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Mr. Fury
Babylon Project

Registered: Feb 2001
Location: Finland
Posts: 3194 |
Textures are excellent, why to make polished textures if they aren't polished in the original B5 model?
And if it is too clean, then it looks more like a toy not a battle hardened heavy cruiser. 
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04-25-2001 04:00 PM |
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Slasher
Babylon Project

Registered: Jul 2000
Location: Vancouver, WA, United States
Posts: 1290 |
Yeah I could tell that the textures didn't quite line up or fit right in some areas but it still doesn't look bad for a development model.
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04-25-2001 11:57 PM |
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Galen
Murdock
Registered: Apr 2001
Location: The Underdark
Posts: 153 |
Look good to me, I like the dirty looking model, gives it more of a real look.
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-Galen
Who are you?
What do you want?
Why are you here?
Where are you going?
Who do you serve? And Who do you trust?
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04-27-2001 09:40 PM |
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PSYCHO
United Space

Registered: Aug 2000
Location: EARTH
Posts: 461 |
Looks Awsome man you guys have got a lot done nice work 
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Our Currency is Flesh and Bone
[url="http://freespace.volitionwatch.com/us/index.shtml"]United Space[/url]
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04-28-2001 05:24 AM |
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Kazan
Babylon Project

Registered: Aug 2000
Location: Cedar Rapids, Iowa, United States
Posts: 1016 |
What ir really wrong with my textures besides the fact that i cheated and increased the model polycount by five to fix the texture warping problem on the main hull
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FreeSpace 2: The Babylon Project Effects Nerd and programmer
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05-02-2001 03:33 AM |
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darthwoo
Murdock
Registered: Apr 2001
Location: University Park
Posts: 268 |
I was just curious because the EA logos seem backwards.
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05-02-2001 04:21 AM |
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Eternal One
Babylon Project

Registered: Feb 2001
Location:
Posts: 397 |
Texture warping? Where? And why didn't you tell me?
And the logos are a bit troublesome, since in some highres models they look "forward", and in some others "backwards". I'm gonna look it up from A Voice in the Wilderness, but because I borrowed the tape to a friend I can't immediately look at it.
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05-02-2001 07:41 AM |
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CptWhite
On Standby Mode - TBP

Registered: Feb 2001
Location: Sheffield UK
Posts: 1913 |
No no no.....warping on the Nova Eternal....read the whole thread !
again the smiley is necessary!
i suspect that 1 of the EA logos is backwards because of a mirrored texture map...its right on the "right hand" side of the ship if you look.
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[url="http://freespace.volitionwatch.com/babylon"]The Babylon Project[/url]: 2D effects - organisation - texturing & testing
[This message has been edited by CptWhite (edited 05-02-2001).]
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05-02-2001 09:20 AM |
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Mackie
Face
Registered: Mar 2001
Location:
Posts: 83 |
would it be possible to get a pic of this ship clashing together against each other with Orion ? 
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m00 m00
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05-02-2001 01:08 PM |
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IceFire
VWBB Admin

Registered: Jul 2000
Location: The Cold Northland!
Posts: 8392 |
I made a Hyperion VS Hyperion mission to test some basics like the main Plasma gun...which has the same sound effect from A Voice in the Wilderness. The Turret sound effect is just the StarFury cannon for now until we get the better Pulse Cannon sound.
Maybe I'll get a few shots.
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05-02-2001 01:26 PM |
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Borin
I'm New! Laugh At Me!
Registered: Apr 2001
Location:
Posts: 11 |
I find a page with sounds of diferents B5 wearpons that may be used in the MOD, I don't ear all of them but some are good.
[url="http://www.b5tech.net/sounds/sound.htm"]http://www.b5tech.net/sounds/sound.htm[/url]
And this have lot of dialogues of B5 show.
[url="http://b5.sdvc.uwyo.edu/bab5/"]http://b5.sdvc.uwyo.edu/bab5/[/url]
[This message has been edited by Borin (edited 05-03-2001).]
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05-03-2001 06:33 PM |
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Roy fokker
Babylon Project

Registered: May 2001
Location: United Kindom
Posts: 94 |
looks good
[This message has been edited by Roy fokker (edited 05-06-2001).]
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05-06-2001 04:37 AM |
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