 |
Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
adding newtonian physics is possible, and could be implemented in ships.tbl or a similar file, though I don't think it should be a priority for Kazan and his team..
alternate mission endings would be easy to code, espescially considering that FS2 files are simply text files.
I'd like to add "3D effects" and "decals" to the wish list.
My advise to Kazan's team would be to begin by duplicating the FS2 engine, ie. having .POFs moving around, displaying .ANIs in the right way, using .TBL files correctly, and playing .FS2 missions through the same way FS2 does...
the next step would be to start coding the extra functionality: ie support for advanced models, advanced mission functions, etc.
Legally, I don't think there's a problem, considering people would need FS2 to play FS2 with your new engine.
As far as I understand the only thing that wouldn't work would be the original MVE cutscenes, because they're Interplay's patented format.. that's no big loss though, considering the cutscenes are pretty poor by today's standards anyway.
Good luck to you.. I almost wish I was a programmer and could join in 
One more thing: I think it'd be a good idea to provide some kind of scripting language allowing modders to code extra functions into the engine without having to recompile the source.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
Report this post to a moderator | IP: Logged
|
04-14-2002 12:28 AM |
|
|
|  |
 |
Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
adding newtonian physics is possible, and could be implemented in ships.tbl or a similar file, though I don't think it should be a priority for Kazan and his team..
alternate mission endings would be easy to code, espescially considering that FS2 files are simply text files.
I'd like to add "3D effects" and "decals" to the wish list.
My advise to Kazan's team would be to begin by duplicating the FS2 engine, ie. having .POFs moving around, displaying .ANIs in the right way, using .TBL files correctly, and playing .FS2 missions through the same way FS2 does...
the next step would be to start coding the extra functionality: ie support for advanced models, advanced mission functions, etc.
Legally, I don't think there's a problem, considering people would need FS2 to play FS2 with your new engine.
As far as I understand the only thing that wouldn't work would be the original MVE cutscenes, because they're Interplay's patented format.. that's no big loss though, considering the cutscenes are pretty poor by today's standards anyway.
Good luck to you.. I almost wish I was a programmer and could join in 
One more thing: I think it'd be a good idea to provide some kind of scripting language allowing modders to code extra functions into the engine without having to recompile the source.
__________________
Forgive my stupidity.
---
The Fish Institution
http://www.fishinstitution.com
Report this post to a moderator | IP: Logged
|
04-14-2002 12:28 AM |
|
|
|  |
 |
BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Actually...some sort of MOD interface so you could select and turn on and off tables would be handy. So you could run multiple data trees like I do and just select the required data tree.
__________________
- The Babylon Project Team
Report this post to a moderator | IP: Logged
|
04-14-2002 02:01 AM |
|
|
|  |
 |
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Actually...some sort of MOD interface so you could select and turn on and off tables would be handy. So you could run multiple data trees like I do and just select the required data tree.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 02:01 AM |
|
|
|  |
 |
Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
i said in the topics on the HLP bb... im not reading the stuff over here.. because im not the only person on the board
btw we're already working on the POF Version 3000 [3.0.0] (FreeSpace 2's POF version is 2117 [2.1.17])
see the appropriate links and the top of the thread..
this is mostly because all the things you're saying here were already addressed
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
Last edited by Kazan on 04-14-2002 at 03:30 AM
Report this post to a moderator | IP: Logged
|
04-14-2002 03:25 AM |
|
|
|  |
 |
Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
i said in the topics on the HLP bb... im not reading the stuff over here.. because im not the only person on the board
btw we're already working on the POF Version 3000 [3.0.0] (FreeSpace 2's POF version is 2117 [2.1.17])
see the appropriate links and the top of the thread..
this is mostly because all the things you're saying here were already addressed
__________________
"Why climb it?" - "Because It's there."
-----------------
[URL=http://alliance.sourceforge.net]Alliance Productions[/URL]
Last edited by Kazan on 04-14-2002 at 03:30 AM
Report this post to a moderator | IP: Logged
|
04-14-2002 03:25 AM |
|
|
|  |
 |
Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
If you're going to crosspost, then read replies in both threads. Otherwise it's rather rude to use the VWBB as a ground to just dump everyone to HLP. If people are trying to give you advice, the least you can do is read their suggestions here; even if it means a few duplicates (hey, that just means the ideas are popular.)
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 03:32 AM |
|
|
|  |
 |
Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
If you're going to crosspost, then read replies in both threads. Otherwise it's rather rude to use the VWBB as a ground to just dump everyone to HLP. If people are trying to give you advice, the least you can do is read their suggestions here; even if it means a few duplicates (hey, that just means the ideas are popular.)
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 03:32 AM |
|
|
|  |
 |
Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Oh. And this belongs in the Freespace forum, considering it's not TBP. So I'll be moving it now. 
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 03:38 AM |
|
|
|  |
 |
Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894 |
Oh. And this belongs in the Freespace forum, considering it's not TBP. So I'll be moving it now. 
