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VWBB : Powered by vBulletin version 2.2.6 VWBB > Red Faction Watch > Freespace: FPS > What type of FPS style do you prefer?
What type of FPS style do you prefer?
Frag Fest (Action) 11 12.79%
Environmental (Horror) 19 22.09%
Team Based (Tactics) 40 46.51%
First Person Puzzle (Adventure) 6 6.98%
I like killing Vasudans! (Sad sick person) 10 11.63%
Total: 86 votes 100%
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Zeronet
Hannibal

Registered: Feb 2001
Location: England
Posts: 632

quote:
Originally posted by Ace
Duh, they smash through walls, walk on 'em, throw crates, and tear people open like sardine cans


This is why the geomod engine rocks. Does RF support zero-g?

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Old Post 04-14-2002 11:36 PM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

RF by default has a low gravity mode.

However I have gotten true zero gravity to work in RF with water and reduced friction. (this simulates a vaccum, the water drowning effect, as well as the zero-G by reducing water friction)

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Old Post 04-15-2002 12:27 AM
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GalacticEmperor
Murdock

Registered: Aug 2001
Location: Imperial Palace, Coruscant
Posts: 272

Team based, all the way!

Look at the squad in the Hall Fight- tactics all the way. I figure if you need to escape or something, OK, you're on your own, but for assault you definitely need a team.
The last thing I want is "Okay Alpha 1, you're the last hope for the universe. Everyone else is dead, go save the day by yourself."
I think you can get some atmosphere into it without sacrificing gameplay, particularly if you're in a disabled ship, with no power.

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Old Post 04-16-2002 11:56 PM
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Blues
I'm New! Laugh At Me!

Registered: Apr 2002
Location:
Posts: 19

quote:
Originally posted by GalacticEmperor
I think you can get some atmosphere into it without sacrificing gameplay, particularly if you're in a disabled ship, with no power.


Now *THAT* would be cool. Perfect environment for frag-festyness, environmental-goodness, and team-based uberness.

Imagine, if you will, you're lounging around in the barracks of some ship (probably a Hecate) when the ship shakes violently - the lights flicker, but don't go out.

Your squadmates, balancing precariously, shake their heads.

"Did somethin' just hit us?!" One of them exclaims.

After a moment, you recieve orders from the captain of the ship to investigate - something has crashed into the engineering section of the ship. You and your squadmates suit up and head off to check it out.

But as you near Engineering, power to the ship dies - tiny red backup lights flick on slowly down the corridor, and screams and gunfire can be heard nearby.

Now TELL ME THAT DOES NOT SOUND COOL.

If they dont' do something like that, I'll have to. A MOD for a MOD..heh.

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Old Post 04-17-2002 04:27 AM
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venom2506
Murdock

Registered: Apr 2001
Location:
Posts: 495

quote:
Originally posted by Blues


Now *THAT* would be cool. Perfect environment for frag-festyness, environmental-goodness, and team-based uberness.

Imagine, if you will, you're lounging around in the barracks of some ship (probably a Hecate) when the ship shakes violently - the lights flicker, but don't go out.

Your squadmates, balancing precariously, shake their heads.

"Did somethin' just hit us?!" One of them exclaims.

After a moment, you recieve orders from the captain of the ship to investigate - something has crashed into the engineering section of the ship. You and your squadmates suit up and head off to check it out.

But as you near Engineering, power to the ship dies - tiny red backup lights flick on slowly down the corridor, and screams and gunfire can be heard nearby.

Now TELL ME THAT DOES NOT SOUND COOL.

If they dont' do something like that, I'll have to. A MOD for a MOD..heh.



well, what I can tell is that it won't happen since it happens during the V/T war. the modders should put that in their sig

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Old Post 04-17-2002 01:12 PM
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Blues
I'm New! Laugh At Me!

Registered: Apr 2002
Location:
Posts: 19

quote:
Originally posted by venom2506


well, what I can tell is that it won't happen since it happens during the V/T war. the modders should put that in their sig



Then switch Hecate with Orion...or something.

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Old Post 04-17-2002 04:32 PM
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F S W
Murdock

Registered: Mar 2002
Location:
Posts: 409

Could you have some of the game during the V-T war and the last few missions against HOL and Shivans? It would be like RF's guards and then mercs.

