post 05-23-2002 12:23 AM
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FlakBait
Murdock

Registered: Dec 2001
Location: THE BEST DAMN ROGUE NATION ON EARTH!!!
Posts: 735

B5 was not about a war. It was about as JMS stated "Killing your parents." There is a metaphor at work here, and I think it's flying over some people's heads. But at least it's not dumbed down like a certain SF franchise we know...

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Please don't hold our president against us-it's not like we voted for him.

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Old Post 05-23-2002 12:23 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

He's also stated that it's about making choices, the rationale behind the choice, the consequences of the choice and living with the consequences. This applies equally to each character and to each race. Some handle the opportunities better (e.g. Sheridan) and others not well at all (e.g. Londo).

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When the final reckoning comes only the damned will be there to see it.

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Old Post 05-23-2002 08:16 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

He's also stated that it's about making choices, the rationale behind the choice, the consequences of the choice and living with the consequences. This applies equally to each character and to each race. Some handle the opportunities better (e.g. Sheridan) and others not well at all (e.g. Londo).

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When the final reckoning comes only the damned will be there to see it.

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Old Post 05-23-2002 08:16 AM
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vengeance
Face

Registered: Jul 2001
Location:
Posts: 61

quote:
Originally posted by IceFire

The few random and generally uninspired opinions of people on this board aren't going to change how this MOD works or what we'll be releasing.



I didn't realize this was such serious business. Very well, I will attempt to keep my thoughts to myself.

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Old Post 05-23-2002 11:13 AM
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vengeance
Face

Registered: Jul 2001
Location:
Posts: 61

quote:
Originally posted by IceFire

The few random and generally uninspired opinions of people on this board aren't going to change how this MOD works or what we'll be releasing.



I didn't realize this was such serious business. Very well, I will attempt to keep my thoughts to myself.

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Old Post 05-23-2002 11:13 AM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

don't worry... we do listen.. we just don't pay too much attention to ideas that are either bad or simply a poor use of our time.

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Old Post 05-23-2002 11:52 AM
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