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Londo Molari
Murdock

Registered: May 2001
Location: Canada
Posts: 436

cmon cmon cmon...

waitin' waitin' waitin' huh! now I know you be lovin' this... right here!

uh oh, 3 replies in this topic... must remember what the doctor said londo... pago ma samta pago ma samta...

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Old Post 10-02-2001 10:07 PM
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hansioux
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Registered: Sep 2001
Location: USA
Posts: 75

Whee!

YEAH~~ This is the best news in my life for the past 2 years!

ok... you guys don't know me.

I've been watching the team for over a year...

I never said anything in the forum because when I first
arrived there was some really dumb questions being asked
(like put FS2 ships to fight with Bab5 ships)
and those newbies got ponded into some really fine pulp.
Since I have no modding skill what so ever, I decided to wait
for a while... (coming soon you said...)

Over the year, I've always wanted to tell you guys that you
are doing one heck of a job. The pitures poste d by Cpwhite
always excites everyone.

I almost stepped in to voice act, and even downloaded the program to record my voice... it was aweful, and I don't think
the team will need a Asian guy voice with a almost pure American accent....
(When have you ever seen a Asian guy on Bab5 anyway...
besides that bald japanese "family matter" principal in thirdspace... he even got killed by a chick...)

Anyways, I think you guys deserve to know that there must be manymore like me watching the team's work, and know we think you guys are doing hella good!

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Old Post 10-02-2001 10:23 PM
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Franco McNeil
Face

Registered: Jul 2001
Location: USA, EA, ISA
Posts: 56

Wasn't the first officer on Crusade Asian?

I always found it odd that there were no mexicans in Star Trek. I think Chakotay (or however you spell in) was AmerIndian.

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Old Post 10-03-2001 02:05 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

We've seen alot of different cultures represented in sci-fi. In our MOD, we've got alot of accents. The next time we go for voice, I want even more variety of accents (if thats even possible).

Right now I can think of American, British, French, Russian (or something Slav anyways), and I bet there is something else in there too.

I'm very happy with it. Better diversity!

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Old Post 10-03-2001 02:41 AM
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KillMeNow
Babylon Project

Registered: Feb 2001
Location: scotland
Posts: 1205

well teh really stupid topic is no longer fs versus b5 ships its star trek versus b5 ships =) there is always room for the immature topic - becasue i love being imature =) hehe

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Old Post 10-03-2001 02:54 AM
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Drahkas
Murdock

Registered: Jul 2001
Location:
Posts: 238

leave this in the other topic please... no need to spread it to a perfectly good topic!

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Old Post 10-03-2001 04:40 AM
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Darkblade
Babylon Project

Registered: Dec 2000
Location: Finland
Posts: 599

Hmmm... this release is coming out way too fast. Maybe I should start slowing things down and this release will come out in next year! [sadistic laugh]

*whew* OK. My opinion on voice acting. They were totally excellent... I just don't know what to say I'm speechless, the only thing what sucks in this release is the amount of the missions. Though I know that when the release comes everyone starts planning their own campaigns, making own missions and suddenly the amount of five missions is fifty missions. So... be prepared to be laminated...

Also in other news... (assuming that someone cares), spelling errors have been corrected on Operation Avatar and the campaign is probably released before the end of this week. The crew who made that campaign has changed totally so you can see the change during playing through it. It gets better, it gets worse but I hope you all will enjoy it as James Moores said that if this campaign is a success then we will make a sequel which will be partly a sequel also to my old "The Enemy from the Past" campaign... but that's all for now.

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Old Post 10-03-2001 05:30 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

Yeah, only 5 missions unfortunately. But we definately did not want to start big.

We had some problems, we learned from them, and our next set of missions and the overall production will be better. For instance, I think we'll have a new way for setting up hyperspace jumpouts that is better than the way we have right now, but we aint got time for that right now.

Coming down to the wire folks. It'll be out soon!