__________________
[url="http://www.dopefish.com"]swim...swim...hungry...[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 03:38 AM |
|
|
|  |
 |
Sigma957
Babylon Project

Registered: Feb 2001
Location: South Australia,Australia,Sol
Posts: 1185 |
Having the fighters actually dock with a main vessel instead of just jumping/warping out...
__________________
"When it is time, come to this place, call our name, we will be here"-Walkers of Sigma957
[url=http://ifh.firstones.com]IFH[/url]-B5 free game
[url=http://freespace.volitionwatch.com/babylon/]The Babylon Project[/url]-Bringing Babylon 5 to Freespace2
Report this post to a moderator | IP: Logged
|
04-14-2002 04:41 AM |
|
|
|  |
 |
Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
I like Freespace 2 as it is...
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
Report this post to a moderator | IP: Logged
|
04-14-2002 07:53 AM |
|
|
|  |
 |
killadonuts
Face
Registered: Jul 2001
Location: The 5th layer of Hell
Posts: 127 |
quote: Originally posted by Lady Rose
I like Freespace 2 as it is...
The truth is Freespace 2 is old. I think I can speak for everyone when I say that we need something new other than campaigns.
If they wont make an FS3 then we should modify the hell out of the version we have. 
Report this post to a moderator | IP: Logged
|
04-14-2002 11:12 AM |
|
|
|  |
 |
killadonuts
Face
Registered: Jul 2001
Location: The 5th layer of Hell
Posts: 127 |
quote: Originally posted by Lady Rose
I like Freespace 2 as it is...
The truth is Freespace 2 is old. I think I can speak for everyone when I say that we need something new other than campaigns.
If they wont make an FS3 then we should modify the hell out of the version we have. 
Report this post to a moderator | IP: Logged
|
04-14-2002 11:12 AM |
|
|
|  |
 |
G-UK
Murdock
Registered: Jul 2000
Location: UK
Posts: 179 |
quote: Originally posted by killadonuts
If they wont make an FS3 then we should modify the hell out of the version we have. 
based on the replies by DaveB in[URL=http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=5839&perpage=20&pagenumber=1]this[/URL] thread, the only thing actually stopping Volition making FS3 is a license held by a defunct company...
if any sort of persuasion gets THQ the license, then i doubt V would turn down the job...
__________________
This donut has purple stuff in it, purple is a fruit - Homer
Report this post to a moderator | IP: Logged
|
04-14-2002 02:58 PM |
|
|
|  |
 |
G-UK
Murdock
Registered: Jul 2000
Location: UK
Posts: 179 |
quote: Originally posted by killadonuts
If they wont make an FS3 then we should modify the hell out of the version we have. 
based on the replies by DaveB in[URL=http://www.volitionwatch.com/vwbb/showthread.php?s=&threadid=5839&perpage=20&pagenumber=1]this[/URL] thread, the only thing actually stopping Volition making FS3 is a license held by a defunct company...
if any sort of persuasion gets THQ the license, then i doubt V would turn down the job...
__________________
This donut has purple stuff in it, purple is a fruit - Homer
Report this post to a moderator | IP: Logged
|
04-14-2002 02:58 PM |
|
|
|  |
 |
BabProj Team
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 1901 |
Yeah....there is still hope yet. But small hopes for now.
__________________
- The Babylon Project Team
Report this post to a moderator | IP: Logged
|
04-14-2002 03:02 PM |
|
|
|  |
 |
IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
Yeah....there is still hope yet. But small hopes for now.
__________________
- IceFire
Volition Watch Project Manager
[url=http://www.volitionwatch.com]Volition Watch[/url], [url=http://freespace.volitionwatch.com/blackwater]BlackWater Operations[/url], [url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url], [url=http://terra.sourceforge.net]Machina Terra[/url], [url=http://www.3dap.com/hlp/hosted/ott/]Over The Top[/url]
Report this post to a moderator | IP: Logged
|
04-14-2002 03:02 PM |
|
|
|  |
 |
Ashark
I'm New! Laugh At Me!
Registered: May 2002
Location: Estonia
Posts: 1024 |
light newtonian would allso be cool the possibilitye for reverse thrust and something ealse i think of it later and this thread is currently in many places so im getting totaly disoriented 
__________________
A man with no sig and chek my homepage for mission pack :)
Report this post to a moderator | IP: Logged
|
04-14-2002 03:06 PM |
|
|
|  |
 |
FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
light newtonian would allso be cool the possibilitye for reverse thrust and something ealse i think of it later and this thread is currently in many places so im getting totaly disoriented 
__________________
[URL=http://www.hot.ee/ashrak]Ashrak and Miburos Render Lair[/URL]
WEBSITE NOW UP AND RUNNING!!!!!
Report this post to a moderator | IP: Logged
|
04-14-2002 03:06 PM |
|
|
|  |
 |
| All times are EST. The time now is 02:52 AM. |
 |
|
 |
|
|
|  |
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|