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gevatter Lars
Face
Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62 |
Never ever post this thing again. I think everyone knows it allready and it is realy a boring design.
It like when I resize an Omega ship to 300km lenght. Nothing new only bigger.
Show me something realy new. Maybe I will try it.
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The main enemy of creativity is...
good taste!
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11-28-2001 09:12 PM |
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Bishop Gantry
Murdock
Registered: May 2001
Location:
Posts: 155 |
Bah take away that imperial scout ship from here
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Fenrir (or Fenris) is a gigantic and terrible monster in the shape of a wolf. He is the eldest child of Loki and the giantess Angrboda. The gods learned of a prophecy which stated that the wolf and his family would one day be responsible for the destruction of the world. They caught the wolf and locked him in a cage. Only the god of war, Tyr, dared to feed and take care of the wolf.
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11-28-2001 09:19 PM |
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
well, I don't mind the ship, but have seen it b4.. its *not* unrealistic.
In the Star Wars universe - where there are 4 different varieties of death star... (prototype, 1, 2, and Hutt), entire planets can be covered in cities, and spacefaring wasps can be the size of a sharlin (approx) - a ludicrously sized star destroyer is normal.
Why triangular? All Imperial capships are triangular. They're meant to be. I guess they *like* triangles.
But yes, we've seen it b4, and don't need to see it again.
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11-29-2001 12:33 AM |
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mobvekhar
Murdock
Registered: Oct 2001
Location: Netherlands
Posts: 256 |
Strange, I've never read or seen anything about a Mon Calamari Star Cruiser that size.. for the better I think..
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"Collision Alert, Collision Alert"
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11-29-2001 05:53 PM |
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gevatter Lars
Face
Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62 |
I should have seen this comming
Hey stop that, this is not a Star Wars Topic if you want to talk about SW make a now Topic, please.
Don't understand me wrong. I also like Star Wars, but couldn't you talk about that useing privat messages, like I do.
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The main enemy of creativity is...
good taste!
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11-29-2001 06:33 PM |
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IPAndrews
Babylon Project

Registered: Jan 2001
Location: UK
Posts: 1185 |
These ships suck Have I said that already?
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bsc Ian Andrews
"I have a lot of projects in the fire." - my mate Jules
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11-29-2001 06:54 PM |
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mobvekhar
Murdock
Registered: Oct 2001
Location: Netherlands
Posts: 256 |
yep 
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"Collision Alert, Collision Alert"
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11-29-2001 07:18 PM |
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gevatter Lars
Face
Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62 |
Hey Shark have you allready taken a look at the model I have send you?
I am just asking because I have heard nothing about it.
Please tell me if you have done something.
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The main enemy of creativity is...
good taste!
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12-02-2001 01:17 PM |
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Shark
Babylon Project

Registered: Aug 2001
Location: Estonia
Posts: 263 |
Haven't got time jet.
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12-02-2001 04:13 PM |
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pera
Murdock
Registered: Apr 2001
Location: Finland
Posts: 576 |
quote: Originally posted by Shark
Haven't got time jet.
What's a "time jet"? Is that like a jet that you can travel in time with?
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12-02-2001 04:33 PM |
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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Pera has transformed into typohound... have a nice day!

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12-02-2001 09:39 PM |
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pera
Murdock
Registered: Apr 2001
Location: Finland
Posts: 576 |
quote: Originally posted by Mr. Fury
Pera has transformed into typohound... have a nice day!
Hey, you tend to start paying too much attention to typos when you visit the Pelit-magazines forums 
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12-02-2001 09:49 PM |
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gevatter Lars
Face
Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62 |
Small Update
Just some Pic's

Here are close pics of the gun turrets.
http://members.tripod.de/MFGUSWLLDE/Arm_Own_guns.html
As you can see I have changed the gun turrets to my own. They are not the best, but the polycount is quite lower then the other one. 
The textures are from TBP. I hope you are not to angry that I use them without asking you.
The next thing on my "to do" list is to reduce the polycount as far as I can.
Hope you like it so far, I do 
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The main enemy of creativity is...
good taste!
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12-08-2001 12:14 PM |
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Bishop Gantry
Murdock
Registered: May 2001
Location:
Posts: 155 |
lovely beatifully madjestic ship.... really great work lars
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Fenrir (or Fenris) is a gigantic and terrible monster in the shape of a wolf. He is the eldest child of Loki and the giantess Angrboda. The gods learned of a prophecy which stated that the wolf and his family would one day be responsible for the destruction of the world. They caught the wolf and locked him in a cage. Only the god of war, Tyr, dared to feed and take care of the wolf.
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12-08-2001 12:33 PM |
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FSF Ashrak
Post Count Weenie
Registered: Sep 2001
Location: Estonia
Posts: 1362 |
verry nice verry nice indeed
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WEBSITE NOW UP AND RUNNING!!!!!
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12-08-2001 01:28 PM |
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913 |
apart from the fact the inner engines would melt the rear most engines ..... 
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[url=http://freespace.volitionwatch.com/babylon]The Babylon Project[/url]: Currently designing nebula / planets and adding smoothing in all the right places ;)
[url=http://www.b5mods.com]Great Wars - Homeworld[/url]
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12-08-2001 04:15 PM |
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205 |
just what i was going to point out =) not only woudl it melt the rear enines the thrust would be back stoped ye the rear ones almost canceling there effect =) loost the forward set of engines - hmmmm i know put more guns in there place heheh =)
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12-08-2001 04:39 PM |
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205 |
also got to say dispite the fact the design isn't overly original its still cool and withing the starwars universe it is consistant its still not as big as a deathstar but more useful faster and can still vape a planet - and the reason the mon cals aren't that big is because these are build by and for the emperor who was one evil son of a *****
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12-08-2001 04:48 PM |
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275 |
Wow.. that ship's cool 
I can almost think of a back story.. something to do with the EA using the nova as inspiration for a new warship using the Minbari tech they've aquired. Its of slightly lower tech level than the Warlock - its a slightly older ship and is without the shadow tech - its basically their new mainstream destroyer.
Those turrets are slightly more powerful than the Omega's, but its new generation reactor allows for many more to be placed across the ships hull.
--edit
Those guns are WAY to high poly.. the missile launchers need to be little more than cubes.. the turrets shouldn't be much more complex than a 6 quad box... This is FS2, not the next generation super engine...
Obviously, poly count isn't a problem if you don't want to convert it.
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Last edited by Xaphod_x on 12-08-2001 at 04:57 PM
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12-08-2001 04:53 PM |
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gevatter Lars
Face
Registered: Nov 2001
Location: Hamburg, Germany
Posts: 62 |
Damm how did you find out that this engines would't work? I where so close to sell this design to an EA construction yard. 
OK, enought of this sarkasm lets go back for real. I could cut of the second engine part a little bit, but what would it look like?
And yes I would like to convert (a lower polycount model) into Freespace. What I need are the turrets (that of the Nova would be fine) and engine parts from TBP and someone to tex and convert it into the game.
I dont know how to extract the models from the game so I still hope that someone else could help me with that problem. Could someone extrect and send me the parts mentioned above?
Or is there someone in TBP who wants this ship in the mod? I mean you want to use some not seen B5 ships, so why not my one? 
Would be proud if you do so...
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The main enemy of creativity is...
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12-08-2001 06:03 PM |
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