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Old Post 10-03-2001 01:04 PM
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hezie99
Face

Registered: Mar 2001
Location: UK
Posts: 96

Whee!

the madness has begun :P

just hope i get xp installed before u release

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Old Post 10-03-2001 01:34 PM
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tomcat
Bad Mother <BEEP>

Registered: Feb 2001
Location: Transylvania, ROMANIA
Posts: 1040

Whee!

KillMe...maybe u like beeing imature ..I don't )

Icefire
Define : out soon = ...?

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Old Post 10-03-2001 01:34 PM
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Drahkas
Murdock

Registered: Jul 2001
Location:
Posts: 238

you will release your mission making tips right?

i don wanna have only a limmited number of cool looking missions

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Old Post 10-03-2001 06:58 PM
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Miestro
I'm New! Laugh At Me!

Registered: Jul 2001
Location: Capella
Posts: 15

Will any of the playable ships be able to fly backwards, i think i remember someone saying before it's possible but it sends computer ships a bit crazy

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Old Post 10-03-2001 07:34 PM
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Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

update on Demo E.T.A.

Voiceacting completed.
All samples are recorded and processed.
the table files are done , the wavs are final and the CommAnims are ready.

The missions now get updated with this stuff.
Blacksheep is also tweaking some of the sounds, he will do that this weekend.

In addition to the ambient lightning we are also trying to create a nice No-Dim-Effect with the texture maps. That means some areas of the texture maps are always shown bright , like windows which are supposed to count as light sources. This will make the ships more .... authentic and "operational"

So . If we don't get confused while trying to put everything together I would say the demo comes this weekend. With bad luck on monday or tuesday.

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Old Post 10-03-2001 08:38 PM
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A2597
Murdock

Registered: Feb 2001
Location: Somewhere in the Sol system
Posts: 233

Whee!

HOO YEA!

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Old Post 10-03-2001 10:32 PM
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Boron Shark
Face

Registered: Jun 2001
Location: Manchester, UK
Posts: 91

Thumbs up

Dammit, I'm working for the next eleven days!

I think I need to take a moment

..................

..................

..................

Oh well, gives me an excuse to download in EE (faster than my recently restored and still excruciatingly slow dial-up)

D.

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Old Post 10-03-2001 11:41 PM
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Xaphod_x
Babylon Project

Registered: Jun 2001
Location: England
Posts: 2275

quote:
Originally posted by Miestro
Will any of the playable ships be able to fly backwards, i think i remember someone saying before it's possible but it sends computer ships a bit crazy


no. It's possible but it sends computer ships a bit crazy.

The AI either doesn't use it at all (thereby making it seem very strange and unbalancing the game) or uses it badly. The inertia of the ships has been worked on though.

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Old Post 10-04-2001 10:30 AM
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MCO Strife
Murdock

Registered: Oct 2001
Location: barrow in furness
Posts: 138

I never found out about the voice acting till recently, and I dont have a mic but I do have a scottish accent (since I'm scottish probably, lol) so next time you do the voice acting give me a shout and I can get some done if you like

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Old Post 10-04-2001 11:10 PM
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Skullar
Babylon Project

Registered: Apr 2001
Location: yes
Posts: 1184

Some testing here .... some bugfixing there ........
preparing the download files .............

The planned release date is ...

Monday , 8th October

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Old Post 10-04-2001 11:39 PM
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Alphakiller
Volition Watch

Registered: Aug 2000
Location: Somewhere
Posts: 2894

Hey, doesn't Yuri's Revenge come out 10/8?

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Old Post 10-04-2001 11:43 PM
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JC Denton
Murdock

Registered: Jul 2001
Location: ZZ9 Plural Z Alpha
Posts: 185

Oct. 8?!

How perfect. The same day we have superlative pics at school...I'm voted "most likely to succeed" (on the vote sheet it said "most likely to beat Jeapordy!")

But, um, anyways...suggestion on priority: Finish the Omega, Thunderbolt, Badger, and Babylon 5 Station, and put together about 10 missions. Is that a decent, achieveable goal?

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Old Post 10-05-2001 12:09 AM
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