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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

No... 2001 will be riddled with problems. 1952 was real good though.

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Old Post 04-19-2001 08:39 PM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

Zeronet, I need more information. On which mission, etc.?

I'm letting some of the bug posts fly on the forum, but please as I mentioned, all creative criticisms and found errors to:

adamant@pacifier.com

It is much easier to handle it via E-Mail since I can better archive the replies.

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Ace
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Old Post 04-20-2001 12:30 AM
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Snipes
Lycanthrope

Registered: Oct 2000
Location: Tania Austrailis
Posts: 3322

It's adamant!!!

*squish*

oops...

heh..heh...um... bye...

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Old Post 04-20-2001 01:16 AM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

quote:

Also, I'll check on Alpha 2's messages, having them begin at mission start or with 'true' message-delay '0' should not cause any errors. (as it never has in the past, and never does with other campaigns)



That definately does not cause a problem. Check under the player weapon/ship availability window however. Sometimes there is a delay under there for when the player ship actually enters the mission.

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Old Post 04-21-2001 02:29 PM
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RKIF-DragonClaw
Hannibal

Registered: Feb 2001
Location:
Posts: 506

Its quite odd really, whenever I get the NPW-2 it doesn't show up on the primary thing.. so i have to go without them(which is impossible)... whats going on?

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quote:
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Old Post 04-21-2001 08:16 PM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

The delay should not cause errors, and I do use it within mission 3 to make the battle sequence look a little more "live."

Also Dragonclaw, E-Mail me at adamant@pacifier.com with any found errors, I will not discuss them further on this forum.

If there are any more bug reports on the forum, I will delete them, I am sorry but this is for organizational reasons.

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Ace
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Old Post 04-21-2001 09:08 PM
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RKIF-DragonClaw
Hannibal

Registered: Feb 2001
Location:
Posts: 506

Sorry about that, i just figured that it would be OK to report that bug because that gun was in the demo too(didn't work in demo too). But when I get a support ship to give me a reload, the gun gets loaded into my ship(wtf?)

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-Director of the staff of Hidden Terror.
-Director of the staff of Homeworld4FreeSpace
-Mission Creator
-Fleet Admiral

[url="http://hiddenterror.cjb.net/"]Hidden Terror HomePage[/url]
[url="Http://homeworld4freespace.homestead.com/"]Homeworld4FreeSpace Center[/url]
[url="http://ancientsarmada.cjb.net/"] The Ancients Armada HomePage[/url]

quote:
The fear always controls our attitude, let us fear no more!

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Old Post 04-22-2001 07:43 PM
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Ace
VW Alumni

Registered: Jul 2000
Location:
Posts: 1477

That's a definate WTF

If you're running the .exe version which was originally released, then it is due to the tables within the .vp file not being properly recognized.

If the problem is with the .zip version, then it must be FS2 acting up, since all files should work properly. (some people have had "corrupted" mission files, which worked after reinstalling FS2)

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Ace
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Old Post 04-22-2001 09:05 PM
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392

So are you fixing the red alert crash bug?

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Old Post 04-22-2001 10:50 PM
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Ace
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Registered: Jul 2000
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Posts: 1477

Fixed red alert bug I did

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Ace
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Old Post 04-23-2001 06:34 AM
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