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Bishop Gantry
Murdock
Registered: May 2001
Location:
Posts: 155 |
Bridge commander... uhh yeah
could you make beams with missile lock in a similar fashion? when you get missile lock the beam will fire at whatever you got locked on???
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Fenrir (or Fenris) is a gigantic and terrible monster in the shape of a wolf. He is the eldest child of Loki and the giantess Angrboda. The gods learned of a prophecy which stated that the wolf and his family would one day be responsible for the destruction of the world. They caught the wolf and locked him in a cage. Only the god of war, Tyr, dared to feed and take care of the wolf.
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09-13-2002 04:27 PM |
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Hades
Murdock
Registered: Aug 2002
Location: The USA
Posts: 249 |
Flying a Levi/fenris would be awesome with beam lock. You get a lock, then the front beam fires and annihilates lots of stuff
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]-[ades
Leader of the Terran - Vasudan War project.
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09-13-2002 10:50 PM |
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Pegasus V
Face
Registered: Aug 2002
Location: Joondalup, Perth Metropolitan Area, West Australia, Australia, Oceania, Southern Hemisphere, Earth, Earth System, Sol System, Local Stellar Grp, Alpha Quadrant, Milky Way Galaxy, Local Galactic Group, Virgo Cluster, Virgo SuperCluster, Universe
Posts: 48 |
quote: Originally posted by Bishop Gantry
could you make beams with missile lock in a similar fashion? when you get missile lock the beam will fire at whatever you got locked on???
Perhaps you should read my post again. I'm pretty sure I made this point very clear!
"...you will not be able to fire the turrets manually. The only way to fire guns on a capship would be to add some primaries/secondaries..."
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Nic-Wan Brohal, Jedi Knight
Callsign: Pegasus V
E-mail: nickbrown_23@hotmail.com
[url=www.gtva.2itb.com]Alpha Quadrant Project[/url]
GTVA Online... Delays, delays...
[url=www.geocities.com/alpha_quadrant_project]Volition Concept Pictures[/url], [url=www.geocities.com/alpha_quadrant_project/nodemap.html]My Nodemap[/url], [url=www.geocities.com/alpha_quadrant_project/fsurp]New FSURP (Raw)[/url]
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09-13-2002 11:28 PM |
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Pegasus V
Face
Registered: Aug 2002
Location: Joondalup, Perth Metropolitan Area, West Australia, Australia, Oceania, Southern Hemisphere, Earth, Earth System, Sol System, Local Stellar Grp, Alpha Quadrant, Milky Way Galaxy, Local Galactic Group, Virgo Cluster, Virgo SuperCluster, Universe
Posts: 48 |
quote: Originally posted by Bishop Gantry
could you make beams with missile lock in a similar fashion? when you get missile lock the beam will fire at whatever you got locked on???
Perhaps you should read my post again. I'm pretty sure I made this point very clear!
"...you will not be able to fire the turrets manually. The only way to fire guns on a capship would be to add some primaries/secondaries..."
__________________
Nic-Wan Brohal, Jedi Knight
Callsign: Pegasus V
E-mail: nickbrown_23@hotmail.com
[url=www.gtva.2itb.com]Alpha Quadrant Project[/url]
GTVA Online... Delays, delays...
[url=www.geocities.com/alpha_quadrant_project]Volition Concept Pictures[/url], [url=www.geocities.com/alpha_quadrant_project/nodemap.html]My Nodemap[/url], [url=www.geocities.com/alpha_quadrant_project/fsurp]New FSURP (Raw)[/url]
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09-13-2002 11:28 PM |
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Hades
Murdock
Registered: Aug 2002
Location: The USA
Posts: 249 |
Okay, then make some TURRETS primary cannons. the foward firing ones.
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]-[ades
Leader of the Terran - Vasudan War project.
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09-14-2002 12:33 AM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Re: Flyable FS2 Caps!
quote: Originally posted by KillerManJoJo
Everything about them works, although none of these ships can be are stable in the cockpit view during combat, so have to be flown from the rear view. But hell, WHO WANTS SOME?
Yeah you're right Pegasus V and it makes them pretty useless... Not seeing own damage etc...
But is said right here that you can't fly with cockpit view... Just for referance 
Odd guy that KillerManJoJo... He never answerred in posts. What happened to him?
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"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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09-14-2002 06:14 AM |
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Lady Rose
Mr. T
Registered: Nov 2001
Location: Command deck of EAS Janus
Posts: 1755 |
Re: Flyable FS2 Caps!
quote: Originally posted by KillerManJoJo
Everything about them works, although none of these ships can be are stable in the cockpit view during combat, so have to be flown from the rear view. But hell, WHO WANTS SOME?
Yeah you're right Pegasus V and it makes them pretty useless... Not seeing own damage etc...
But is said right here that you can't fly with cockpit view... Just for referance 
Odd guy that KillerManJoJo... He never answerred in posts. What happened to him?
__________________
"Losing your temper is sign of worries or panic"
-Shogun Tokugawa
Aku. Soku. Zan.
-The wolves of Mibu, Shinsen gumi
Creator of [URL=http://www.hot.ee/miburo1]Tale of EAS Janus[/URL] campaign
Also leader of [URL=http://www.hot.ee/honorofomega/]Honor of Omega[/URL] campaign
FREDer and general errant boy of mighty [URL=http://http://www.3dactionplanet.com/hlp/hosted/mindgames/]Mind Games[/URL], which power no-one can escape. There is always a first time.
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09-14-2002 06:14 AM |
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Great_Sephiroth
Face
Registered: Jun 2001
Location:
Posts: 53 |
Interesting, but they are slow
But maybe the staff of Babylon 5, make the whitestar fast, like in the episodes. But, maybee not perfect.
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Armada Black Dragon Project - Manager
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09-16-2002 09:51 PM |
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Great_Sephiroth
Face
Registered: Jun 2001
Location:
Posts: 53 |
Interesting, but they are slow
But maybe the staff of Babylon 5, make the whitestar fast, like in the episodes. But, maybee not perfect.
__________________
Armada Black Dragon Project - Manager
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09-16-2002 09:51 PM |
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