sandwich
United Space

Registered: Dec 2000
Location: Jerusalem, Israel
Posts: 928 |
quote: Originally posted by Sushi:
I heard all this discussion about Freespace being too slow, which has bugged me for a while. However, it IS true that if you go too fast, the game becomes pretty much unplayable, or at least no fun- shooting at dots gets boring pretty quickly. Still, it's too slow, and THAT can kill out some fun factor . That's why...
[p1mp]
I created the Velocity Mod. After some serious testing, I decided that the best speed for FS dogfighting was about 2x what it is now. If you go much faster, the game gets too hard to play in normal missions(at 3x speed, it took me nearly half an hour to finish off a Ulysses in Evasive mode.) If you look at the numbers, it still seems slow for spacecraft, but it doesn't FEEL nearly as slow, and those dogfights aren't nearly as claustraphobic.
Interested in trying FS at a higher speed? Download the Velocity Mod directly [url="http://sushicw.homestead.com/files/freespace/velocitymodr3.zip"]here[/url], or click in my sig for the Velocity Mod page.
[/p1mp] 
I must say I ran across your page already... haven't downloaded it yet, though... <cringes> 
But I have a nice mod to go along with yours - it speeds up (among many other things) those useless laser turrets on the capital ships... It's cool bacause it doesn't really change the balancing of missions, and it works with everything! Get it [url="http://michael.randelman.com/"]here[/url]!
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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Psssst! My [url="http://michael.randelman.com"]homepage[/url] is up! 
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