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Old Post 04-17-2002 08:57 PM
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GalacticEmperor
Murdock

Registered: Aug 2001
Location: Imperial Palace, Coruscant
Posts: 272

I don't know how many on-board ship battles there will be, since we didn't see that much in FS1. A few ship captures, but not enough. Most of it will be planetary; very few Shivans I would imagine, even if the time period is changed.

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Old Post 04-17-2002 09:17 PM
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Blues
I'm New! Laugh At Me!

Registered: Apr 2002
Location:
Posts: 19

Well then I'll *MAKE* shivans grommit! :O

And..just as a random question..is that Vasudan model in the Pic of the day right now the final result?

Maybe I've been spoiled by the likes of Jedi Knight 2 and such, but I was expecting something..err...better? No offense...

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Old Post 04-17-2002 10:08 PM
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F S W
Murdock

Registered: Mar 2002
Location:
Posts: 409

Play Half-Life for a few weeks and you'll stop complaining about that model.

EDIT: I just got an idea from Star Wars. Maybe there could be a bit where some Vasudans start running away from you, and you follow them and you'll come into a room with about thirty Vasudans in it and then they all start chasing you, and you either have to run back through a blast door before it closes or take on all of the Vasudans.

Last edited by F S W on 04-17-2002 at 11:01 PM

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Old Post 04-17-2002 10:58 PM
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GalacticEmperor
Murdock

Registered: Aug 2001
Location: Imperial Palace, Coruscant
Posts: 272

quote:
Originally posted by Blues

Maybe I've been spoiled by the likes of Jedi Knight 2 and such, but I was expecting something..err...better? No offense...



That's an excruciatingly low poly model. It's well textured, but it looks like it came out of Quake 1. I hope I hope I hope it's a WIP.

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Old Post 04-18-2002 01:22 AM
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Bobboau
BWO Team Member

Registered: Jul 2000
Location: belleville IL USA
Posts: 1428

there will be plenty of shivan goodness, trust me

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Old Post 04-18-2002 02:10 AM
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Blues
I'm New! Laugh At Me!

Registered: Apr 2002
Location:
Posts: 19

Awright!

Intense..Shivan...ACTION!

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Old Post 04-18-2002 03:06 AM
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Plasma
I'm Plasma! Laugh at me!

Registered: Jul 2000
Location: Over There
Posts: 331

We have a screenshot of a Vasudan in-game somewhere around here cutosey of Bobboau.

Anyways, there will be at least one ship capture mission.

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Old Post 04-18-2002 08:03 PM
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G-UK
Murdock

Registered: Jul 2000
Location: UK
Posts: 179

quote:
Originally posted by Plasma
Anyways, there will be at least one ship capture mission.


Geo-modable bulkheads?

PLEASE

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Old Post 04-19-2002 12:05 AM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

Do you think GTA command would let you have a rocketlauncher on a spaceship? I think not...

You'll have worries enough with keeping alive from Zugs trying to depressurize decks...

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Old Post 04-19-2002 12:53 AM
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F S W
Murdock

Registered: Mar 2002
Location:
Posts: 409

Who said anything about them letting you have one?

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Old Post 04-19-2002 06:58 PM
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Fozzy
Murdock

Registered: Nov 2000
Location: ¶¿åññÆt Z§g (UK)
Posts: 384

I think i profer a realistic type like soldier of fortune, and of course Red faction, personaly if FSFPS is going to be like retro version of these, I will be happy.

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Old Post 04-21-2002 06:32 PM
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G-UK
Murdock

Registered: Jul 2000
Location: UK
Posts: 179

so your telling you wont EVER stumble across a full-stocked armoury that has had its wall blown out by an exploding plasma conduit?

If you wont give us a rocket launcher, then at least give us Plasma Grenades (by they regular or rainbow coloured, I don't care ) or some mega destructive Detpack

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Old Post 04-23-2002 10:50 PM
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Blues
I'm New! Laugh At Me!

Registered: Apr 2002
Location:
Posts: 19

Hrmm.

Alrogithy..so at least one ship-capture mission..

I take it there are gonna be planet-surface missions? :O

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Old Post 04-24-2002 09:31 PM
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