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venom2506
Murdock

Registered: Apr 2001
Location:
Posts: 495

I know such a shape isn't easy to map, but I'm not sure a planar UV projection from top is the best for the "head" of the ship.
this apart, impressive textures

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Old Post 04-14-2002 02:40 PM
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Analazon
Face

Registered: Apr 2001
Location: USA
Posts: 97

wow!

keep it up guys...

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I think Truespace designers had murpy's law in mind...

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Old Post 04-15-2002 12:27 AM
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Analazon
Face

Registered: Apr 2001
Location: USA
Posts: 97

wow!

keep it up guys...

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I think Truespace designers had murpy's law in mind...

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Old Post 04-15-2002 12:27 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Excellent, excellent work.

Now this brings up the question, when will release 3 be out? (only joking).

Really though the Vorchan looks great.

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Old Post 04-15-2002 01:01 AM
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Triggy
Mr. T

Registered: Oct 2001
Location: Nottingham, England
Posts: 1470

Excellent, excellent work.

Now this brings up the question, when will release 3 be out? (only joking).

Really though the Vorchan looks great.

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Old Post 04-15-2002 01:01 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

quote:
Now this brings up the question, when will release 3 be out? (only joking).

After release 2

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Old Post 04-15-2002 03:11 AM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

quote:
Now this brings up the question, when will release 3 be out? (only joking).

After release 2

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Old Post 04-15-2002 03:11 AM
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FSF Ashrak
Post Count Weenie

Registered: Sep 2001
Location: Estonia
Posts: 1362

it will be done when it's done (i love this) someone said that releese 3 will be faster than releese 2

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Old Post 04-15-2002 09:02 AM
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Ashark
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Registered: May 2002
Location: Estonia
Posts: 1024

it will be done when it's done (i love this) someone said that releese 3 will be faster than releese 2

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Old Post 04-15-2002 09:02 AM
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

That depends... who knows it wont get its place in R2?
the list For R2 priorities is defined (and announced to the public about 100 times... ) But Some team menbers manifested their will to squeeze a few more if they'r finished while others preffer to leave them for later for better package logic and completion, too many factors involved right now, and it still is being debated.

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Last edited by haderak on 04-15-2002 at 11:39 AM

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Old Post 04-15-2002 11:36 AM
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haderak
Babylon Project

Registered: Feb 2001
Location: Lisbon, Portugal
Posts: 1218

That depends... who knows it wont get its place in R2?
the list For R2 priorities is defined (and announced to the public about 100 times... ) But Some team menbers manifested their will to squeeze a few more if they'r finished while others preffer to leave them for later for better package logic and completion, too many factors involved right now, and it still is being debated.

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-Weep for us Na'toth, weep for us all, I've seen the darkness, you cannot do that and be the same again... [G'kar, in Revelations]

-No money, no wife, no car, NO PROBLEMS!!!!

Member of Babylon5 to FS2 MOD
http://freespace.volitionwatch.com/babylon/

Member of Wing commander to FS2 MOD
http://www.scifi3d.de/wcsaga/

Last edited by haderak on 04-15-2002 at 11:39 AM

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Old Post 04-15-2002 11:36 AM
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IceFire
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Registered: Jul 2000
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I doubt it for R2.

I said R3 may come a bit faster because we're already working on the materials and models required for that. Its still going to take some time to do, but I think it may be less than what R2 has required.

And we're working hard on R2...but these things take time.

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Old Post 04-15-2002 01:37 PM
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BabProj Team
I'm New! Laugh At Me!

Registered: Apr 2001
Location:
Posts: 1901

I doubt it for R2.

I said R3 may come a bit faster because we're already working on the materials and models required for that. Its still going to take some time to do, but I think it may be less than what R2 has required.

And we're working hard on R2...but these things take time.

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Old Post 04-15-2002 01:37 PM
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